William Moberg
|
59095c2ce5
|
Started on CollisionSystem and TriggerSystem. Moved collision code to Collision folder.
|
2015-12-14 17:08:00 +01:00 |
|
William Moberg
|
8d87841691
|
Merge branch 'master' into OctTree
|
2015-12-14 10:51:23 +01:00 |
|
William Moberg
|
11e37ca898
|
Added functions to test ray vs triangle- and model-intersections.
|
2015-12-14 10:42:45 +01:00 |
|
Jace
|
7464facab9
|
Next generation raptor copter
|
2015-12-12 03:38:17 +01:00 |
|
Tobias Dahl
|
f14c62f3d3
|
Merge pull request #12 from teamfisk/PlayerSystem
Player system
|
2015-12-11 17:15:00 +01:00 |
|
William Moberg
|
55aad493ff
|
Fixed warnings in OctTree. Cleaned unit tests.
|
2015-12-11 16:45:38 +01:00 |
|
William Moberg
|
9a7d77f29d
|
Removed notes in OldOctTree.
|
2015-12-11 16:44:49 +01:00 |
|
William Moberg
|
81034420a9
|
Put back old version of OctTree for testing, made unit tests.
Tests shows the old version checks for collisions etc. faster, new version adds objects into tree faster, and doesn't give duplicated results.
|
2015-12-11 16:04:30 +01:00 |
|
stiffly
|
3da69c8a1b
|
Fixed indentation
|
2015-12-11 15:29:57 +01:00 |
|
stiffly
|
16d636a87c
|
Removed Initialize function for systems.
|
2015-12-11 15:23:56 +01:00 |
|
stiffly
|
4da33ff4ec
|
Fixed movement on a "player" cube. Very simple system atm
|
2015-12-11 15:00:57 +01:00 |
|
stiffly
|
c2435fda2d
|
Added Component to Components.xsd and Entity.xsd
|
2015-12-11 14:27:54 +01:00 |
|
stiffly
|
094c7fbb44
|
Added system to CMakeLists.txt.
|
2015-12-11 14:20:36 +01:00 |
|
stiffly
|
0b60979c7b
|
Added a Initialize function for systems.
|
2015-12-11 14:03:00 +01:00 |
|
stiffly
|
80f028edf2
|
Added a very basic PlayerSystem, and a PlayerComponent.
|
2015-12-11 13:45:19 +01:00 |
|
William Moberg
|
4195baa5dc
|
ContainedObject in OctTree made private.
|
2015-12-10 17:57:09 +01:00 |
|
William Moberg
|
37f9ab2322
|
Quick fix for unit test compilation.
|
2015-12-10 17:53:33 +01:00 |
|
Jace
|
6326a60a79
|
Merge pull request #11 from teamfisk/Picking
Picking
|
2015-12-10 17:24:12 +01:00 |
|
William Moberg
|
ce7b26ccac
|
Merge branch 'master' into OctTree
# Conflicts:
# include/Game/Game.h
# include/Game/HardcodedTestWorld.h
# src/Game/Game.cpp
|
2015-12-10 16:37:55 +01:00 |
|
viktorljung
|
bb900c5110
|
Added picking event
|
2015-12-10 16:33:33 +01:00 |
|
William Moberg
|
0d8f7acb7e
|
OctTree doesn't check the same object multiple times if it exists in multiple places in the tree.
|
2015-12-10 16:04:55 +01:00 |
|
viktorljung
|
aa805f9a41
|
Merge remote-tracking branch 'origin/master' into Picking
|
2015-12-10 11:38:35 +01:00 |
|
Jace
|
dc4f5ad26e
|
Merge pull request #9 from teamfisk/ecs-systems
ECS Systems
|
2015-12-10 10:42:37 +01:00 |
|
Viktor Ljung
|
eaca1c4dd1
|
Merge pull request #7 from teamfisk/ecs
Entity loading from schema
|
2015-12-10 10:32:00 +01:00 |
|
sippeangelo
|
0367826f16
|
Added RaptorCopter example system
|
2015-12-10 10:17:18 +01:00 |
|
sippeangelo
|
352074da04
|
Created base for systems
|
2015-12-10 10:17:08 +01:00 |
|
sippeangelo
|
53ef749736
|
Fixed absoute positioning, I think...
