Stiffly
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dc2ec46cfa
|
Playing sound on EGameStart. Menu sounds.
|
2015-10-19 13:53:42 +02:00 |
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Jace
|
d423239320
|
All vertex attributes now present in DX shaders
|
2015-10-19 13:53:12 +02:00 |
|
Jace
|
e195e69408
|
Working DirectX textures
|
2015-10-19 13:39:00 +02:00 |
|
Jace
|
a782e6b40a
|
Successful DirectX context through GLFW, praise Gaben!
|
2015-10-19 13:39:00 +02:00 |
|
Jace
|
16ecdb76d3
|
Added DirectXTK library
|
2015-10-19 13:38:59 +02:00 |
|
Jace
|
0be663be11
|
Created interface class for Renderer
|
2015-10-19 13:38:58 +02:00 |
|
Jace
|
0666e8513f
|
Split model file loading and buffer creation into separate classes
|
2015-10-19 13:38:46 +02:00 |
|
Jace
|
00f537bc03
|
Removed OpenGL specifics from RenderQueue
|
2015-10-19 13:38:12 +02:00 |
|
Jace
|
13360856f9
|
Separated OpenGL specific code into its own "compilation unit"
|
2015-10-19 13:37:59 +02:00 |
|
PlatinumSkink
|
3fb741335e
|
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch.
|
2015-10-19 13:37:10 +02:00 |
|
PlatinumSkink
|
c5d88301ad
|
Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option.
|
2015-10-19 13:31:38 +02:00 |
|
Stiffly
|
116cfb5759
|
Merge branch 'water'
|
2015-10-16 13:11:02 +02:00 |
|
Stiffly
|
2c6ac49e15
|
Added particle event for each brick debris. poof!
|
2015-10-16 13:05:33 +02:00 |
|
Stiffly
|
bf82e549aa
|
Added VectorInterpolation function. Fixed time bug for particles.
|
2015-10-16 12:43:40 +02:00 |
|
tleety
|
05f54b5ff9
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut into Tobias
|
2015-10-16 12:36:08 +02:00 |
|
tleety
|
84c3a78275
|
Kraken texture and model added
|
2015-10-16 12:32:55 +02:00 |
|
Stiffly
|
0600230ed4
|
Merge remote-tracking branch 'origin/master' into water
|
2015-10-16 11:59:17 +02:00 |
|
Stiffly
|
0180b29544
|
Merge remote-tracking branch 'origin/master' into Sound
Conflicts:
src/game/Sound/SoundSystem.cpp
|
2015-10-16 11:53:38 +02:00 |
|
Jace
|
f335955396
|
Animation system now listens to pause events
|
2015-10-15 18:39:47 +02:00 |
|
Jace
|
a9eb3197de
|
Updated deploy scripts to include DefaultConfig.ini
|
2015-10-15 17:56:30 +02:00 |
|
Jace
|
862396e0fa
|
Improved config loading to read default options from one file and overrides from another and merge differences properly
|
2015-10-15 17:55:56 +02:00 |
|
Jace
|
f732687347
|
Fixed huge memory leak reading textures
|
2015-10-15 17:54:42 +02:00 |
|
PlatinumSkink
|
bd59cd4108
|
Implimented the basis for Kraken encounter.
|
2015-10-15 15:08:05 +02:00 |
|
Jace
|
4a031147a6
|
Added log level to config
|
2015-10-15 14:57:33 +02:00 |
|
Jace
|
4182ba52b8
|
Changed default log level to INFO
|
2015-10-15 14:57:33 +02:00 |
|
Jace
|
0e4cbf4009
|
Custom libpng error handlers
|
2015-10-15 14:57:32 +02:00 |
|
Jace
|
6a6960bd7c
|
Moved LOG_LEVEL_INFO before WARNING
|
2015-10-15 14:49:48 +02:00 |
|
Jace
|
218de4b02e
|
Custom error functions for PNG
|
2015-10-15 14:47:08 +02:00 |
|
Jace
|
8ecb1aa8c5
|
Fixed LOG_LEVEL not being defined correctly and therefore unchangable
|
2015-10-15 14:36:56 +02:00 |
|
Jace
|
00cac42094
|
Added video options to config
|
2015-10-15 14:19:12 +02:00 |
|
Jace
|
b754fff9e3
|
Added volume settings to config file
|
2015-10-15 14:10:22 +02:00 |
|
Jace
|
2ddb1847c5
|
Added ability to save to ConfigFile
|
2015-10-15 14:10:22 +02:00 |
|
Stiffly
|
e719a342f2
|
Master volume init values depends on configfile.
|
2015-10-15 14:03:06 +02:00 |
|
Stiffly
|
00f804a5f3
|
Moved default value for config parameters to be a function argument to support other types too...
|
2015-10-15 14:00:11 +02:00 |
|
PlatinumSkink
|
b2127c6c4e
|
Fixed error so you can actually play LevelSystemAndSuch branch.
|
2015-10-15 13:48:35 +02:00 |
|
Stiffly
|
64f903a6b6
|
WIP
|
2015-10-15 13:48:05 +02:00 |
|
PlatinumSkink
|
927c96d863
|
TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem.
|
2015-10-15 13:44:16 +02:00 |
|
Jace
|
cf5b465e0b
|
Fixed ambiguous definition
|
2015-10-15 12:56:57 +02:00 |
|
Jace
|
a35d72cac3
|
Working skeletal animations!!!
|
2015-10-15 12:48:28 +02:00 |
|
Jace
|
1e3536e060
|
Taking the root node transform into account when loading model formats containing scene graph information. Needs more work.
|
2015-10-15 12:48:16 +02:00 |
|
Jace
|
af8fc118b7
|
World initialization refactored to register system components and resources BEFORE initializing them all
because apparently we create entities in system initialization functions now and need all components to be registered and available.
|
2015-10-15 12:48:16 +02:00 |
|
tleety
|
46f6289720
|
Fixed so the game does not crash if it cant find data in the config file
|
2015-10-15 12:35:58 +02:00 |
|
Stiffly
|
bb23d5a8c4
|
Added hover and click sounds. Cleanup in SoundSystem.
|
2015-10-15 12:33:49 +02:00 |
|
tleety
|
52fe2e697e
|
Added a config file and implemented code for it
|
2015-10-15 12:15:53 +02:00 |
|
PlatinumSkink
|
4abce7b17f
|
CTravels replaces Sticky = true. Put "Travels" component on anything that should be moved down during travel sequences.
|
2015-10-15 11:11:06 +02:00 |
|
PlatinumSkink
|
44f2cf72ac
|
Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
|
2015-10-15 10:24:13 +02:00 |
|
PlatinumSkink
|
0650e7c061
|
Basis of RaiseWater implemented in a way that doesn't work with our amount of lag.
|
2015-10-15 10:20:05 +02:00 |
|
Stiffly
|
816ff6a8e1
|
Merge remote-tracking branch 'origin/master' into Sound
|
2015-10-15 10:16:38 +02:00 |
|
PlatinumSkink
|
724d4e7e69
|
If stuck to pad, do not come into contact with other things.
|
2015-10-14 18:53:45 +02:00 |
|
PlatinumSkink
|
55cc1f5b69
|
ScreenShakeSystem made. And some other things.
|
2015-10-14 18:52:04 +02:00 |
|