Jace
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d197ec07ad
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Merge branch 'master' into directx
Conflicts:
include/Core/Engine.h
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2015-10-20 15:13:20 +02:00 |
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tleety
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970201520e
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Fixed so oilshooter shoots the new particle
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2015-10-19 16:32:14 +02:00 |
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tleety
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13a5af837b
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Added a oilshot sprite
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2015-10-19 16:15:36 +02:00 |
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tleety
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c1df5d69a9
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Merge remote-tracking branch 'origin' into Tobias
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2015-10-19 15:57:41 +02:00 |
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tleety
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7b428f2b54
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Added a cheatmode setting in config
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2015-10-19 15:56:26 +02:00 |
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Stiffly
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3f2a1c8d90
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Merge branch 'master' into Sound
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2015-10-19 15:36:01 +02:00 |
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tleety
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36947611d3
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Merge branch 'master' of github.com:teamfisk/AgileBreakOut into Tobias
# Conflicts:
# include/Core/Engine.h
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2015-10-19 15:14:14 +02:00 |
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PlatinumSkink
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c83aee9b5d
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Merge branch 'LevelSystemAndSuch'
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2015-10-19 15:05:50 +02:00 |
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Stiffly
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cda75de366
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Subarashii... Subarashiiiii ~
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2015-10-19 14:59:05 +02:00 |
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tleety
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55232a4ec2
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water radius now changeable in config file, also improved the look of the water
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2015-10-19 14:50:26 +02:00 |
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Stiffly
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f2dab5bd1b
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Merge branch 'master' into Sound
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2015-10-19 13:54:16 +02:00 |
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Jace
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e195e69408
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Working DirectX textures
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2015-10-19 13:39:00 +02:00 |
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PlatinumSkink
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3fb741335e
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch.
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2015-10-19 13:37:10 +02:00 |
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PlatinumSkink
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c5d88301ad
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Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option.
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2015-10-19 13:31:38 +02:00 |
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tleety
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05f54b5ff9
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Merge branch 'master' of github.com:teamfisk/AgileBreakOut into Tobias
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2015-10-16 12:36:08 +02:00 |
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tleety
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84c3a78275
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Kraken texture and model added
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2015-10-16 12:32:55 +02:00 |
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Stiffly
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0180b29544
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Merge remote-tracking branch 'origin/master' into Sound
Conflicts:
src/game/Sound/SoundSystem.cpp
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2015-10-16 11:53:38 +02:00 |
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Jace
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862396e0fa
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Improved config loading to read default options from one file and overrides from another and merge differences properly
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2015-10-15 17:55:56 +02:00 |
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Jace
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4a031147a6
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Added log level to config
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2015-10-15 14:57:33 +02:00 |
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Jace
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00cac42094
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Added video options to config
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2015-10-15 14:19:12 +02:00 |
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Jace
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b754fff9e3
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Added volume settings to config file
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2015-10-15 14:10:22 +02:00 |
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Jace
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a35d72cac3
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Working skeletal animations!!!
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2015-10-15 12:48:28 +02:00 |
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Stiffly
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bb23d5a8c4
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Added hover and click sounds. Cleanup in SoundSystem.
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2015-10-15 12:33:49 +02:00 |
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tleety
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52fe2e697e
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Added a config file and implemented code for it
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2015-10-15 12:15:53 +02:00 |
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tleety
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471fbacfd6
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Changed how the score background is rendered and added some combo numbers
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2015-10-14 17:16:16 +02:00 |
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tleety
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ccda769116
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Added a texture for the score background
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2015-10-14 15:46:13 +02:00 |
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viktorljung
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40054cb40f
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Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/LevelSystem.cpp
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2015-10-13 17:32:07 +02:00 |
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tleety
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4857e387ad
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Added some new fonts
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2015-10-13 17:02:20 +02:00 |
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viktorljung
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b8e1f6fcde
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Added brick break, needs more work with the removal code and particles
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2015-10-13 16:18:46 +02:00 |
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tleety
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52e2ce567a
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Power up sprites now show when you hit powerup bricks
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2015-10-12 16:48:04 +02:00 |
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tleety
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3fef91b8a9
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Added RealeaseTheKraken sprite
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2015-10-12 15:29:34 +02:00 |
|
tleety
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88df747741
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Added Sticky sprite
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2015-10-12 15:12:53 +02:00 |
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tleety
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577dad7dad
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Added lifedonut sprite
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2015-10-12 15:04:30 +02:00 |
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tleety
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8cc0b70776
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Added Ink blaster sprite
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2015-10-12 14:48:33 +02:00 |
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tleety
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2e8cfe0a92
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Friends sprite
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2015-10-12 14:47:36 +02:00 |
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Jace
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7f344263da
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Merge branch 'master' into gui
Conflicts:
include/Game/GUI/HUD.h
src/game/Core/Renderer.cpp
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2015-10-08 23:47:25 +02:00 |
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Jace
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7ee0bbc32b
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Added first stage story
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2015-10-08 23:41:59 +02:00 |
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viktorljung
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9997f3d964
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Merge remote-tracking branch 'origin/master' into Physics
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2015-10-08 23:19:23 +02:00 |
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viktorljung
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95c1f57dd7
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GameOver and WinScreen Added
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2015-10-08 23:18:54 +02:00 |
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viktorljung
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9fe2324913
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Lifebuoy updated, now dies after 4 hits
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2015-10-08 21:51:43 +02:00 |
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Stiffly
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96ccef6ed8
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Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Game/LevelSystem.cpp
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2015-10-08 21:44:50 +02:00 |
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Stiffly
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2545cef90f
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temporary particles for demo. trails for bricks, and on brick hit.
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2015-10-08 21:41:01 +02:00 |
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Stiffly
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706e720ae8
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Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Physics/ContactListener.cpp
src/game/Physics/PhysicsSystem.cpp
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2015-10-08 21:39:48 +02:00 |
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viktorljung
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52ab09d0b1
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Added brick models and Lifebuoy balance changes
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2015-10-08 20:08:42 +02:00 |
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Stiffly
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143bff2d9e
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Added two new particle sprites.
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2015-10-08 18:19:15 +02:00 |
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viktorljung
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b93013fcd8
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Lifebuoy working
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2015-10-08 17:22:19 +02:00 |
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Jace
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54fb8bf70a
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Error texture was WONKY
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2015-10-08 16:43:51 +02:00 |
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viktorljung
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18ffddb2ac
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White bricks added
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2015-10-08 14:03:38 +02:00 |
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viktorljung
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f085e6a387
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Water can now collide with the bricks, added new ship model
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2015-10-08 11:27:17 +02:00 |
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viktorljung
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791c3ce69c
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Some fixes to the brick models
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2015-10-06 15:30:11 +02:00 |
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