stiffly
67ccb5bee5
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
2016-03-09 13:23:31 +01:00
viktorljung
70ec075887
3rd person aim improvements
2016-03-09 13:19:56 +01:00
FakeShemp
ba6d2b758d
Add killstreak icon
2016-03-09 12:34:09 +01:00
Adam Byléhn
31ed606ef9
Merge pull request #183 from teamfisk/Menu
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Menu
2016-03-09 12:33:36 +01:00
Tleety
c9c462f695
The console now print some info when you are trying to connect to server
2016-03-09 12:31:37 +01:00
FakeShemp
12dd1d21de
Text now handles color, alpha and icon parsing
2016-03-09 12:11:26 +01:00
Tleety
704242597a
Merge remote-tracking branch 'origin/master' into Menu
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# Conflicts:
# resources/Schema/Components.xsd
# resources/Schema/Entities/NewMapWSpectatorCam.xml
# resources/Schema/Types/Entity.xsd
# src/Game/Game.cpp
2016-03-09 11:49:42 +01:00
Tobias Dahl
00478b4f12
Merge pull request #184 from teamfisk/TeamPickCamera
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Tiny compiler bug fix.
2016-03-09 11:46:30 +01:00
William Moberg
f24a5a36b4
Tiny compiler bug fix.
2016-03-09 11:44:07 +01:00
Tobias Dahl
697da620d3
Merge pull request #179 from teamfisk/TeamPickCamera
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Spectator camera system
2016-03-09 11:41:05 +01:00
William Moberg
534d6639e5
Class enum instead of hardcoded ints.
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Removed superfluous .Valid() checks.
Check for spectator spawnrequest in case they somehow has a class, so we don't get "x players were supposed to be spawned but failed" if it happens.
2016-03-09 11:35:32 +01:00
William Moberg
b782e73556
Falsified DepthSort for SpectatorCamera buttons and CP-HUD elements.
2016-03-09 10:56:05 +01:00
verysecrethero
6456df8ce1
DamageIndicator is now disabled for Friendly fire
2016-03-09 10:44:08 +01:00
stiffly
c1f38a71ba
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
2016-03-09 10:12:57 +01:00
stiffly
d7c30450dc
Should now read servername from config.
2016-03-09 10:08:23 +01:00
Tobias Dahl
30e1c2c247
Merge pull request #178 from teamfisk/NetworkComponent
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Network component
2016-03-09 10:04:40 +01:00
stiffly
4abe73eae7
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
2016-03-09 10:00:44 +01:00
stiffly
e0de91cce3
WIP
2016-03-09 09:57:32 +01:00
Tleety
95f68cc888
ConnectRequest event and some other shit
2016-03-08 22:24:32 +01:00
Jace
b7d93058b1
Added base work for dity bits in components
2016-03-08 21:11:59 +01:00
William Moberg
6c673db2f4
Merge branch 'TeamPickCamera' of github.com:teamfisk/TacticalZ into TeamPickCamera
2016-03-08 19:24:55 +01:00
William Moberg
7bc3c9f7b1
Don't force to spectator camera if player presses pickTeam/Class prematurely. Players team should be remembered after picked, spawn request is not erased anymore.
2016-03-08 18:26:17 +01:00
Tleety
3394d65055
Servers now show up in the server list.
2016-03-08 18:13:21 +01:00
William Moberg
ab2b28264f
Caching absolute positions, etc. Has not been tested yet.
2016-03-08 18:10:36 +01:00
verysecrethero
7ee4ea637b
Merge remote-tracking branch 'origin/master' into TeamPickCamera
2016-03-08 17:30:22 +01:00
FakeShemp
7ced9e6767
Merge branch 'master' of github.com:teamfisk/TacticalZ
2016-03-08 17:25:03 +01:00
William Moberg
e5dba6604b
Merge pull request #181 from teamfisk/AmmoPickup
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AmmoPickupSystem should now be able to give ammo to all classtypes
2016-03-08 17:09:37 +01:00
Tleety
280de0e984
Merge remote-tracking branch 'origin/FriendlyHost/Join' into Menu
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# Conflicts:
# include/Game/Systems/MainMenuSystem.h
# src/Engine/GUI/MainMenuSystem.cpp
2016-03-08 17:03:50 +01:00
stiffly
17e2ebeaa7
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
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# Conflicts:
# include/Engine/Network/Client.h
2016-03-08 16:59:24 +01:00
Tleety
1d8b5abfde
Fuck aff
2016-03-08 16:53:35 +01:00
Tleety
ba9208085b
WIP
2016-03-08 16:52:56 +01:00
verysecrethero
52d3cb3ebf
GetPlayerAmmo is now a SetPlayerAmmo instead to fix some potential problems if the player has no weapon at all
2016-03-08 16:33:08 +01:00
Teejoon
d51bea798a
Merge remote-tracking branch 'origin/Render_Optimization' into RendererBugFixes
2016-03-08 16:20:23 +01:00
Teejoon
155d700a44
WIP
2016-03-08 16:19:56 +01:00
Tleety
f8ab52c72c
WIP
2016-03-08 16:15:54 +01:00
verysecrethero
e43a7be7db
DamageIndicatorSystem now works for singleplayer again. Friendly fire DamageIndicator is now black color.
2016-03-08 15:55:51 +01:00
Jace
5d53fc74cb
Merge branch 'Dirtybit' of github.com:teamfisk/TacticalZ into Dirtybit
2016-03-08 15:46:21 +01:00
Jace
ecc8d998cf
Added ComponentInfo::Field_t::Index
2016-03-08 15:46:14 +01:00
William Moberg
e3c0fb2178
Added SetDirty function.
2016-03-08 15:44:02 +01:00
William Moberg
090bd806ce
Added DirtyBit enum to Dirty getter in ComponentWrapper.
2016-03-08 15:39:16 +01:00
Jocke
3828616b60
Made it easier to maintain changes in packet header, prepared for reliable UDP packets.
2016-03-08 14:44:35 +01:00
viktorljung
f934f972e8
Merge remote-tracking branch 'origin/Weapons' into Movement
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# Conflicts:
# resources/Schema/Entities/PlayerDefenderBlue.xml
2016-03-08 14:34:21 +01:00
viktorljung
8d1877321a
Fixed BoneAttachment offset rotation
2016-03-08 14:32:50 +01:00
Tleety
a0ca4df3be
Some server list components and entities.
2016-03-08 13:29:21 +01:00
viktorljung
f77a610519
Dash now looking good
2016-03-08 13:26:01 +01:00
William Moberg
d7f09b1a8f
Added clickable buttons to switch to class/team screens, as a better alternative to Comma/Period on the keyboard.
2016-03-08 11:59:15 +01:00
verysecrethero
68b0175b3d
Merge remote-tracking branch 'origin/master' into AmmoPickup
2016-03-08 11:54:57 +01:00
verysecrethero
0e0a486c01
AmmoPickupSystem should now be able to give ammo to all classtypes
2016-03-08 11:48:54 +01:00
Jocke
9cbc582be2
Kinda works like before
2016-03-08 11:29:47 +01:00
viktorljung
2ba245368b
Improved movement animaitons
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Added a SetBlendWeight event that sets the weight for all nodes with a name.
2016-03-08 11:21:40 +01:00