Tleety
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4334ea067e
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System skeleton
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2016-03-12 14:44:03 +01:00 |
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Tleety
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8e266984f4
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Player HUD should now be ok, color of health still shit tho
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2016-03-12 14:37:26 +01:00 |
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Jocke
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0c1a2d3160
|
WIP
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2016-03-12 14:31:15 +01:00 |
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Jace
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eb5fcd6d19
|
Rendering back to normal
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2016-03-12 14:28:17 +01:00 |
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stiffly
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9942747d41
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WIP pull request fixes
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2016-03-12 14:26:09 +01:00 |
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Jace
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24bb05ec67
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Editor should now set dirty flag when component field changes
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2016-03-12 05:17:56 +01:00 |
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Jace
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df7b4faf24
|
Now caching resulting absolute model matrices as well
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2016-03-12 04:10:14 +01:00 |
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Jace
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01db8e0615
|
Merge remote-tracking branch 'origin/master' into Dirtybit
# Conflicts:
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Core/Transform.cpp
# src/Engine/Editor/EditorSystem.cpp
# src/Engine/Rendering/AnimationSystem.cpp
# src/Engine/Rendering/BoneAttachmentSystem.cpp
# src/Game/Systems/CapturePointSystem.cpp
# src/Game/Systems/ExplosionEffectSystem.cpp
# src/Game/Systems/PlayerMovementSystem.cpp
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2016-03-12 04:09:53 +01:00 |
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Jace
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5baac926aa
|
Perfectly working abs pos caching using dirty flags! :D
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2016-03-12 03:29:41 +01:00 |
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viktorljung
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060585a388
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Aim fixed for all weapons
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2016-03-12 02:39:06 +01:00 |
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Jace
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ee5c13d463
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Merge branch 'Dirtybit-imon' into Dirtybit
# Conflicts:
# src/Engine/Core/Transform.cpp
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2016-03-12 01:32:09 +01:00 |
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Jace
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671079764e
|
Merge branch 'Dirtybit' of github.com:teamfisk/TacticalZ into Dirtybit
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2016-03-12 01:26:56 +01:00 |
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Jace
|
9b98bbbea8
|
Fields are now set to dirty when they're changed!
|
2016-03-12 01:26:03 +01:00 |
|
Jace
|
80649ce51d
|
Updated the ENTIRE CODEBASE TO MATCH
|
2016-03-12 00:38:33 +01:00 |
|
Jace
|
a4b0b108d4
|
Created a wrapper for field types that is able to detect changes to set dirty flags in the future
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2016-03-12 00:38:26 +01:00 |
|
viktorljung
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2a209c5d8e
|
AmmoSharing beta
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2016-03-11 23:58:26 +01:00 |
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stiffly
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28d576bfc0
|
Now the bgm should loop again.
|
2016-03-11 21:04:33 +01:00 |
|
stiffly
|
66d0f9fa47
|
Added menu music
|
2016-03-11 20:28:09 +01:00 |
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Tleety
|
dc09ba9158
|
Resolution should now use a dropdown
|
2016-03-11 20:02:25 +01:00 |
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viktorljung
|
e0a6b09d36
|
Defender early alpha
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2016-03-11 19:16:34 +01:00 |
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Teejoon
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1ad087dc75
|
MSAA mostly working. Only merging the MS render buffer to a single texture so that others could use the AA texture easly
|
2016-03-11 19:05:34 +01:00 |
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stiffly
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157a54e845
|
Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
|
2016-03-11 18:19:22 +01:00 |
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Tleety
|
7759af2c5a
|
Log remove
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2016-03-11 15:52:47 +01:00 |
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antc13
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ac096bbf77
|
Merge branch 'master' of https://github.com/teamfisk/TacticalZ
# Conflicts:
# resources/Schema/Entities/CP_Rocky2.xml
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2016-03-11 15:46:39 +01:00 |
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antc13
|
81634578d9
|
Updated CP_Rocky2, added a point light to pickups and created 3 different versions of the Floating Crystals above Capture Points.
