Jace
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b87b1f5704
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Restructured solution. "Escape-The-Dawn" now links into a .lib, which is used in "Executable" to facilitate easier unit testing.
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2014-03-06 18:57:36 +01:00 |
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Jace
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5a15491573
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Shader stuff.
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2014-03-06 17:31:21 +01:00 |
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Jace
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5608fb58da
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
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2014-03-06 14:56:13 +01:00 |
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Tobias Dahl
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54a5a7a113
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WIP
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2014-03-04 15:49:35 +01:00 |
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Jace
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9edcaef680
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Renamed transform component file
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2014-03-03 20:45:50 +01:00 |
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Tobias Dahl
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2994c525b6
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WIP - can run now tho
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2014-03-03 20:27:17 +01:00 |
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Tobias Dahl
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3a51313abd
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
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2014-03-03 20:22:57 +01:00 |
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Tobias Dahl
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40d0db4dc2
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WIP
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2014-03-03 20:22:47 +01:00 |
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Jace
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fd20b66a77
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Fakken filters.
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2014-03-03 20:20:16 +01:00 |
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Jace
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1b135fb525
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Merge branch 'STASHBRANCH'
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-03 20:12:26 +01:00 |
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Jace
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444be4f502
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WIP World changes
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2014-03-03 20:08:08 +01:00 |
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Tobias Dahl
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c60b490d01
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Fixat lite classer osv
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2014-03-03 19:47:12 +01:00 |
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Tobias Dahl
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68f4be5822
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Started working on Renderer
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2014-03-03 16:26:58 +01:00 |
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Jace
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2594fdc792
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Annoying test project is now less annoying.
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2014-02-27 23:15:53 +01:00 |
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Jace
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c8ab199c7c
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Making it compilable is a good thing.
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2014-02-27 01:40:11 +01:00 |
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Jace
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b17fcdb74e
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Unit testing framework using Boost.
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2014-02-26 15:12:04 +01:00 |
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Jace
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63337cf660
|
Stupid circular dependency fixed.
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2014-02-25 20:09:15 +01:00 |
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Jace
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369ff782f1
|
"Basic" entity component system. Almost.
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2014-02-25 19:26:34 +01:00 |
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Jace
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ec426301a2
|
Changed build output directory to /bin for all configurations.
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2014-02-20 18:38:36 +01:00 |
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Jace
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b26e10b397
|
Cleaned up library folders to reduce size.
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2014-02-20 18:14:47 +01:00 |
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Jace
|
8f2e981e91
|
Bootstrapped OpenGL
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2014-02-20 18:10:59 +01:00 |
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Jace
|
3cdf4a3009
|
GLFW debug libraries packaged with debug info
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2014-02-20 17:21:12 +01:00 |
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Jace
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963e093423
|
glext.h
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2014-02-20 16:50:57 +01:00 |
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Jace
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d29f2d748f
|
GLM 0.9.5.2
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2014-02-20 16:48:34 +01:00 |
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Jace
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e794aa4dbb
|
GLEW 1.10.0
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2014-02-20 16:46:32 +01:00 |
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Jace
|
86de24797b
|
GLFW 3.0.4
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2014-02-20 16:33:44 +01:00 |
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Jace
|
0503f4e6bc
|
Apparently we're doing OpenGL now
|
2014-02-20 16:29:18 +01:00 |
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Jace
|
f14b733bd0
|
Init
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2014-01-28 21:01:37 +01:00 |
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