Adam Byléhn
|
89cbc70177
|
Merge pull request #99 from teamfisk/Menu
Menu
|
2016-02-11 15:44:17 +01:00 |
|
Tleety
|
51e0b852d2
|
Adamfix
|
2016-02-11 15:43:41 +01:00 |
|
Tleety
|
7ccaf5b040
|
Removed commeted code
|
2016-02-11 15:42:27 +01:00 |
|
Tleety
|
66e20c3fd9
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-02-11 15:38:18 +01:00 |
|
Tleety
|
6ba1e95da7
|
Fixed depth sorting for HUD elements.
|
2016-02-11 15:27:07 +01:00 |
|
Adam Byléhn
|
bef50ef96a
|
Merge pull request #97 from teamfisk/Menu
Menu
|
2016-02-11 15:13:12 +01:00 |
|
Tleety
|
9f657ada4e
|
merge fixes
|
2016-02-11 14:52:52 +01:00 |
|
Tleety
|
f0ae365401
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# src/Engine/Rendering/Texture.cpp
# src/Game/Game.cpp
|
2016-02-11 14:43:30 +01:00 |
|
Joachim Pettersson
|
bbbab7b287
|
Merge pull request #96 from teamfisk/WeaponSystem
Network improvements and base weapon work
|
2016-02-11 14:26:17 +01:00 |
|
Jace
|
95289f47d6
|
Merge branch 'master' into WeaponSystem
|
2016-02-11 12:58:09 +01:00 |
|
Jace
|
ccf4cae74b
|
Merge remote-tracking branch 'origin/Animations'
|
2016-02-11 12:54:42 +01:00 |
|
Jace
|
81943516a9
|
Protected inheritance, not even once.
|
2016-02-11 11:36:39 +01:00 |
|
Jace
|
e350074cb5
|
Spawner now spawns with orientation
|
2016-02-11 11:36:15 +01:00 |
|
Tleety
|
350effd8eb
|
New assets and some QA map stuff
|
2016-02-11 11:32:51 +01:00 |
|
Tleety
|
35e4935497
|
Some assets and HUD stuff
|
2016-02-11 10:01:11 +01:00 |
|
Jace
|
0394eacb6b
|
Merge remote-tracking branch 'origin/Animations' into WeaponSystem
|
2016-02-11 00:18:36 +01:00 |
|
Jace
|
9d9c6bdf1e
|
Third person animations and shoot effects base work
|
2016-02-11 00:08:50 +01:00 |
|
Tleety
|
447f41dbff
|
HUD for capture points now update with Capture point data.
|
2016-02-10 23:59:13 +01:00 |
|
viktorljung
|
9c08c351b8
|
fixed reverse Animation looping
|
2016-02-10 23:33:23 +01:00 |
|
viktorljung
|
dded296cde
|
Animation looping fix
|
2016-02-10 23:19:44 +01:00 |
|
Viktor Ljung
|
c3cc5ae70b
|
Merge pull request #92 from teamfisk/Importer
Importer
|
2016-02-10 22:51:46 +01:00 |
|
Tleety
|
64a2354b24
|
WIP with CapturePointHUDSystem
|
2016-02-10 22:22:09 +01:00 |
|
Teejoon
|
f05d0a1b0c
|
assets
|
2016-02-10 22:18:27 +01:00 |
|
Tleety
|
f5de267f25
|
Merge fixes and CapturePointHUD component skeleton added.
|
2016-02-10 20:58:10 +01:00 |
|
Jace
|
6396925b68
|
Merge remote-tracking branch 'origin/Animations' into WeaponSystem
|
2016-02-10 20:47:33 +01:00 |
|
viktorljung
|
224e95f34a
|
Fixed BoneAttachment component and optimized animation code a bit
|
2016-02-10 20:45:24 +01:00 |
|
Tleety
|
2cae4e3fb2
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# include/Engine/Rendering/DrawFinalPass.h
# include/Engine/Rendering/RenderQueue.h
# resources/Schema/Components.xsd
# resources/Schema/Entities/QualityAssurance.xml
# resources/Schema/Entities/RenderingWorld.xml
# resources/Shaders/Sprite.vert.glsl
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Engine/Rendering/Model.cpp
# src/Engine/Rendering/RenderSystem.cpp
# src/Engine/Rendering/Renderer.cpp
# src/Game/Game.cpp
|
2016-02-10 19:52:42 +01:00 |
|
Jace
|
0825b10c75
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# src/Game/Systems/SoundSystem.cpp
|
2016-02-10 19:24:35 +01:00 |
|
Jace
|
ed06eacf6f
|
Merge pull request #91 from teamfisk/Sound
Sound fix
|
2016-02-10 19:16:45 +01:00 |
|
Jace
|
3c3149b13e
|
Merge pull request #90 from teamfisk/FrustumCulling
Correct bounding box for explosion effects
|
2016-02-10 19:16:36 +01:00 |
|
William Moberg
|
67cf008122
|
Bug fixing.
