PlatinumSkink
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fd0618350a
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-22 15:51:05 +02:00 |
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PlatinumSkink
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49c80c1c5a
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Fixed so generated bricks fo not collide with anything.
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2015-10-22 15:42:28 +02:00 |
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viktorljung
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80ba2a0c32
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Merge remote-tracking branch 'origin/master' into Physics
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2015-10-22 15:32:59 +02:00 |
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viktorljung
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5b5f5b6a62
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New kraken boss model
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2015-10-22 15:32:36 +02:00 |
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Jace
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bdb5a76e24
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Merge remote-tracking branch 'origin/master'
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2015-10-22 14:52:27 +02:00 |
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Jace
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d0ee438c4c
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Loading screen that preloads the entire game based on what's in the "PreloadResources" file. The file is filled automatically with resources that are hot-loaded to make the next launch load more complete.
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2015-10-22 14:51:34 +02:00 |
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PlatinumSkink
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eedcc76e92
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-22 14:07:32 +02:00 |
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PlatinumSkink
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fde2ddeafb
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Failed to stage it all.
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2015-10-22 14:05:23 +02:00 |
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PlatinumSkink
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54f8fcd185
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RaiseWater implemented. Set Debug RaiseWater to true to activate it. And fixed second stage crashing.
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2015-10-22 14:04:36 +02:00 |
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tleety
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d6e0b8a36f
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Merge remote-tracking branch 'origin' into Tobias
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2015-10-22 11:12:23 +02:00 |
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tleety
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de8209bdda
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Kraken arm now splashes around when it arrives
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2015-10-22 11:12:11 +02:00 |
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PlatinumSkink
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59c23026d2
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Put all LifeStuff into a new LifeSystem. Appears to be working.
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2015-10-22 10:34:22 +02:00 |
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PlatinumSkink
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1a6f18da94
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Random direction upon ResetBall, turn in direction.
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2015-10-21 16:53:04 +02:00 |
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PlatinumSkink
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ff3813a7cf
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A metric ton of minifixes!
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2015-10-21 15:46:32 +02:00 |
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PlatinumSkink
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f0b36c6f12
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Fixed Kraken battle. I think. Made it so you do not shoot projectiles or squids when struggling with Kraken.
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2015-10-21 15:12:50 +02:00 |
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tleety
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e9942dad4a
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Merge branch 'Tobias'
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2015-10-21 14:48:33 +02:00 |
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tleety
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11b792c85a
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Merge remote-tracking branch 'origin' into Tobias
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2015-10-21 14:39:38 +02:00 |
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Stiffly
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d0668effea
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Merge remote-tracking branch 'origin/master' into Sound
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2015-10-21 13:18:42 +02:00 |
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PlatinumSkink
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2954e2cbb3
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-20 16:14:55 +02:00 |
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Jace
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9b8546abb2
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Fixed your score frames
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2015-10-20 16:13:33 +02:00 |
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Stiffly
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c23c7e4d8e
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Story sound. Tom could be improved.
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2015-10-20 16:12:55 +02:00 |
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PlatinumSkink
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c1e4e6c0bd
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KrakenHit event includes max health, current, and new.
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2015-10-20 15:58:02 +02:00 |
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tleety
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0f506bfe35
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Merge branch 'master' of github.com:teamfisk/AgileBreakOut into Tobias
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2015-10-20 15:57:40 +02:00 |
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PlatinumSkink
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e26156c093
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Kraken Battle Implemented. Feel free to comment.
To get to battle faster, change CurrentCluster to 0.
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2015-10-20 15:57:06 +02:00 |
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tleety
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9ffa8e9609
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Kraken arm shows up when you take the powerup
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2015-10-20 15:57:02 +02:00 |
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PlatinumSkink
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b4f098c80d
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-20 11:53:05 +02:00 |
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PlatinumSkink
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b38fdf2183
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Merge branch 'master' into LevelSystemAndSuch
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2015-10-20 11:44:57 +02:00 |
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PlatinumSkink
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fbdd3536f3
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Kraken shows up on last stage. Created WaterSystem for possible future use.
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2015-10-20 11:43:39 +02:00 |
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viktorljung
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f5957fc91a
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Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
include/Core/Engine.h
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2015-10-20 11:01:42 +02:00 |
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viktorljung
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9e8d176999
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Animation models and stuff
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2015-10-19 16:48:42 +02:00 |
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tleety
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dd6c5443eb
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Fixed an upper case E into a lowercase so linux hopefully wont have a shitfit
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2015-10-19 16:42:39 +02:00 |
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Stiffly
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71521b5b02
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Added squid-bounce wav
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2015-10-19 16:41:57 +02:00 |
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tleety
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970201520e
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Fixed so oilshooter shoots the new particle
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2015-10-19 16:32:14 +02:00 |
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tleety
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c1df5d69a9
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Merge remote-tracking branch 'origin' into Tobias
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2015-10-19 15:57:41 +02:00 |
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tleety
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7b428f2b54
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Added a cheatmode setting in config
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2015-10-19 15:56:26 +02:00 |
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Stiffly
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5802c7f7c4
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Merge remote-tracking branch 'origin/master' into water
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2015-10-19 15:25:16 +02:00 |
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Stiffly
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0688de9dd2
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LifeBuoy particle effect on hit.
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2015-10-19 15:24:40 +02:00 |
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PlatinumSkink
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c83aee9b5d
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Merge branch 'LevelSystemAndSuch'
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2015-10-19 15:05:50 +02:00 |
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PlatinumSkink
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7aa7e7cbf0
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Pause and Resume events completed and game-crashing bug fixed. I think.
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2015-10-19 14:56:44 +02:00 |
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Stiffly
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dc2ec46cfa
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Playing sound on EGameStart. Menu sounds.
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2015-10-19 13:53:42 +02:00 |
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PlatinumSkink
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3fb741335e
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch.
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2015-10-19 13:37:10 +02:00 |
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PlatinumSkink
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c5d88301ad
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Implemented a Kraken State Machine that can grab the player, and the Generating Bricks option.
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2015-10-19 13:31:38 +02:00 |
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PlatinumSkink
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bd59cd4108
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Implimented the basis for Kraken encounter.
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2015-10-15 15:08:05 +02:00 |
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Jace
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b754fff9e3
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Added volume settings to config file
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2015-10-15 14:10:22 +02:00 |
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PlatinumSkink
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b2127c6c4e
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Fixed error so you can actually play LevelSystemAndSuch branch.
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2015-10-15 13:48:35 +02:00 |
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PlatinumSkink
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927c96d863
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TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem.
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2015-10-15 13:44:16 +02:00 |
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Jace
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a35d72cac3
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Working skeletal animations!!!
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2015-10-15 12:48:28 +02:00 |
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PlatinumSkink
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4abce7b17f
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CTravels replaces Sticky = true. Put "Travels" component on anything that should be moved down during travel sequences.
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2015-10-15 11:11:06 +02:00 |
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PlatinumSkink
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44f2cf72ac
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Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch
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2015-10-15 10:24:13 +02:00 |
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PlatinumSkink
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0650e7c061
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Basis of RaiseWater implemented in a way that doesn't work with our amount of lag.
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2015-10-15 10:20:05 +02:00 |
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