Jace
|
af14d60493
|
Added MouseScroll event to input manager
|
2015-12-14 13:57:49 +01:00 |
|
Jace
|
0465fdb16d
|
Added ImGui for compilation
|
2015-12-14 13:57:49 +01:00 |
|
Jace
|
0c6ac1e060
|
Added ImGui to README
|
2015-12-14 13:57:48 +01:00 |
|
Jace
|
7db1feac17
|
Added basic ImGui implementation
|
2015-12-14 13:57:45 +01:00 |
|
Jace
|
653b4689b5
|
Added KeyboardChar event for keyboard text input
|
2015-12-14 13:56:24 +01:00 |
|
Adam Byléhn
|
6723e71fee
|
Merge pull request #14 from teamfisk/Input
Input
|
2015-12-14 13:55:11 +01:00 |
|
Jace
|
d16cbe84f0
|
Merge remote-tracking branch 'origin/master' into Input
# Conflicts:
# src/Engine/Rendering/Renderer.cpp
|
2015-12-14 13:40:22 +01:00 |
|
Jace
|
95ce024bb6
|
Merge pull request #13 from teamfisk/RendererDecoupling
Renderer decoupling
|
2015-12-14 13:39:20 +01:00 |
|
Jace
|
a7ed455766
|
Merge branch 'master' into Input
|
2015-12-14 13:19:38 +01:00 |
|
Tleety
|
d182e6c453
|
Merge remote-tracking branch 'origin/master' into RendererDecoupling
# Conflicts:
# src/Game/Game.cpp
|
2015-12-14 13:16:56 +01:00 |
|
Jace
|
e76a6b74a3
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
# Conflicts:
# src/Game/Game.cpp
|
2015-12-14 11:41:59 +01:00 |
|
Jace
|
e82911cb8b
|
Renderer FOV setting in Config.ini
|
2015-12-14 11:39:13 +01:00 |
|
verysecrethero
|
bf08ffe392
|
Added InputManagerTest
|
2015-12-14 11:02:23 +01:00 |
|
verysecrethero
|
5f5cab1171
|
Added Tests for ResourceManager
|
2015-12-14 10:55:49 +01:00 |
|
Jace
|
30474b70df
|
MouseInputHandler
|
2015-12-12 13:42:46 +01:00 |
|
Jace
|
03e226ffea
|
Refactored InputProxy to gracefully handle cases where multiple origins send the same command
|
2015-12-12 13:42:35 +01:00 |
|
Jace
|
2e7e8d3546
|
Clearing raw input events from event broker to encourage use of input commands instead
|
2015-12-12 13:42:35 +01:00 |
|
Jace
|
013f911ae2
|
Added MouseInputHandler and firstPersonInputController to aid in creation of first person movement.
|
2015-12-12 13:42:34 +01:00 |
|
Jace
|
35624008e7
|
InputProxy with a KeyboardInputHandler to translate keyboard keys to input commands. Input origins are bound to commands through the BindOrigin event, or through loading them from a config file.
|
2015-12-12 13:42:34 +01:00 |
|
Jace
|
5d46a10a4e
|
Added GetAll function to config file that returns a list of all top level keys in a config file
|
2015-12-12 13:42:33 +01:00 |
|
Jace
|
784a04b8ad
|
Fixed bug in config file overriding. Previously it was silently overwriting the whole default config and relied on hardcoded values for defaults.
|
2015-12-12 13:42:33 +01:00 |
|
Jace
|
bffc97f310
|
Groundwork for input command proxy
|
2015-12-12 13:42:33 +01:00 |
|
Jace
|
7464facab9
|
Next generation raptor copter
|
2015-12-12 03:38:17 +01:00 |
|
Tobias Dahl
|
f14c62f3d3
|
Merge pull request #12 from teamfisk/PlayerSystem
Player system
|
2015-12-11 17:15:00 +01:00 |
|
Tleety
|
d406059c79
|
Small bugfix.
|
2015-12-11 17:00:06 +01:00 |
|
Tleety
|
59b261534a
|
Cleaned some comments and random annoyances in Renderer
|
2015-12-11 16:57:02 +01:00 |
|
Tleety
|
45b87ed6b1
|
ShaderProgram is now a Resource.
