stiffly
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714665f0a3
|
Updated the PlayerID getter in Server.cpp.
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2016-03-03 22:55:12 +01:00 |
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stiffly
|
8466a282b7
|
The server will now parse a death event and pass it forward with a KillDeath event to the score system.
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2016-03-03 22:48:42 +01:00 |
|
Jocke
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ae13a2db6b
|
Player cannot see their own sprint effect.
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2016-03-03 22:09:51 +01:00 |
|
Jocke
|
b1148c0c6c
|
Added a afterimage SprintEffect for the Sniper.
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2016-03-03 21:24:31 +01:00 |
|
viktorljung
|
68332102ea
|
Can now blend non unique nodes
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2016-03-03 21:20:55 +01:00 |
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Tleety
|
00c585de3c
|
Score should now track to all clients
|
2016-03-03 20:45:16 +01:00 |
|
Jace
|
cbb2ec2fd6
|
Unique ids for entity nodes in the editor to prevent weird behaviour when multiple entities have the same name
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2016-03-03 20:43:28 +01:00 |
|
Jace
|
eba296196c
|
Merge remote-tracking branch 'origin/master' into Weapons
# Conflicts:
# src/Game/Game.cpp
|
2016-03-03 20:05:10 +01:00 |
|
Jace
|
b2371f4a43
|
Working AssaultWeapon
|
2016-03-03 20:00:42 +01:00 |
|
Jace
|
e55a399bad
|
Merge pull request #165 from teamfisk/PickClassCamera
Pick class camera
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2016-03-03 18:41:04 +01:00 |
|
Joachim Pettersson
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2dfcd3ad95
|
Merge pull request #158 from teamfisk/SniperSprintBranch
Looks good// William
|
2016-03-03 18:25:38 +01:00 |
|
Jocke
|
7943fc7ad6
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Hot fix: Infinite loop when a player disconnected from the server.
|
2016-03-03 18:14:33 +01:00 |
|
viktorljung
|
a3494b92c8
|
Blending queues now working
|
2016-03-03 17:48:25 +01:00 |
|
verysecrethero
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a72dc94d5d
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Merge branch 'SniperSprintBranch' of github.com:teamfisk/TacticalZ into SniperSprintBranch
# Conflicts:
# include/Engine/Input/FirstPersonInputController.h
|
2016-03-03 17:35:17 +01:00 |
|
verysecrethero
|
c5f3bfc0cd
|
Fixed the stuff in comments
|
2016-03-03 17:33:41 +01:00 |
|
William Moberg
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98366ec038
|
PickClass used for class-picking, SwapToClassPick to swap camera.
|
2016-03-03 16:59:17 +01:00 |
|
William Moberg
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398bc725b6
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When pick class buttons are clicked they send an InputCommand, not an ButtonClicked event.
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2016-03-03 16:32:24 +01:00 |
|
Tleety
|
8b86c73ecc
|
Merge remote-tracking branch 'origin/FixNetworkBugs' into ScoreBoard
|
2016-03-03 15:49:15 +01:00 |
|
William Moberg
|
8859f652b9
|
Input ClassPick now switches to a camera with class buttons, they do nothing now and have test textures.
|
2016-03-03 15:48:55 +01:00 |
|
Tleety
|
c125f8c5f5
|
Merge branch 'master' into ScoreBoard
|
2016-03-03 15:18:46 +01:00 |
|
stiffly
|
a7bff92899
|
The readBuffer now checks if the whole packet has arrived before attempting to parse it.