|
2015-12-10 10:16:03 +01:00 |
|
William Moberg
|
e580540143
|
Made some optimizations in OctTree and added a unit test for BoxesInSameRegion.
|
2015-12-09 17:16:11 +01:00 |
|
sippeangelo
|
90a79c702f
|
Added crude absolute positioning when rendering
|
2015-12-09 15:26:49 +01:00 |
|
sippeangelo
|
578018607a
|
Moved decision of which map to load to Config.ini
|
2015-12-09 14:32:34 +01:00 |
|
sippeangelo
|
58d827f7d0
|
Moved world definition to Schema/Entities/Test.xml and removed HardcodedTestWorld
|
2015-12-09 14:25:41 +01:00 |
|
sippeangelo
|
3085ccdfbf
|
Added temporary Release function to resource manager to be able to reload a resource
|
2015-12-09 14:23:49 +01:00 |
|
William Moberg
|
14bcb7ea0d
|
Added Update call in Game to test OctTree by using collision.
|
2015-12-09 13:52:17 +01:00 |
|
William Moberg
|
bad42fae1c
|
OctTree differentiates between static/dynamic objects now. Added a general BoxesInSameRegion method.
|
2015-12-09 13:27:00 +01:00 |
|
sippeangelo
|
c9b140bd6b
|
Semi-working entity loading from XML files!
|
2015-12-09 12:29:32 +01:00 |
|
sippeangelo
|
c9d1ba6cae
|
EntityIDs should start at 1, because 0 is world
|
2015-12-09 11:07:46 +01:00 |
|
Tleety
|
eb9c217eb4
|
3D picking float value error fixed.
|
2015-12-09 10:44:06 +01:00 |
|
Jace
|
d597c7e60e
|
Cleaned up custom type conversion code
|
2015-12-08 22:51:35 +01:00 |
|
Jace
|
0dbe0fe48e
|
Component definitions and default values loading from schema
|
2015-12-08 21:38:52 +01:00 |
|
sippeangelo
|
1e1ce4e127
|
Added Model component to schema
|
2015-12-08 18:21:24 +01:00 |
|
sippeangelo
|
9fbea18330
|
fixup! Merge remote-tracking branch 'origin/master' into ecs
|
2015-12-08 18:20:42 +01:00 |
|
sippeangelo
|
f337305dee
|
Merge remote-tracking branch 'origin/master' into ecs
|
2015-12-08 18:07:42 +01:00 |
|
sippeangelo
|
d7de4fc694
|
Component definitions now loaded from schema. No default values yet.
|
2015-12-08 18:07:32 +01:00 |
|
sippeangelo
|
03bbe25a1e
|
Fixed FindXerces.cmake
|
2015-12-08 17:42:59 +01:00 |
|
William Moberg
|
a7fb77d998
|
OctTree can check if a box collides with a box in the OctTree.
|
2015-12-08 17:12:58 +01:00 |
|
William Moberg
|
32d2aa6a93
|
AABB can also be created with center position and its size.
|
2015-12-08 17:01:50 +01:00 |
|
William Moberg
|
b87e543420
|
Merge branch 'master' into OctTree
|
2015-12-08 10:47:27 +01:00 |
|
William Moberg
|
fa3816e55d
|
Fixed flawed unit test.
|
2015-12-08 10:44:12 +01:00 |
|
Jace
|
ed8d0fb608
|
Merge pull request #6 from teamfisk/Rendering
Rendering
|
2015-12-08 10:39:54 +01:00 |
|
viktorljung
|
c717dd7049
|
Removed sprite RenderQueue and moved FrameBuffer to rendering instead of rendering/util
|
2015-12-08 10:37:24 +01:00 |
|