Commit Graph

27 Commits

Author SHA1 Message Date
Jace 0e2a373053 Merge remote-tracking branch 'origin/master' into gui
Conflicts:
	src/GameWorld.cpp
	src/Systems/FreeSteeringSystem.cpp
	src/Systems/PhysicsSystem.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-06 18:05:31 +02:00
Jace 57d29d0db7 Started implementation of events for InputSystem and SoundSystem 2014-04-28 19:55:31 +02:00
Jace 0567aab8c6 Merge branch 'havok' 2014-04-24 23:12:41 +02:00
Jace 0b7c383e8a Merge branch 'havok'
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/PhysicsSystem.h
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-24 23:11:16 +02:00
ViktorLjung 8facd9dc9a Rigidbody physics fixed. 2014-04-24 23:10:59 +02:00
ViktorLjung 6ccb196b3b Jeep physics 2014-04-24 01:20:13 +02:00
ViktorLjung afbe58e4f3 Wheels now turning and spinning properly. 2014-04-24 00:11:49 +02:00
ViktorLjung eb6cc266a3 Vehicle component based, wheel rotation and position not working. 2014-04-22 19:14:35 +02:00
Jace d2f3adb07e Vehicle keyboard steering!
Steering: Direction keys
Handbrake: Right control
2014-04-22 01:46:29 +02:00
ViktorLjung aa64b7074c Vehicle working, ready for entity-component implementation. 2014-04-17 00:47:53 +02:00
Tleety b1edefcf26 La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt. 2014-04-17 00:05:19 +02:00
ViktorLjung 0338a06836 Fixed timestep. 2014-04-16 14:38:26 +02:00
ViktorLjung 069d079594 Car physics not working, yet! 2014-04-16 01:33:05 +02:00
Jace 62abb3f964 Merge branch 'havok'
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/RenderSystem.cpp
	src/Systems/RenderSystem.h
	vs11/Returngeance/Returngeance.vcxproj
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-16 00:38:30 +02:00
Jace 062242ab8e Refactored existing systems to register their own components and resource types. 2014-04-13 17:15:46 +02:00
ViktorLjung 84484b3703 Box and Sphere Rigidbodies working 2014-04-13 02:20:50 +02:00
ViktorLjung f6090679b7 Havok includes and libs working, ready for implementation. 2014-04-12 23:53:14 +02:00
ViktorLjung 41db395f61 Still trying to get it working. 2014-04-12 20:53:35 +02:00
ViktorLjung 04fff4a27b Changed toolset to vs11, for future Havok implementation. 2014-04-12 01:59:55 +02:00
Jace 3470a80f40 Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.

Conflicts:

	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
2014-04-12 01:48:15 +02:00
ViktorLjung d7e65ff118 Vehicle kind of working. 2014-04-12 00:36:37 +02:00
Jace f2259f712d Indentation style changed to Horstmann 2014-04-11 21:53:05 +02:00
Jace 4c081d0e1c Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
2014-04-11 20:59:42 +02:00
Jace 28c7ab4b3e WIP Collision meshes 2014-04-07 23:36:06 +02:00
ViktorLjung 4a6f0cad32 Constraints working, I think... :D 2014-04-07 00:09:09 +02:00
ViktorLjung a880e7f3e6 CompoundShape works, i.e parent child physics :)
Center of mass is still bugged.
2014-04-06 19:00:58 +02:00
ViktorLjung 1d0747076f Physics!!!!!1111oneoneonetwo 2014-04-06 03:39:50 +02:00