Jace
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a232559bb1
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FreeSteeringSystem converted to take input commands
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2014-05-06 17:07:38 +02:00 |
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Jace
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8c8edd0e8e
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WIP InputController for easier command handling in systems
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2014-05-06 14:33:02 +02:00 |
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Jace
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0e068be77b
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Basic input binding and command publishing system
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2014-05-05 09:17:58 +02:00 |
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Jace
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5e7537b903
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Input events moved from InputSystem to new InputManager
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2014-05-05 07:16:45 +02:00 |
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Jace
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d0211ef8d6
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Encapsulated Renderer WIDTH and HEIGHT variables.
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2014-04-29 13:58:27 +02:00 |
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Jace
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57d29d0db7
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Started implementation of events for InputSystem and SoundSystem
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2014-04-28 19:55:31 +02:00 |
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Tleety
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b1edefcf26
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La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt.
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2014-04-17 00:05:19 +02:00 |
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ViktorLjung
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e8aa3bf890
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Fixed timestep, forgot header declaration.
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2014-04-16 14:40:42 +02:00 |
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ViktorLjung
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0338a06836
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Fixed timestep.
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2014-04-16 14:38:26 +02:00 |
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Jace
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62abb3f964
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Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/RenderSystem.cpp
src/Systems/RenderSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-16 00:38:30 +02:00 |
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Jace
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062242ab8e
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Refactored existing systems to register their own components and resource types.
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2014-04-13 17:15:46 +02:00 |
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Jace
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e4e5068727
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Resource manager refactoring
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2014-04-13 03:42:12 +02:00 |
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ViktorLjung
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84484b3703
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Box and Sphere Rigidbodies working
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2014-04-13 02:20:50 +02:00 |
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Jace
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14feb3659b
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Initial work for pre-caching resources in render system
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2014-04-13 01:25:21 +02:00 |
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ViktorLjung
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f6090679b7
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Havok includes and libs working, ready for implementation.
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2014-04-12 23:53:14 +02:00 |
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ViktorLjung
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41db395f61
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Still trying to get it working.
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2014-04-12 20:53:35 +02:00 |
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Jace
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d13c19d654
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Removed unused components
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2014-04-12 18:36:06 +02:00 |
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ViktorLjung
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04fff4a27b
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Changed toolset to vs11, for future Havok implementation.
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2014-04-12 01:59:55 +02:00 |
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Jace
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3470a80f40
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Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
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2014-04-12 01:48:15 +02:00 |
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ViktorLjung
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d7e65ff118
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Vehicle kind of working.
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2014-04-12 00:36:37 +02:00 |
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Jace
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f2259f712d
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Indentation style changed to Horstmann
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2014-04-11 21:53:05 +02:00 |
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Jace
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4c081d0e1c
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Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
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2014-04-11 20:59:42 +02:00 |
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Jace
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d7fa9eb70f
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Sound!
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2014-04-10 07:39:44 +02:00 |
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Jace
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28c7ab4b3e
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WIP Collision meshes
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2014-04-07 23:36:06 +02:00 |
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ViktorLjung
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4a6f0cad32
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Constraints working, I think... :D
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2014-04-07 00:09:09 +02:00 |
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ViktorLjung
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a880e7f3e6
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CompoundShape works, i.e parent child physics :)
Center of mass is still bugged.
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2014-04-06 19:00:58 +02:00 |
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ViktorLjung
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1d0747076f
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Physics!!!!!1111oneoneonetwo
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2014-04-06 03:39:50 +02:00 |
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ViktorLjung
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d6fc82c91e
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Spelling Tobias :3
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2014-04-06 03:39:27 +02:00 |
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Jace
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ad2862bf84
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A gray tank! :D
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2014-04-05 21:20:49 +02:00 |
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Jace
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a7985b1686
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Adapted Escape the Dawn engine.
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2014-04-05 21:20:48 +02:00 |
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