verysecrethero
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b8222c7b2e
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The rotation of the Pickups are now also included in the AmmoPickup.xml, HealthPickup.xml
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2016-02-17 14:54:42 +01:00 |
|
verysecrethero
|
3e4b87da7c
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Merge remote-tracking branch 'origin/master' into HealthPickup
# Conflicts:
# resources/Schema/Entities/NewMap.xml
|
2016-02-17 14:32:59 +01:00 |
|
verysecrethero
|
8f28c760dd
|
You can now AssaultDash in the air
|
2016-02-17 11:47:10 +01:00 |
|
verysecrethero
|
b13362360a
|
Fixed RespawnModel of Pickups
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2016-02-17 11:22:42 +01:00 |
|
Jace
|
47a365a8fc
|
Inverted capture point numbers to fix HUD
|
2016-02-12 09:17:39 +01:00 |
|
Jace
|
0a31fa3dfd
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
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2016-02-12 09:08:17 +01:00 |
|
Jace
|
ca457d9c00
|
Player names
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2016-02-12 09:07:59 +01:00 |
|
antc13
|
a08e54a147
|
Blocked up a path in the Spawns a bit more.
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2016-02-12 08:44:40 +01:00 |
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antc13
|
ba4877c3f7
|
Moved Spawn locations and added ammo/health pickups around the map.
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2016-02-12 08:16:12 +01:00 |
|
antc13
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2ce7179d19
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Merge branch 'master' of https://github.com/teamfisk/TacticalZ
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2016-02-12 07:49:58 +01:00 |
|
Jace
|
b48d491ad7
|
Complete blue and red player entities
|
2016-02-12 07:45:51 +01:00 |
|
Jace
|
47f4711b85
|
Merge remote-tracking branch 'origin/Menu' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
# src/Game/Systems/PlayerSpawnSystem.cpp
|
2016-02-12 07:18:20 +01:00 |
|
viktorljung
|
60b2c9bc9b
|
KillFeed
|
2016-02-12 05:41:05 +01:00 |
|
antc13
|
f49cacf167
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
|
2016-02-12 02:47:50 +01:00 |
|
antc13
|
a5168bd1c2
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
|
2016-02-12 02:46:52 +01:00 |
|
antc13
|
784e1eb69b
|
Changed Colors on some materials and changed bridges to red and blue bridges.
|
2016-02-12 02:46:44 +01:00 |
|
Jace
|
b5e372896f
|
Added spawner?
|
2016-02-12 02:46:42 +01:00 |
|
Jace
|
a54156fab3
|
Added HUD elements to player
|
2016-02-12 02:46:16 +01:00 |
|
Jace
|
47053285c8
|
Merge remote-tracking branch 'origin/Menu' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
|
2016-02-12 02:30:38 +01:00 |
|
Jace
|
b9ea314232
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/NewMap.xml
|
2016-02-12 02:11:11 +01:00 |
|
Jace
|
71533b52ae
|
Map fix
|
2016-02-12 02:10:42 +01:00 |
|
viktorljung
|
6442254575
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# src/Game/Game.cpp
|
2016-02-12 02:09:14 +01:00 |
|
Jace
|
9f8b0f7aa9
|
Merge pull request #104 from teamfisk/AmmoPickup
Added AmmoPickupSystem with Component, Entity.
|
2016-02-12 02:08:29 +01:00 |
|
viktorljung
|
021c4e36d7
|
New HUD XML files
|
2016-02-12 02:08:24 +01:00 |
|
antc13
|
2417175914
|
New Map with Meshes WIP. Probably final for Playtest.