|
2016-03-03 15:16:42 +01:00 |
|
Tobias Dahl
|
73b8bff1f3
|
Revert "Shadows"
|
2016-03-03 14:24:43 +01:00 |
|
Tleety
|
ed1d203c72
|
Merge branch 'master' into ScoreBoard
|
2016-03-03 14:07:44 +01:00 |
|
Tobias Dahl
|
1deb506fb2
|
Merge pull request #145 from teamfisk/Shadows
Shadows
|
2016-03-03 14:06:48 +01:00 |
|
viktorljung
|
8957b0b464
|
Merge remote-tracking branch 'origin/master' into Animations
|
2016-03-03 14:05:43 +01:00 |
|
Tleety
|
f4983cf961
|
WIP
|
2016-03-03 13:53:40 +01:00 |
|
Jace
|
1210c91535
|
Added Gameplay.AutoReload bool to config
|
2016-03-03 13:51:47 +01:00 |
|
Jocke
|
ae3cab6cd1
|
Merge remote-tracking branch 'origin/master' into FixNetworkBugs
|
2016-03-03 13:31:43 +01:00 |
|
Jocke
|
a9b19d9af1
|
Packet write now only warns when a a packet is huge
|
2016-03-03 13:29:45 +01:00 |
|
Tleety
|
96bc5db7bb
|
Merge commit '0e8b97dbbade6bb39c6f2b8af6c1cfc43ce67cde' into ScoreBoard
# Conflicts:
# resources/Schema/Entities/Player.xml
# src/Game/Game.cpp
|
2016-03-03 13:22:28 +01:00 |
|
Tleety
|
c8aeae2c96
|
WIP
|
2016-03-03 12:58:35 +01:00 |
|
Jocke
|
da81f21799
|
Merge remote-tracking branch 'origin/master' into SniperSprintBranch
# Conflicts:
# include/Engine/Input/FirstPersonInputController.h
|
2016-03-03 12:16:09 +01:00 |
|
Jocke
|
cb7beae28c
|
Only do physics and collision calculations on the clients side, and only for their own entity.
|
2016-03-03 11:39:00 +01:00 |
|
Tleety
|
ff6e2167d4
|
Some new events and changes to ScoreSystem
|
2016-03-03 11:25:06 +01:00 |
|
Tleety
|
27d3ec4118
|
Added some fields in score components to track more data. Added some logic to the ScoreSystem class
|
2016-03-03 09:49:20 +01:00 |
|
Jace
|
9d4441852c
|
DefenderWeapon view punch and crosshair travel with return
|
2016-03-03 03:49:44 +01:00 |
|
FakeShemp
|
7ea26d10ee
|
Rewritten. Works as a charm now.
|
2016-03-03 03:28:21 +01:00 |
|
FakeShemp
|
28e9ba1208
|
Merge branch 'master' into Shadows
# Conflicts:
# include/Engine/Rendering/DrawFinalPass.h
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Engine/Rendering/FrameBuffer.cpp
# src/Engine/Rendering/Renderer.cpp
|
2016-03-03 03:00:05 +01:00 |
|
viktorljung
|
362378536e
|
Switching rooms
|
2016-03-03 01:39:12 +01:00 |
|
Jace
|
0e8b97dbba
|
Made AmmunitionHUD into TextFieldReader which reads any component field on a parent and updates a Text component with the value!
|
2016-03-03 01:35:32 +01:00 |
|
Jace
|
13546aa3fc
|
DefenderWeapon and SidearmWeapon
|
2016-03-03 01:13:39 +01:00 |
|
Tleety
|
047a119e3f
|
ScoreScreenSystem things
|
2016-03-03 01:04:24 +01:00 |
|
Tleety
|
d74ae4e411
|
Some fixes to the Player and map, added skeleton system for the ScoreScreen
|
2016-03-03 00:55:44 +01:00 |
|
Tleety
|
050ce57e24
|
Fixed AbilityUI for player and changed so the AbilityCooldown system wont need a child with text, instead just write if it has one.
|
2016-03-03 00:32:07 +01:00 |
|
Jace
|
afd0e69a8a
|
Updated Player.xml for multiple weapons
|
2016-03-02 22:50:04 +01:00 |
|
Tleety
|
e1ca104fc9
|
Merge remote-tracking branch 'origin/master' into HUD-Timers
# Conflicts:
# resources/Schema/Entities/Player.xml
|
2016-03-02 22:49:26 +01:00 |
|
Jace
|
6f8023b285
|
HACK: Added Activate button for spawners in editor. Right now it includes the event from Game, but SpawnerSystem should probably be moved to Engine.
|
2016-03-02 22:48:01 +01:00 |
|
Jace
|
b431a875f7
|
New weapon behaviours
|
2016-03-02 22:48:01 +01:00 |
|
Tleety
|
2cb4a307eb
|
Merge branch 'master' into HUD-Timers
# Conflicts:
# resources/Schema/Entities/QualityAssurance.xml
# src/Game/Game.cpp
|
2016-03-02 22:42:12 +01:00 |
|
Jace
|
6507efc0db
|
Merge pull request #162 from teamfisk/Boost-icons
Boost icons
|
2016-03-02 22:28:57 +01:00 |
|