Jace
|
e195e69408
|
Working DirectX textures
|
2015-10-19 13:39:00 +02:00 |
|
Jace
|
a782e6b40a
|
Successful DirectX context through GLFW, praise Gaben!
|
2015-10-19 13:39:00 +02:00 |
|
Jace
|
0be663be11
|
Created interface class for Renderer
|
2015-10-19 13:38:58 +02:00 |
|
Jace
|
0666e8513f
|
Split model file loading and buffer creation into separate classes
|
2015-10-19 13:38:46 +02:00 |
|
Jace
|
00f537bc03
|
Removed OpenGL specifics from RenderQueue
|
2015-10-19 13:38:12 +02:00 |
|
Jace
|
13360856f9
|
Separated OpenGL specific code into its own "compilation unit"
|
2015-10-19 13:37:59 +02:00 |
|
Stiffly
|
bf82e549aa
|
Added VectorInterpolation function. Fixed time bug for particles.
|
2015-10-16 12:43:40 +02:00 |
|
Stiffly
|
0600230ed4
|
Merge remote-tracking branch 'origin/master' into water
|
2015-10-16 11:59:17 +02:00 |
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Jace
|
f335955396
|
Animation system now listens to pause events
|
2015-10-15 18:39:47 +02:00 |
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Jace
|
862396e0fa
|
Improved config loading to read default options from one file and overrides from another and merge differences properly
|
2015-10-15 17:55:56 +02:00 |
|
Jace
|
4a031147a6
|
Added log level to config
|
2015-10-15 14:57:33 +02:00 |
|
Jace
|
0e4cbf4009
|
Custom libpng error handlers
|
2015-10-15 14:57:32 +02:00 |
|
Jace
|
6a6960bd7c
|
Moved LOG_LEVEL_INFO before WARNING
|
2015-10-15 14:49:48 +02:00 |
|
Jace
|
218de4b02e
|
Custom error functions for PNG
|
2015-10-15 14:47:08 +02:00 |
|
Jace
|
8ecb1aa8c5
|
Fixed LOG_LEVEL not being defined correctly and therefore unchangable
|
2015-10-15 14:36:56 +02:00 |
|
Jace
|
00cac42094
|
Added video options to config
|
2015-10-15 14:19:12 +02:00 |
|
Jace
|
b754fff9e3
|
Added volume settings to config file
|
2015-10-15 14:10:22 +02:00 |
|
Jace
|
2ddb1847c5
|
Added ability to save to ConfigFile
|
2015-10-15 14:10:22 +02:00 |
|
Stiffly
|
e719a342f2
|
Master volume init values depends on configfile.
|
2015-10-15 14:03:06 +02:00 |
|
Stiffly
|
00f804a5f3
|
Moved default value for config parameters to be a function argument to support other types too...
|
2015-10-15 14:00:11 +02:00 |
|
Jace
|
cf5b465e0b
|
Fixed ambiguous definition
|
2015-10-15 12:56:57 +02:00 |
|
Jace
|
a35d72cac3
|
Working skeletal animations!!!
|
2015-10-15 12:48:28 +02:00 |
|
tleety
|
46f6289720
|
Fixed so the game does not crash if it cant find data in the config file
|
2015-10-15 12:35:58 +02:00 |
|
tleety
|
52fe2e697e
|
Added a config file and implemented code for it
|
2015-10-15 12:15:53 +02:00 |
|
Stiffly
|
46f3a9f72e
|
Refactored CParticle->Radius to CParticle->Scale. Reviewed by Tobias Dahl aka Tleety.
|
2015-10-14 18:29:43 +02:00 |
|
tleety
|
5da96f40f3
|
Fixed so 42+ combo particle is shown when you have 42+ combo
|
2015-10-14 18:19:45 +02:00 |
|
tleety
|
6c41911233
|
Combos now show up as a particle when it is reset
|
2015-10-14 18:07:15 +02:00 |
|
tleety
|
471fbacfd6
|
Changed how the score background is rendered and added some combo numbers
|
2015-10-14 17:16:16 +02:00 |
|
Stiffly
|
e9ca58de64
|
Merge branch 'master' into water
Conflicts:
src/game/Game/LevelSystem.cpp
src/game/Physics/PhysicsSystem.cpp
|
2015-10-14 15:43:34 +02:00 |
|
PlatinumSkink
|
8e32574692
|
Removed unnecessary Cout to avoid annoying others.
|
2015-10-13 18:37:46 +02:00 |
|
PlatinumSkink
|
b94eeac2cd
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-13 18:34:46 +02:00 |
|
PlatinumSkink
|
ffea58d41f
|
ScreenShake works as intended at the press of E and upon calling the event.
|
2015-10-13 18:34:21 +02:00 |
|
viktorljung
|
e6cffcb217
|
Merge remote-tracking branch 'origin/master' into Physics
|
2015-10-13 18:03:15 +02:00 |
|
PlatinumSkink
|
1b4c38c292
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-13 17:52:30 +02:00 |
|
PlatinumSkink
|
f773458654
|
Merge branch 'LevelSystemAndSuch'
|
2015-10-13 17:45:34 +02:00 |
|
tleety
|
1e4e278ef6
|
Added score background stuff
|
2015-10-13 17:45:15 +02:00 |
|
Stiffly
|
5955a888d2
|
Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Physics/PhysicsSystem.cpp
|
2015-10-13 17:44:05 +02:00 |
|
viktorljung
|
40054cb40f
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/LevelSystem.cpp
|
2015-10-13 17:32:07 +02:00 |
|
PlatinumSkink
|
36d0601dfd
|
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
|
2015-10-13 17:28:31 +02:00 |
|
Stiffly
|
1065d3abc3
|
Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Game/LevelSystem.cpp
src/game/Physics/PhysicsSystem.cpp
|
2015-10-13 17:02:31 +02:00 |
|
tleety
|
4857e387ad
|
Added some new fonts
|
2015-10-13 17:02:20 +02:00 |
|
viktorljung
|
b8e1f6fcde
|
Added brick break, needs more work with the removal code and particles
|
2015-10-13 16:18:46 +02:00 |
|
Stiffly
|
94cac38cc6
|
"Lightening" particle bugg fixed. Scale and alpha interpolation implemented through ScalarInterpolation-funtion
|
2015-10-13 15:22:11 +02:00 |
|
tleety
|
c20b9a35b3
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-13 15:09:33 +02:00 |
|
tleety
|
c431193764
|
Some debug code
|
2015-10-13 15:09:00 +02:00 |
|
PlatinumSkink
|
40343744c1
|
Adjustments to Sticky and Inkblaster made, in addition made StickyAimer partly transparent green.
|
2015-10-13 14:02:18 +02:00 |
|
PlatinumSkink
|
1a070d8ce8
|
Merge branch 'master' into LevelSystemAndSuch
|
2015-10-13 13:37:08 +02:00 |
|
PlatinumSkink
|
32bbf282c9
|
Aimer for Sticky Works, though stuff.
|
2015-10-12 18:18:37 +02:00 |
|
tleety
|
cd64531307
|
Merged with master and fixed some small variable things
|
2015-10-12 17:18:44 +02:00 |
|
tleety
|
c2b1211be8
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-12 16:53:08 +02:00 |
|