Commit Graph

565 Commits

Author SHA1 Message Date
Ayumiwii 0e51ae7dc9 shadow wip 2016-02-05 15:31:20 +01:00
Ayumiwii c912cd7a42 Shadows wip 2016-02-05 15:12:17 +01:00
Ayumiwii 7f1016476b Shadows WIP
- create 2D texture (depthmap)
2016-02-05 15:08:56 +01:00
Jace 2cbeef4c69 Merge pull request #74 from teamfisk/Warnings-Jocke
Fixed warnings associated with Network
2016-02-03 10:37:10 +01:00
Tleety 55854f5c0d Merge remote-tracking branch 'origin/master' into NormalSpecularMapping 2016-02-02 16:30:57 +01:00
verysecrethero 45a92b362f DoubleJumping now in InputController instead. 2016-02-02 15:10:11 +01:00
verysecrethero 2085d9ec9e Merge remote-tracking branch 'origin/master' into DoubleJump 2016-02-02 14:22:00 +01:00
Jocke 6a3f585fb9 Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
BOOST_ASIO_ERROR_CATEGORY_NOEXCEPT': macro redefinition was fixed by https://svn.boost.org/trac/boost/ticket/11539
2016-02-02 13:26:15 +01:00
Tleety 7b4826cb44 Merge remote-tracking branch 'origin/master' into NormalSpecularMapping 2016-02-02 13:24:31 +01:00
Jace 0e5f6da9a9 Merge pull request #73 from teamfisk/CapturePointFixBranch
Several changes/fixes based on the latest broken refactoring in master
2016-02-02 13:22:03 +01:00
verysecrethero 42b52a6766 Several changes/fixes based on the latest broken refactoring.
Fixed Simon's mistake in CapturePointLogic. William fixed so TriggerSystem works again with CapturePoints.
2016-02-02 11:37:22 +01:00
Tleety c708f1582c Merge remote-tracking branch 'origin/master' into NormalSpecularMapping 2016-02-01 18:30:30 +01:00
Jace a3d4eb65d5 Fixes #66 warnings 2016-02-01 17:53:01 +01:00
Tleety 53cae25eb2 WIP on widget fuckery 2016-02-01 16:56:55 +01:00
Jace be3cfef65f Merge remote-tracking branch 'origin/master' into EditorUsefulness
# Conflicts:
#	src/Engine/Rendering/DrawFinalPass.cpp
2016-02-01 16:00:46 +01:00
Jace 65f5bc673f Functional translation widget in global and local space 2016-02-01 15:47:56 +01:00
Jace a22bc00d46 *cough* 2016-02-01 13:37:51 +01:00
Tleety 7054822be2 SceneLight component now working 2016-02-01 11:12:03 +01:00
Jace ee92200300 Improved editor pause logic. Editor now pauses when it's enabled and makes sure UI is up to date with the current state. 2016-02-01 10:45:37 +01:00
verysecrethero 0c97ce7a4a You can now DoubleJump! 2016-01-29 10:12:49 +01:00
Tleety 8bcafc1151 WIP 2016-01-27 18:07:05 +01:00
Jace 65da634c71 File dropping into resource paths in the editor 2016-01-27 17:51:47 +01:00
Tleety 97cbc55223 Some debug features for color corrections and glow strength fix. 2016-01-27 17:21:00 +01:00
Jace 4b7613a659 Sorted editor component dropdown and made it always be fully expanded to show as many components as possible 2016-01-27 17:07:48 +01:00
Jace 7408da401b Merge pull request #56 from teamfisk/NormalSpecularMapping
Transparency fix and support for Normal and Specular maps
2016-01-27 16:44:10 +01:00
Jace 788407b709 Made CollisionSystem aware of entities 2016-01-27 15:42:50 +01:00
Tleety 0e70dc6fa3 Merge remote-tracking branch 'origin/master' into NormalSpecularMapping
# Conflicts:
#	include/Engine/Rendering/RenderSystem.h
#	src/Engine/Rendering/DrawFinalPass.cpp
#	src/Engine/Rendering/RenderSystem.cpp
2016-01-27 15:41:31 +01:00
Tleety 44302bb0f3 Specular support. Some edits to EditorTestWorld.xml aswell as some debugmodes for textures in the model component 2016-01-27 15:38:54 +01:00
Jace 181017313d Made entity parser give more useful errors and fixed the errors that were while I was at it 2016-01-27 15:16:59 +01:00
Tleety a954cbbf50 Normal map support 2016-01-27 13:52:27 +01:00
Jace dec2234019 Merge branch 'Cleanup'
# Conflicts:
#	src/Engine/Rendering/RenderSystem.cpp
2016-01-27 13:44:15 +01:00
Jace 0334ec3fa7 Merge remote-tracking branch 'origin/Animations'
# Conflicts:
#	src/Engine/Rendering/DrawFinalPass.cpp
#	src/Game/Systems/WeaponSystem.cpp
2016-01-27 13:36:49 +01:00
Jace 5fcd26cd3e Made TriggerSystem make use of Octree 2016-01-27 13:35:16 +01:00
Tleety 8102f3a2ea Working transparency in most common cases.
