Jace
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545869e342
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Added scene graph UI to Editor
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2015-12-14 13:58:28 +01:00 |
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Jace
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07c4744436
|
Added World DeleteEntity, HasComponent and GetEntityChildren
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2015-12-14 13:58:27 +01:00 |
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Jace
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7bc492134d
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Enabled rendering "transparency"
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2015-12-14 13:58:24 +01:00 |
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Jace
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7c1182c28f
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Fixed absolute positions once and for all (maybe?)
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2015-12-14 13:57:56 +01:00 |
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Jace
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2f3843e595
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Editor version 1
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2015-12-14 13:57:55 +01:00 |
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Jace
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5f3c234819
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Added DeleteComponent function to world
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2015-12-14 13:57:54 +01:00 |
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Jace
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524af211e0
|
Made resource loading fail gracefully when a resource can't be loaded. Resources should now throw exceptions in their constuctor if the resource can't be loaded. This will result in ResourceManager::Load returning null.
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2015-12-14 13:57:53 +01:00 |
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Jace
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91ace0d2a0
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Fixed bug in ComponentPool::Delete. Wasn't taking EntityID into account when freeing memory.
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2015-12-14 13:57:53 +01:00 |
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Jace
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2018ba27ae
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Added KnowsEntity function to ComponentPool to query whether an entity has a component attached
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2015-12-14 13:57:52 +01:00 |
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Jace
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e5084e13ec
|
Added EditorSystem
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2015-12-14 13:57:51 +01:00 |
|
Jace
|
2e321e15a5
|
Cleaned up ImGuiRenderPass
|
2015-12-14 13:57:50 +01:00 |
|
Jace
|
c81a054601
|
Subscribed ImGui to MouseScroll event
|
2015-12-14 13:57:50 +01:00 |
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Jace
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af14d60493
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Added MouseScroll event to input manager
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2015-12-14 13:57:49 +01:00 |
|
Jace
|
0465fdb16d
|
Added ImGui for compilation
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2015-12-14 13:57:49 +01:00 |
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Jace
|
7db1feac17
|
Added basic ImGui implementation
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2015-12-14 13:57:45 +01:00 |
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Jace
|
653b4689b5
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Added KeyboardChar event for keyboard text input
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2015-12-14 13:56:24 +01:00 |
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Jace
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d16cbe84f0
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Merge remote-tracking branch 'origin/master' into Input
# Conflicts:
# src/Engine/Rendering/Renderer.cpp
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2015-12-14 13:40:22 +01:00 |
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Tleety
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d182e6c453
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Merge remote-tracking branch 'origin/master' into RendererDecoupling
# Conflicts:
# src/Game/Game.cpp
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2015-12-14 13:16:56 +01:00 |
|
William Moberg
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8d87841691
|
Merge branch 'master' into OctTree
|
2015-12-14 10:51:23 +01:00 |
|
William Moberg
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11e37ca898
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Added functions to test ray vs triangle- and model-intersections.
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2015-12-14 10:42:45 +01:00 |
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Jace
|
30474b70df
|
MouseInputHandler
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2015-12-12 13:42:46 +01:00 |
|
Jace
|
03e226ffea
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Refactored InputProxy to gracefully handle cases where multiple origins send the same command
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2015-12-12 13:42:35 +01:00 |
|
Jace
|
013f911ae2
|
Added MouseInputHandler and firstPersonInputController to aid in creation of first person movement.
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2015-12-12 13:42:34 +01:00 |
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Jace
|
35624008e7
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InputProxy with a KeyboardInputHandler to translate keyboard keys to input commands. Input origins are bound to commands through the BindOrigin event, or through loading them from a config file.
|
2015-12-12 13:42:34 +01:00 |
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Jace
|
784a04b8ad
|
Fixed bug in config file overriding. Previously it was silently overwriting the whole default config and relied on hardcoded values for defaults.
|
2015-12-12 13:42:33 +01:00 |
|
Jace
|
bffc97f310
|
Groundwork for input command proxy
|
2015-12-12 13:42:33 +01:00 |
|
Jace
|
7464facab9
|
Next generation raptor copter
|
2015-12-12 03:38:17 +01:00 |
|
Tleety
|
d406059c79
|
Small bugfix.
|
2015-12-11 17:00:06 +01:00 |
|
Tleety
|
59b261534a
|
Cleaned some comments and random annoyances in Renderer
|
2015-12-11 16:57:02 +01:00 |
|
viktorljung
|
9bd3da409d
|
Added Font to ResourceManager
|
2015-12-11 16:53:51 +01:00 |
|
Tleety
|
45b87ed6b1
|
ShaderProgram is now a Resource.
