Jace
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95f9065037
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Merge branch 'master' into Dirtybit
# Conflicts:
# include/Engine/Sound/SoundManager.h
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2016-03-13 01:07:17 +01:00 |
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Jace
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a1fda82d3a
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Turned the Transform namespace into TransformSystem so it would be able to subscribe to EntityDeleted and clean up after itself
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2016-03-13 00:57:00 +01:00 |
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Jace
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f6113b9d9c
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EEntityDeleted now provides an EntityWrapper instead of just an ID
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2016-03-13 00:16:07 +01:00 |
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William Moberg
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a3b3351e55
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Merge branch 'master' into Dirtybit
# Conflicts:
# include/Engine/Rendering/ExplosionEffectJob.h
# src/Game/Systems/ExplosionEffectSystem.cpp
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2016-03-12 17:59:50 +01:00 |
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Jace
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ce0d3b9fbe
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Fixed texture freeing. Destructor was never called because base destructors weren't virtual.
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2016-03-12 17:53:34 +01:00 |
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William Moberg
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36b84f7cc3
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Fixed so calculating absolute positions, etc. works. Sets the field of all children to dirty if a transform field is altered. Will also set Position to dirty if Scale or Orientation is altered.
Moved some methods in ComponentWrapper to a .cpp.
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2016-03-12 17:51:03 +01:00 |
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Jace
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068e151741
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Merge pull request #173 from teamfisk/ExplosionEffectV2
Explosion effect v2
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2016-03-12 15:25:12 +01:00 |
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Jace
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01db8e0615
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Merge remote-tracking branch 'origin/master' into Dirtybit
# Conflicts:
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Core/Transform.cpp
# src/Engine/Editor/EditorSystem.cpp
# src/Engine/Rendering/AnimationSystem.cpp
# src/Engine/Rendering/BoneAttachmentSystem.cpp
# src/Game/Systems/CapturePointSystem.cpp
# src/Game/Systems/ExplosionEffectSystem.cpp
# src/Game/Systems/PlayerMovementSystem.cpp
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2016-03-12 04:09:53 +01:00 |
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Jace
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5baac926aa
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Perfectly working abs pos caching using dirty flags! :D
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2016-03-12 03:29:41 +01:00 |
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Jace
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80649ce51d
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Updated the ENTIRE CODEBASE TO MATCH
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2016-03-12 00:38:33 +01:00 |
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Tleety
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dc09ba9158
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Resolution should now use a dropdown
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2016-03-11 20:02:25 +01:00 |
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Tobias Dahl
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2f61171d16
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Merge pull request #185 from teamfisk/TextColor
Text that handles color, alpha and icon parsing
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2016-03-11 15:25:06 +01:00 |
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Tleety
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26337ff243
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Merge remote-tracking branch 'origin/master' into Menu
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2016-03-11 15:07:52 +01:00 |
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Tleety
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0ca627eb8b
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Merge remote-tracking branch 'origin/master' into Menu
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2016-03-11 14:57:59 +01:00 |
|
Teejoon
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cac0522ae7
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Fixed glow on window resize
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2016-03-11 11:41:02 +01:00 |
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Teejoon
|
e96ad44e44
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BlurHUDPass now works correct when resizing window.
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2016-03-11 11:23:23 +01:00 |
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Teejoon
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e000408593
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Getting ShaderID one time per material in total instead of one time every frame
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2016-03-11 11:03:09 +01:00 |
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Tleety
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dab58e09a0
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Merge branch 'master' into Menu
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2016-03-11 10:20:25 +01:00 |
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Tleety
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cd6967b310
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Merge
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2016-03-11 10:20:13 +01:00 |
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FakeShemp
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937bf823f3
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Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-10 21:59:23 +01:00 |
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FakeShemp
|
e35b09cc68
|
Add alpha clipping
Tobbe sa att jag fick pusha direkt
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2016-03-10 21:59:01 +01:00 |
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Tleety
|
ab70aed840
|
WIP
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2016-03-10 16:15:57 +01:00 |
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Jace
|
777f382772
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-03-10 15:48:05 +01:00 |
|
Jace
|
78129cf432
|
Fixed picking depth values after depth buffer was changed to a texture.
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2016-03-10 15:47:47 +01:00 |
|
William Moberg
|
c9fef65c4f
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Merge pull request #198 from teamfisk/Menu
Menu
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2016-03-10 15:38:06 +01:00 |
|
Tleety
|
7e6288c597
|
Some merge fixes and some sprite fixes.