|
2016-03-11 15:43:20 +01:00 |
|
Tobias Dahl
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2f61171d16
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Merge pull request #185 from teamfisk/TextColor
Text that handles color, alpha and icon parsing
|
2016-03-11 15:25:06 +01:00 |
|
Tobias Dahl
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aa16a15693
|
Merge pull request #205 from teamfisk/Menu
Menu
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2016-03-11 15:23:13 +01:00 |
|
Tleety
|
26337ff243
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-03-11 15:07:52 +01:00 |
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FakeShemp
|
7bdb0d410f
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-03-11 15:04:52 +01:00 |
|
FakeShemp
|
172fb8dfc2
|
MuzzleFlash entities
|
2016-03-11 15:04:44 +01:00 |
|
Tleety
|
0ca627eb8b
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-03-11 14:57:59 +01:00 |
|
Tobias Dahl
|
530c0fd9b0
|
Merge pull request #204 from teamfisk/RendererBugFixes
Getting ShaderID fewer times
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2016-03-11 14:57:36 +01:00 |
|
FakeShemp
|
4df936ca70
|
imon's fix to rule them all
might have solved dt anormalities
|
2016-03-11 14:57:02 +01:00 |
|
William Moberg
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f036817c0c
|
Merge pull request #203 from teamfisk/SplitSnapshots
Split snapshots
|
2016-03-11 14:35:18 +01:00 |
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Jocke
|
e45d0e8232
|
fix.
|
2016-03-11 14:32:55 +01:00 |
|
William Moberg
|
8ebf818c19
|
Merge pull request #206 from teamfisk/CapturePointFixBranch
CapturePointSystem now sets all children visible/not visible for each
|
2016-03-11 14:26:45 +01:00 |
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Jocke
|
62d1cb9a69
|
fixed request.
|
2016-03-11 14:24:59 +01:00 |
|
Tobias Dahl
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edb305b307
|
Merge pull request #175 from teamfisk/EntitiesWithoutTransform
No crash on missing transform in editor system.
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2016-03-11 14:20:23 +01:00 |
|
verysecrethero
|
0aedeb61b4
|
CapturePointSystem now sets all children visible/not visible for each red/blue/spectator
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2016-03-11 14:15:46 +01:00 |
|
Tleety
|
44398eac58
|
Options now has some different resolutions.
|
2016-03-11 14:11:58 +01:00 |
|
Jocke
|
06bddd9d54
|
Fixed requests.
|
2016-03-11 14:07:03 +01:00 |
|
Tleety
|
4937bee46a
|
Unresolved externals shit
|
2016-03-11 13:38:48 +01:00 |
|
Tleety
|
bb0531a459
|
WIP
|
2016-03-11 13:10:08 +01:00 |
|
Tleety
|
8bd38bc465
|
Merge branch 'Menu' of github.com:teamfisk/TacticalZ into Menu
|
2016-03-11 13:00:43 +01:00 |
|
Tleety
|
8ceaae995d
|
Options menu started working on
|
2016-03-11 13:00:34 +01:00 |
|
Jocke
|
5f959ded89
|
Did changes upon pull request's request.
|
2016-03-11 12:54:59 +01:00 |
|
Jocke
|
0fbc482f9c
|
Changed getters to return reinterpret_casted data.
|
2016-03-11 12:22:55 +01:00 |
|
Jocke
|
2eb863757b
|
renamed variabels
|
2016-03-11 11:55:16 +01:00 |
|
Teejoon
|
91aedcbb14
|
Merge branch 'Menu' of https://github.com/teamfisk/TacticalZ into Menu
|
2016-03-11 11:41:11 +01:00 |
|
Teejoon
|
cac0522ae7
|
Fixed glow on window resize
|
2016-03-11 11:41:02 +01:00 |
|