|
2016-02-12 02:06:52 +01:00 |
|
viktorljung
|
fb5164221f
|
HealthHUD redesigned
|
2016-02-12 01:57:53 +01:00 |
|
Jace
|
88c7c57671
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
|
2016-02-12 01:46:45 +01:00 |
|
Jace
|
5295133311
|
Hack to sync ammo over network until we have input replaying + Reload effect from all views
|
2016-02-12 01:45:54 +01:00 |
|
antc13
|
baff8301b3
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
# Conflicts:
# resources/Schema/Entities/NewMap.xml
|
2016-02-12 01:43:52 +01:00 |
|
antc13
|
3e42c067ab
|
New Map with meshes WIP Update.
|
2016-02-12 01:43:20 +01:00 |
|
viktorljung
|
0370775820
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# resources/Schema/Entities/Player.xml
|
2016-02-12 00:28:24 +01:00 |
|
viktorljung
|
a36ed76a4e
|
AmmunitionHUDSystem now really working
|
2016-02-12 00:26:59 +01:00 |
|
verysecrethero
|
af30e51564
|
Added AmmoPickupSystem with Component, Entity. Changed so PlayerDeathSystem gets updated after Health/Ammo systems, credits to William.
|
2016-02-11 23:56:40 +01:00 |
|
Jace
|
30f454e6a4
|
Entity fixes
|
2016-02-11 23:50:57 +01:00 |
|
viktorljung
|
648d864d6e
|
Merge remote-tracking branch 'origin/master' into Animations
|
2016-02-11 23:48:30 +01:00 |
|
viktorljung
|
c1860ae383
|
AmmunitionHUD now working
|
2016-02-11 23:38:25 +01:00 |
|
Jace
|
c4c53944d9
|
Merge pull request #103 from teamfisk/WeaponSystem
Working weapon system
|
2016-02-11 23:16:44 +01:00 |
|
Jace
|
7cae84d4ee
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# include/Engine/Core/EPlayerDamage.h
# src/Game/Game.cpp
# src/Game/Systems/Weapon/WeaponSystem.cpp
|
2016-02-11 22:52:51 +01:00 |
|
Teejoon
|
4964e732ca
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ into Importer
|
2016-02-11 22:51:52 +01:00 |
|
Jace
|
d1213f9f59
|
Working damage dealing, a super cool reload effect and hit markers!
|
2016-02-11 22:50:44 +01:00 |
|
Tobias Dahl
|
5bcadd5b1a
|
Merge pull request #95 from teamfisk/CapturePointTake
Fixed CapturePointTimer,Color
|
2016-02-11 21:10:30 +01:00 |
|
verysecrethero
|
8f500965d4
|
Changed DamageIndicator.xml to not use a glowmap and not a depthsort.
|
2016-02-11 20:34:25 +01:00 |
|
Teejoon
|
2096779eb6
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ into Importer
|
2016-02-11 18:48:21 +01:00 |
|
Jace
|
e2a8605101
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
|
2016-02-11 17:25:37 +01:00 |
|
Jace
|
e47201ff61
|
First person shoot animations
|
2016-02-11 17:06:34 +01:00 |
|
antc13
|
1d14094e90
|
NewMap Updated. Still WIP
|
2016-02-11 16:52:10 +01:00 |
|
verysecrethero
|
3301f66ad1
|
Merge remote-tracking branch 'origin/master' into DamageIndicator
# Conflicts:
# resources/Shaders/Sprite.vert.glsl
|
2016-02-11 16:36:48 +01:00 |
|
verysecrethero
|
c9f815fd42
|
Merge remote-tracking branch 'origin/master' into CapturePointTake
# Conflicts:
# src/Game/Systems/CapturePointSystem.cpp
|
2016-02-11 16:09:05 +01:00 |
|
verysecrethero
|
38a3e88999
|
Merge pull request #87 from teamfisk/DoubleJumpEffect
Spawned DoubleJumpHexagon as the player doublejumps
|
2016-02-11 16:00:09 +01:00 |
|
verysecrethero
|
4e23e7bf30
|
misc changes do the DoubleJumpHexagon.xml
|
2016-02-11 15:58:58 +01:00 |
|