Transparency check is automatically set if the alpha color value is under 1
2016-01-27 12:59:44 +01:00
Tleety cbb17d22d4 WIP 2016-01-27 12:10:00 +01:00
Jace 8bed5194d8 "Proper" handling of conditional rendering of entities parented to camera or entities that should be hidden from the active local player perspective 2016-01-27 11:36:24 +01:00
Jace 7e12d00874 Merge branch 'master' into CoolDeathAnimation
# Conflicts:
#	include/Engine/Rendering/ModelJob.h
#	resources/Shaders/ForwardPlus.frag.glsl
#	src/Engine/Rendering/DrawFinalPass.cpp
#	src/Engine/Rendering/RenderSystem.cpp
2016-01-27 10:43:23 +01:00
Jace 505a6c7396 Hiding first person models properly 2016-01-25 14:32:48 +01:00
Jace 8866dd6054 Merge remote-tracking branch 'origin/Networking' into ShootRays 2016-01-25 11:57:44 +01:00
Jace b6fd18baed Hacked in serverside effects 2016-01-25 11:56:40 +01:00
Jace 4245264029 Weapon RayZ
Weapon RayZ
2016-01-25 11:26:33 +01:00
viktorljung d12246833e Some further small fizes to resolution //Tobias 2016-01-25 01:26:41 +01:00
stiffly 44baa47bba Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
# Conflicts:
#	include/Engine/Common.h
#	include/Engine/Rendering/DrawFinalPass.h
#	include/Engine/Rendering/DrawScenePass.h
#	include/Engine/Rendering/RenderQueue.h
#	include/Engine/Rendering/Renderer.h
#	resources/Shaders/ForwardPlus.frag.glsl
#	resources/Shaders/ForwardPlus.vert.glsl
#	src/Engine/Rendering/DrawFinalPass.cpp
#	src/Engine/Rendering/DrawScenePass.cpp
#	src/Engine/Rendering/RenderSystem.cpp
#	src/Engine/Rendering/Renderer.cpp
#	src/Game/Game.cpp
2016-01-25 01:21:15 +01:00
Jace b95c1fdfa4 Merge remote-tracking branch 'origin/Menu'
# Conflicts:
#	include/Engine/Rendering/ModelJob.h
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/Player.xml
#	resources/Schema/Entities/RenderingWorld.xml
#	src/Game/Game.cpp
2016-01-25 00:25:03 +01:00
viktorljung 6aeb281249 Resolution fix in render stages //Tobias 2016-01-25 00:07:17 +01:00
Jace d6cc1eaac4 Merge remote-tracking branch 'origin/Animations' 2016-01-24 23:06:59 +01:00
Jace d0de169613 Instagib! 2016-01-24 23:05:52 +01:00
Jace b6ba8a5bd7 Network snapshot buffer size increased, needs to be looked over later 2016-01-24 23:05:26 +01:00
viktorljung f8b9606cdf Picking animation fix 2016-01-24 22:59:53 +01:00
viktorljung 84fddf02e2 Merge remote-tracking branch 'origin/master' into Animations 2016-01-24 22:42:12 +01:00