stiffly
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2c993e82d6
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Added the old prototype logic to Client.h. Can now communicate with a external server(on prototype).
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2015-12-07 16:55:12 +01:00 |
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stiffly
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cbbb7deaea
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Copy pasta error. Corrected #ifndef
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2015-12-07 16:53:33 +01:00 |
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stiffly
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de5bdef58c
|
Rectangle definition conflicted with a definition included by <boost/asio.hpp>.
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2015-12-07 16:52:42 +01:00 |
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viktorljung
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9c589a0dc6
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Added support for color tinting
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2015-12-07 16:33:03 +01:00 |
|
William Moberg
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000ad6358f
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Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
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2015-12-07 16:26:49 +01:00 |
|
William Moberg
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04a8eeebe8
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Added test get methods and some comments.
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2015-12-07 16:25:01 +01:00 |
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viktorljung
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1df63aecd5
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Added a RenderQueueFactory that produces a RenderQueueCollection for the Renderer to use.
Still needs more work
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2015-12-07 16:24:34 +01:00 |
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stiffly
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d8d63f804a
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Added utility headers for network interface.
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2015-12-07 16:11:27 +01:00 |
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William Moberg
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955c9ce534
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Removed superfluous function declaration.
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2015-12-07 16:00:34 +01:00 |
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William Moberg
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e8d23f3b3f
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Added AABBVsAABB function.
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2015-12-07 15:59:41 +01:00 |
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stiffly
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3bfd08e780
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Adapted to folder name change in the code. Networking -> Network
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2015-12-07 15:48:17 +01:00 |
|
Viktor Ljung
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9b830526f8
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Merge pull request #4 from teamfisk/ecs
Tests for ECS
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2015-12-07 15:25:39 +01:00 |
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Jace
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604a7791af
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Merge pull request #5 from teamfisk/Networking
Networking
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2015-12-07 15:23:11 +01:00 |
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sippeangelo
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6991a2be26
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Renamed Networking -> Network
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2015-12-07 15:22:26 +01:00 |
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stiffly
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dbac9a9669
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Added filter to CMakeLists.txt.
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2015-12-07 15:03:03 +01:00 |
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antc13
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83e2429c36
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Maya Exporter WIP
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2015-12-07 14:44:34 +01:00 |
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stiffly
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48339934b6
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Created skeleton for Server/Client logic.
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2015-12-07 14:32:49 +01:00 |
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verysecrethero
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89aa8c44b0
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Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
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2015-12-07 10:03:55 +01:00 |
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verysecrethero
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f0e407bec2
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Started on OctTreeTest (Merging with OctTree)
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2015-12-07 10:03:36 +01:00 |
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sippeangelo
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7f88a8b2d2
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Merge remote-tracking branch 'origin/master' into ecs
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2015-12-04 09:46:30 +01:00 |
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sippeangelo
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25258f7e78
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Better test for World and ECS
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2015-12-04 09:45:50 +01:00 |
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sippeangelo
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aeb6c39603
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Created ComponentWrapperFactory to make test mocking easier and manual component registration a little less painful
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2015-12-03 19:31:55 +01:00 |
|
William Moberg
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8e21b1fe35
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Added ray collision detection in leaf nodes. Fixed possible bug in OctTree::AddBox
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2015-12-03 19:25:40 +01:00 |
|
viktorljung
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96a10ada38
|
fixed so the picking works with the new framebuffer class
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2015-12-03 19:20:30 +01:00 |
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viktorljung
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a82c7c1e3b
|
Merge branch 'Rendering' of github.com:teamfisk/TacticalZ into Rendering
# Conflicts:
# include/Engine/Rendering/Renderer.h
# src/Engine/Rendering/Renderer.cpp
|
2015-12-03 19:06:24 +01:00 |
|
viktorljung
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dc8cc92ec2
|
Added a GenerateTexture function
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2015-12-03 19:04:57 +01:00 |
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Jace
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175762777d
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Merge pull request #3 from teamfisk/Rendering
Basic 3D picking and forward rendering
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2015-12-03 18:39:53 +01:00 |
|
viktorljung
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aaa6b6ef20
|
Added FrameBuffer wrapper class
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2015-12-03 18:32:01 +01:00 |
|
Tleety
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45a48bbbe5
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Merge remote-tracking branch 'origin/master' into Rendering
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2015-12-03 18:15:56 +01:00 |
|
Tleety
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1c06c06816
|
Added a ScreenCoords class with some util functions to clean up the Renderer class.