|
2016-02-10 18:03:58 +01:00 |
|
Tleety
|
53265bbc90
|
PNG is now a resource.
You can now load textures threaded.
PNG will now throw exceptions when errors happend
SpriteComponent is now working without billboarding.
|
2016-02-10 17:50:17 +01:00 |
|
stiffly
|
8520192805
|
Merge remote-tracking branch 'origin/master' into Sound
|
2016-02-10 17:17:58 +01:00 |
|
stiffly
|
1ba9d97ab7
|
Fixed crash when trying to jump, when no player is spawned.
|
2016-02-10 17:17:41 +01:00 |
|
Teejoon
|
fa781d5c88
|
Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer
|
2016-02-10 17:16:14 +01:00 |
|
Teejoon
|
97780395cf
|
... Now mipmaps and Splatmaps i comming :)
|
2016-02-10 17:15:54 +01:00 |
|
Teejoon
|
b0bdca5cdd
|
SplatMap räknas rätt ny och mitmaps i Texture.cpp
|
2016-02-10 17:15:08 +01:00 |
|
Jace
|
2c0f66d9c7
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# include/Engine/Collision/FillFrustumOctreeSystem.h
# include/Engine/Core/Octree.h
# include/Engine/Rendering/RenderSystem.h
# include/Game/Game.h
# resources/DefaultInput.ini
# resources/Schema/Components.xsd
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
# src/Engine/Rendering/RenderSystem.cpp
# src/Game/Game.cpp
# src/Game/Systems/PlayerMovementSystem.cpp
|
2016-02-10 17:02:00 +01:00 |
|
William Moberg
|
27cdccac75
|
Frustrum octree should only get AABBs derived from Model now.
|
2016-02-10 16:10:41 +01:00 |
|
antc13
|
646806b50e
|
New Map with meshes WIP
|
2016-02-10 15:40:59 +01:00 |
|
William Moberg
|
b2d35c80f7
|
Merge branch 'master' into FrustumCulling
# Conflicts:
# src/Engine/Collision/Collision.cpp
|
2016-02-10 15:08:40 +01:00 |
|
Tleety
|
04c23be136
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-02-10 15:01:51 +01:00 |
|
William Moberg
|
f3a76eb13e
|
Explosion effects should get a proper sized AABB.
|
2016-02-10 15:00:13 +01:00 |
|
Jace
|
d931660c56
|
WIP
|
2016-02-10 14:43:32 +01:00 |
|
Jace
|
019e85a425
|
Merge pull request #89 from teamfisk/Animations
Animations
|
2016-02-10 14:40:23 +01:00 |
|
viktorljung
|
61275274f7
|
Commited this
|
2016-02-10 14:39:45 +01:00 |
|
viktorljung
|
e9d36c48a6
|
Changed isSkined to IsSkinned and removed duplicated code in PickingPass
|
2016-02-10 14:36:25 +01:00 |
|
viktorljung
|
1e238b2407
|
Changed asset branch
|
2016-02-10 14:28:25 +01:00 |
|
verysecrethero
|
1ebe174b94
|
Merge pull request #88 from teamfisk/Sound
Sound
|
2016-02-10 14:14:47 +01:00 |
|
viktorljung
|
08328a781c
|
Merge remote-tracking branch 'origin/master' into Animations
# Conflicts:
# assets
# include/Engine/Rendering/Model.h
# src/Engine/Collision/Collision.cpp
|
2016-02-10 14:13:08 +01:00 |
|