stiffly
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fdc37a9fe9
|
Loads the correct menu
|
2016-03-09 17:49:04 +01:00 |
|
stiffly
|
fa0b52caec
|
When you disconnect you will delete the world and return to the menu.
|
2016-03-09 15:49:42 +01:00 |
|
stiffly
|
1211888ce1
|
The world is deleted upon connection to a server.
|
2016-03-09 15:10:32 +01:00 |
|
stiffly
|
09171a1a18
|
WIP connect from menu
|
2016-03-09 14:33:20 +01:00 |
|
stiffly
|
c1f38a71ba
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
|
2016-03-09 10:12:57 +01:00 |
|
stiffly
|
d7c30450dc
|
Should now read servername from config.
|
2016-03-09 10:08:23 +01:00 |
|
stiffly
|
17e2ebeaa7
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
# Conflicts:
# include/Engine/Network/Client.h
|
2016-03-08 16:59:24 +01:00 |
|
stiffly
|
9e8df340b3
|
Merge remote-tracking branch 'origin/master' into NetworkComponent
# Conflicts:
# src/Engine/Network/Server.cpp
|
2016-03-07 17:21:24 +01:00 |
|
stiffly
|
f00fb836fb
|
Oops.
|
2016-03-07 17:10:13 +01:00 |
|
stiffly
|
13c3bcb290
|
Now only entities with NetworkComponent will be send in Snapshots.
|
2016-03-07 16:52:51 +01:00 |
|
verysecrethero
|
3eaad275ba
|
New CapturePointAddition fixed to work on Network by Joachim
|
2016-03-07 14:50:31 +01:00 |
|
Jace
|
b7a7f7fd5e
|
????
|
2016-03-04 15:02:01 +01:00 |
|
Jocke
|
eec40b6519
|
We can now read larger packets than 65536 bytes in TCPClient::readBuffer()
|
2016-03-04 05:10:18 +01:00 |
|
Tleety
|
fe7c1dd808
|
Merge remote-tracking branch 'origin/DeathEventUsesPlayerID' into ScoreBoard
# Conflicts:
# include/Engine/Network/Server.h
|
2016-03-03 23:56:57 +01:00 |
|
stiffly
|
2167b6f7b1
|
Fix for previous commit..
|
2016-03-03 23:43:50 +01:00 |
|
Tleety
|
0a21fe15dd
|
Merge remote-tracking branch 'origin/master' into ScoreBoard
# Conflicts:
# resources/Schema/Components.xsd
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
|
2016-03-03 22:56:39 +01:00 |
|
stiffly
|
714665f0a3
|
Updated the PlayerID getter in Server.cpp.
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2016-03-03 22:55:12 +01:00 |
|
stiffly
|
8466a282b7
|
The server will now parse a death event and pass it forward with a KillDeath event to the score system.
|
2016-03-03 22:48:42 +01:00 |
|
Tleety
|
00c585de3c
|
Score should now track to all clients
|
2016-03-03 20:45:16 +01:00 |
|
Jocke
|
7943fc7ad6
|
Hot fix: Infinite loop when a player disconnected from the server.
|
2016-03-03 18:14:33 +01:00 |
|
Tleety
|
8b86c73ecc
|
Merge remote-tracking branch 'origin/FixNetworkBugs' into ScoreBoard
|
2016-03-03 15:49:15 +01:00 |
|
stiffly
|
a7bff92899
|
The readBuffer now checks if the whole packet has arrived before attempting to parse it.
|
2016-03-03 15:16:42 +01:00 |
|
Jocke
|
a9b19d9af1
|
Packet write now only warns when a a packet is huge
|
2016-03-03 13:29:45 +01:00 |
|
Tleety
|
ff6e2167d4
|
Some new events and changes to ScoreSystem
|
2016-03-03 11:25:06 +01:00 |
|
stiffly
|
267c007291
|
Removed unnecessary comments, variables and functions.
|
2016-03-02 17:39:27 +01:00 |
|
stiffly
|
a5c086e389
|
Dash effect now working over network, by sending events. Similar to jump effect.
|
2016-03-02 16:48:38 +01:00 |
|
Jocke
|
aadfdfdd90
|
AmmoPickups and HealthPickups will only spawn on the server. When a ammo pickup is taken the Server will send an Event to that
Client and it will update its ammo.