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2015-12-03 18:14:52 +01:00 |
|
Tleety
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e950dd9206
|
Merge pull request #2 from teamfisk/ecs
Barebones Entity Component System
|
2015-12-03 18:05:20 +01:00 |
|
verysecrethero
|
17133b316a
|
Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
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2015-12-03 17:31:07 +01:00 |
|
verysecrethero
|
28a290600b
|
BOOST MEM LEAK VS VISUAL STUDIO MEM LEAKS COMMENTED TESTS
|
2015-12-03 17:30:12 +01:00 |
|
William Moberg
|
af5b3a9302
|
Fixed wrong paths and added an outDistance to RayVsAABB.
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2015-12-03 17:24:53 +01:00 |
|
William Moberg
|
abb61d2cd6
|
Merge branch 'OctTree' of github.com:teamfisk/TacticalZ into OctTree
# Conflicts:
# include/Engine/Core/Collision.h
# src/Engine/Core/Collision.cpp
|
2015-12-03 17:11:35 +01:00 |
|
William Moberg
|
2f13f5da7a
|
Relocated AABB and Ray in Collision.h to their own files. Started implementation on OctTree.
|
2015-12-03 17:03:27 +01:00 |
|
sippeangelo
|
9fb8af8491
|
Merge branch 'master' into ecs
|
2015-12-03 16:55:32 +01:00 |
|
sippeangelo
|
032b384f3f
|
Created framework for a hardcoded world for TESTING PURPOSES
|
2015-12-03 16:45:03 +01:00 |
|
viktorljung
|
6a24ed534a
|
fixup! fixup! Added 3D picking of models to renderer
|
2015-12-03 16:43:08 +01:00 |
|
viktorljung
|
4dc658ff65
|
fixup! Added 3D picking of models to renderer
|
2015-12-03 16:36:08 +01:00 |
|
sippeangelo
|
d3d2e594fe
|
Basic and working entity system with a really ugly test case
|
2015-12-03 15:07:35 +01:00 |
|
viktorljung
|
9654140fb2
|
Merge branch 'Rendering' of github.com:teamfisk/TacticalZ into Rendering
# Conflicts:
# src/Engine/CMakeLists.txt
|
2015-12-03 15:03:52 +01:00 |
|
Tleety
|
64aa3a1064
|
rendering/util now added to CMakeLists.txt
|
2015-12-03 15:02:14 +01:00 |
|
viktorljung
|
0f33089039
|
Merge remote-tracking branch 'origin/master' into Rendering
|
2015-12-03 14:59:45 +01:00 |
|
viktorljung
|
983ca485f5
|
Picking now returning world position
|
2015-12-03 14:50:14 +01:00 |
|
viktorljung
|
18b63c7ef3
|
Added 3D picking of models to renderer
|
2015-12-02 18:00:11 +01:00 |
|
viktorljung
|
eb50a747fa
|
Added Hash for Vec2 Unordered_Map
|
2015-12-02 17:59:21 +01:00 |
|
verysecrethero
|
464650c370
|
more tests added
|
2015-12-02 16:31:39 +01:00 |
|
verysecrethero
|
af294f78b7
|
czdxvxdfvxvxvc
|
2015-12-02 16:26:30 +01:00 |
|
verysecrethero
|
c840183467
|
Merge remote-tracking branch 'origin/master' into OctTree
|
2015-12-02 15:43:51 +01:00 |
|