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2016-03-10 15:36:33 +01:00 |
|
Tleety
|
4322a5d8da
|
Some fixes for sprites
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2016-03-10 15:21:11 +01:00 |
|
Jace
|
dd63f4a1b4
|
Fixed FOV being used to calculate projection matrix being degrees when it should be radians, AGAIN. FOV angles are now correct!
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2016-03-10 13:51:18 +01:00 |
|
Tleety
|
50dbbb4ed4
|
SSAO now send in 0 as Lod level and some optimizations in SSAO and Blur pass.
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2016-03-10 13:47:16 +01:00 |
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Tleety
|
329a15e08b
|
Bloom bad edge clamp fixed
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2016-03-10 13:42:33 +01:00 |
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Jace
|
416f55b6ce
|
Merge pull request #196 from teamfisk/RendererBugFixes
Fixed on window resize memory leak
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2016-03-10 13:11:23 +01:00 |
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Jace
|
0346f81234
|
Renderer resizing updated to send EResolutionChanged when the resolution is updated so cameras can update their aspect ratio and have a correct FOV. Renderer::SetResolution actually changes the resolution now too.
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2016-03-10 13:09:34 +01:00 |
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Tleety
|
c3255519bf
|
Blur is now looking like real blur
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2016-03-10 13:07:41 +01:00 |
|
Teejoon
|
a6ef026db5
|
Fixed on window resize memory leak
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2016-03-10 12:27:25 +01:00 |
|
Tleety
|
a2244e87ad
|
WIP, trying to get blur to work with mipmaps
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2016-03-10 12:18:06 +01:00 |
|
FakeShemp
|
6c072aae45
|
Merge remote-tracking branch 'origin/master' into ExplosionEffectV2
# Conflicts:
# resources/Schema/Components/ExplosionEffect.xml
# resources/Shaders/ExplosionEffect.geom.glsl
# src/Game/Systems/ExplosionEffectSystem.cpp
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2016-03-10 11:49:51 +01:00 |
|
viktorljung
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b0e9cd3965
|
Forgot one console spammer
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2016-03-10 10:47:58 +01:00 |
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Tleety
|
592edf7dba
|
Sprites can now be rendered with the texture ratio in mind
|
2016-03-09 23:31:54 +01:00 |
|
viktorljung
|
3a213be679
|
Picking on animated models fixed
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2016-03-09 23:06:53 +01:00 |
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viktorljung
|
4e6ff16e58
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Shadows for animated models and removed spam in console
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2016-03-09 22:43:04 +01:00 |
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Tleety
|
087facc22e
|
Textures are now able to keep their scale even though the sprite is scaled.
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2016-03-09 22:22:32 +01:00 |
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FakeShemp
|
981dc3467e
|
Baggu fixed again
+Bonus document formatted
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2016-03-09 22:11:17 +01:00 |
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FakeShemp
|
42af029a26
|
fix baggu
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2016-03-09 21:25:51 +01:00 |
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Tleety
|
f9935cad42
|
Merge branch 'master' into Menu
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2016-03-09 21:07:40 +01:00 |
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FakeShemp
|
2e5dfc609a
|
support headshot icons
|
2016-03-09 19:51:57 +01:00 |
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FakeShemp
|
e25c9ee690
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Merge remote-tracking branch 'origin/master' into Shadows
# Conflicts:
# include/Engine/Rendering/DrawFinalPass.h
# include/Engine/Rendering/Renderer.h
# resources/Shaders/ForwardPlus.vert.glsl
# resources/Shaders/ForwardPlusSkinned.vert.glsl
# src/Engine/Rendering/Renderer.cpp
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2016-03-09 19:38:55 +01:00 |
|
Tleety
|
90b2c70215
|
Some sprite fixes
|
2016-03-09 19:12:06 +01:00 |
|
viktorljung
|
60ff53112e
|
Merge remote-tracking branch 'origin/master' into Movement
|
2016-03-09 18:27:36 +01:00 |
|
viktorljung
|
d42d886dcc
|
3rd person animations synced with 1st person animations
|
2016-03-09 18:27:09 +01:00 |
|
Teejoon
|
974d9101bd
|
Merge remote-tracking branch 'origin/master' into RendererBugFixes
Conflicts:
assets
|
2016-03-09 17:50:42 +01:00 |
|