|
2016-03-01 17:55:00 +01:00 |
|
Jocke
|
afddd276a4
|
Merge remote-tracking branch 'origin/master' into FixNetworkBugs
|
2016-02-26 16:54:09 +01:00 |
|
Jocke
|
a48e1b567a
|
Removed comments
|
2016-02-26 16:49:25 +01:00 |
|
Jace
|
0c60b637c3
|
Who's merging without compiling?
|
2016-02-26 12:52:10 +01:00 |
|
William Moberg
|
d411de894f
|
Merge pull request #140 from teamfisk/FixNetworkBugs
Death explosion should always get triggered now.
|
2016-02-26 12:01:19 +01:00 |
|
Jocke
|
18450ff4f3
|
Death explosion should always get triggered now. (I hope)
|
2016-02-26 11:08:05 +01:00 |
|
William Moberg
|
22b473a0b6
|
Merge pull request #139 from teamfisk/EditorCopyPaste
Editor copy paste
|
2016-02-26 11:01:18 +01:00 |
|
Jace
|
9e6c67596d
|
Basic editor copy and paste. Doesn't actually copy the entity until you paste it.
|
2016-02-25 17:51:28 +01:00 |
|
Jocke
|
eac9a9daf6
|
Pull request #136 Merge remote-tracking branch 'origin/master' into FixNetworkBugs
# Conflicts:
# src/Engine/Network/Client.cpp
|
2016-02-25 16:07:06 +01:00 |
|
Jocke
|
059fe5c6c0
|
Fixed typo m_EPDoubleJump to m_EDoubleJump.
|
2016-02-25 16:04:27 +01:00 |
|
Jocke
|
f66fa7a183
|
Merge remote-tracking branch 'origin/master' into FixNetworkBugs
# Conflicts:
# include/Engine/Network/Client.h
# include/Engine/Network/MessageType.h
# include/Engine/Network/Server.h
# include/Engine/Network/TCPServer.h
# src/Engine/Network/Client.cpp
# src/Engine/Network/TCPServer.cpp
|
2016-02-25 15:13:11 +01:00 |
|
Jocke
|
508d8a6f00
|
Fixed memory leak in TCPServer::AcceptNewConnections caused by acceptor->async_accept().
Fixed some formating and comments.
|
2016-02-25 14:24:38 +01:00 |
|
stiffly
|
8ce6308649
|
In snapshot: now sends player information and also CP information. Now it is no longer true that they will arrive in pre order. Appropriate actions were therefor implemented.
|
2016-02-25 11:56:40 +01:00 |
|
Jocke
|
fa13c1d065
|
Double jump is now working.
|
2016-02-23 18:24:46 +01:00 |
|
stiffly
|
8a04e87494
|
The serverlist is displayed when pressing connect button.
|
2016-02-23 14:31:35 +01:00 |
|
stiffly
|
d77119bb2d
|
Fixed print for serverlist.
|
2016-02-23 11:47:44 +01:00 |
|
stiffly
|
fc7d62a5ad
|
Various clean ups.
|
2016-02-23 11:07:56 +01:00 |
|
stiffly
|
fe9dbf0b0f
|
Serverlist fix.
|
2016-02-23 10:33:20 +01:00 |
|
stiffly
|
845a30ed0f
|
Merge remote-tracking branch 'origin/DynamicPacketBuffer' into HUDDesync
# Conflicts:
# include/Engine/Network/TCPServer.h
# src/Engine/Network/TCPServer.cpp
|
2016-02-22 17:39:48 +01:00 |
|
Jocke
|
34a71b0767
|
Fixed linking issue.
|
2016-02-22 17:24:35 +01:00 |
|
stiffly
|
833006744a
|
WIP
|
2016-02-22 17:00:25 +01:00 |
|
Jocke
|
b2d8cddfb7
|
WE now send the map on connect after that only player information.
|
2016-02-22 16:46:31 +01:00 |
|
Jocke
|
ed9149fe63
|
Network buffer should now dynamically increase when needed.
|
2016-02-22 16:04:27 +01:00 |
|
stiffly
|
4c1a284636
|
Server now does Capture point logic too.
|
2016-02-22 11:30:31 +01:00 |
|