All shaderprograms are now pointers and loaded with Resourcemanager.
|
2015-12-11 16:53:46 +01:00 |
|
verysecrethero
|
b3bb0e543f
|
Added EventBroker Test from the other project
|
2015-12-11 16:17:23 +01:00 |
|
Tleety
|
53d5736420
|
Fixed a bugg with RenderState.
Renderstate now also handles the Frambuffer binding.
|
2015-12-11 16:07:12 +01:00 |
|
stiffly
|
3da69c8a1b
|
Fixed indentation
|
2015-12-11 15:29:57 +01:00 |
|
stiffly
|
16d636a87c
|
Removed Initialize function for systems.
|
2015-12-11 15:23:56 +01:00 |
|
stiffly
|
4da33ff4ec
|
Fixed movement on a "player" cube. Very simple system atm
|
2015-12-11 15:00:57 +01:00 |
|
stiffly
|
c2435fda2d
|
Added Component to Components.xsd and Entity.xsd
|
2015-12-11 14:27:54 +01:00 |
|
Tleety
|
433331e752
|
DrawPass now moved to it's own class to make renderer cleaner.
|
2015-12-11 14:22:54 +01:00 |
|
stiffly
|
094c7fbb44
|
Added system to CMakeLists.txt.
|
2015-12-11 14:20:36 +01:00 |
|
stiffly
|
0b60979c7b
|
Added a Initialize function for systems.
|
2015-12-11 14:03:00 +01:00 |
|
Tleety
|
2366cd3520
|
Merge remote-tracking branch 'origin/master' into RendererDecoupling
|
2015-12-11 13:52:41 +01:00 |
|
Tleety
|
725a8896ce
|
PickingPass now publishes an event that others can listen to to get pickingdata.
|
2015-12-11 13:51:08 +01:00 |
|
stiffly
|
80f028edf2
|
Added a very basic PlayerSystem, and a PlayerComponent.
|
2015-12-11 13:45:19 +01:00 |
|
Tleety
|
8c563a2d76
|
Merge remote-tracking branch 'origin/Picking' into RendererDecoupling
# Conflicts:
# include/Engine/Rendering/Renderer.h
# src/Engine/Rendering/Renderer.cpp
|
2015-12-11 11:21:58 +01:00 |
|
Tleety
|
91edab34bc
|
PickingPass now sets state and clear it when done.
PickingState now it's own class so renderer is a bit cleaner.
|
2015-12-11 11:18:30 +01:00 |
|
verysecrethero
|
d8b1f4e514
|
ConfigFileTest attempt to explore the memleaks further
|
2015-12-10 17:46:17 +01:00 |
|
Jace
|
6326a60a79
|
Merge pull request #11 from teamfisk/Picking
Picking
|
2015-12-10 17:24:12 +01:00 |
|
verysecrethero
|
c651face4c
|
ConfigFile now has tests covering the whole class
|
2015-12-10 17:20:47 +01:00 |
|
verysecrethero
|
de044dabd3
|
Added ConfigFileTests!
|
2015-12-10 16:55:28 +01:00 |
|
viktorljung
|
bb900c5110
|
Added picking event
|
2015-12-10 16:33:33 +01:00 |
|
Tleety
|
cefc4e5257
|
PickingPassState done.
|
2015-12-10 16:06:25 +01:00 |
|
Tleety
|
37cf42527b
|
RenderState class structure made.
|
2015-12-10 16:03:48 +01:00 |
|
verysecrethero
|
7804d42fea
|
OctTree debug temporarily disabled because of the new master layout
|
2015-12-10 13:42:39 +01:00 |
|
verysecrethero
|
e535f629bc
|
Merge branch 'master' into PlayerTakeCapturePoint
# Conflicts:
# include/Game/Game.h
# include/Game/HardcodedTestWorld.h
# src/Game/Game.cpp
|
2015-12-10 11:50:29 +01:00 |
|