All shaderprograms are now pointers and loaded with Resourcemanager.
|
2015-12-11 16:53:46 +01:00 |
|
William Moberg
|
55aad493ff
|
Fixed warnings in OctTree. Cleaned unit tests.
|
2015-12-11 16:45:38 +01:00 |
|
stiffly
|
36ae451ea6
|
Indentation
|
2015-12-11 16:22:14 +01:00 |
|
viktorljung
|
a8a38716bd
|
Text renderer up and working, needs more work to be compatible with the ResourceManager and the Entity Component system
|
2015-12-11 16:12:29 +01:00 |
|
Tleety
|
53d5736420
|
Fixed a bugg with RenderState.
Renderstate now also handles the Frambuffer binding.
|
2015-12-11 16:07:12 +01:00 |
|
William Moberg
|
81034420a9
|
Put back old version of OctTree for testing, made unit tests.
Tests shows the old version checks for collisions etc. faster, new version adds objects into tree faster, and doesn't give duplicated results.
|
2015-12-11 16:04:30 +01:00 |
|
Tleety
|
433331e752
|
DrawPass now moved to it's own class to make renderer cleaner.
|
2015-12-11 14:22:54 +01:00 |
|
Tleety
|
725a8896ce
|
PickingPass now publishes an event that others can listen to to get pickingdata.
|
2015-12-11 13:51:08 +01:00 |
|
Jocke
|
23c3f0709b
|
Merge branch 'Networking' of github.com:teamfisk/TacticalZ into Networking
|
2015-12-11 11:59:22 +01:00 |
|
Jocke
|
01d7388f91
|
Reactored the package loss logic.
Server cannot handle multiple clients yet.
Fixed WorldTest code by adding astrix.
|
2015-12-11 11:55:23 +01:00 |
|
Tleety
|
8c563a2d76
|
Merge remote-tracking branch 'origin/Picking' into RendererDecoupling
# Conflicts:
# include/Engine/Rendering/Renderer.h
# src/Engine/Rendering/Renderer.cpp
|
2015-12-11 11:21:58 +01:00 |
|
Tleety
|
91edab34bc
|
PickingPass now sets state and clear it when done.
PickingState now it's own class so renderer is a bit cleaner.
|
2015-12-11 11:18:30 +01:00 |
|
viktorljung
|
7b6902eafe
|
Merge remote-tracking branch 'origin/master' into TextRendering
|
2015-12-11 10:55:10 +01:00 |
|
viktorljung
|
46854a63dd
|
Text rendering includes
|
2015-12-11 10:54:52 +01:00 |
|
stiffly
|
6a3335315a
|
Merge branch 'master' into Networking
|
2015-12-10 17:26:01 +01:00 |
|
stiffly
|
641a43b2ec
|
Merge remote-tracking branch 'origin/Networking' into Networking
# Conflicts:
# src/Engine/Network/Client.cpp
|
2015-12-10 17:16:22 +01:00 |
|
stiffly
|
58952725e9
|
Added class Package to help refactor the code. The code got easier to read.
|
2015-12-10 17:07:18 +01:00 |
|
William Moberg
|
ce7b26ccac
|
Merge branch 'master' into OctTree
# Conflicts:
# include/Game/Game.h
# include/Game/HardcodedTestWorld.h
# src/Game/Game.cpp
|
2015-12-10 16:37:55 +01:00 |
|
viktorljung
|
bb900c5110
|
Added picking event
|
2015-12-10 16:33:33 +01:00 |
|
Tleety
|
cefc4e5257
|
PickingPassState done.
|
2015-12-10 16:06:25 +01:00 |
|