verysecrethero
e7de7ccf8c
Just a reminder to not return at friendly fire because of Boosts
2016-03-03 17:47:07 +01:00
Tobias Dahl
fe36e8b423
Merge pull request #164 from teamfisk/FixNetworkBugs
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Fixed invisible players and connect crash.
2016-03-03 15:57:02 +01:00
Tobias Dahl
bfcf7b240e
Merge pull request #163 from teamfisk/revert-145-Shadows
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Revert "Shadows"
2016-03-03 14:25:10 +01:00
Tobias Dahl
73b8bff1f3
Revert "Shadows"
2016-03-03 14:24:43 +01:00
Tobias Dahl
1deb506fb2
Merge pull request #145 from teamfisk/Shadows
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Shadows
2016-03-03 14:06:48 +01:00
FakeShemp
7ea26d10ee
Rewritten. Works as a charm now.
2016-03-03 03:28:21 +01:00
FakeShemp
28e9ba1208
Merge branch 'master' into Shadows
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# Conflicts:
# include/Engine/Rendering/DrawFinalPass.h
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Engine/Rendering/FrameBuffer.cpp
# src/Engine/Rendering/Renderer.cpp
2016-03-03 03:00:05 +01:00
FakeShemp
5a6374f013
Fix the remainder of errors. Might have borked splatmap in the process.
2016-03-02 10:57:22 +01:00
FakeShemp
1ae2f3f5f3
Begin clean-up
2016-03-01 19:10:13 +01:00
FakeShemp
1961c16fe2
add weight slider
2016-03-01 13:27:52 +01:00
FakeShemp
d32a483bb4
remove farclip override
2016-03-01 13:17:17 +01:00
FakeShemp
e23ea78aeb
Merge remote-tracking branch 'origin/master' into Shadows
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# Conflicts:
# resources/Shaders/ForwardPlus.frag.glsl
2016-03-01 13:04:11 +01:00
FakeShemp
4153a31e3a
Fix goof.
2016-02-29 19:47:24 +01:00
FakeShemp
0908be1e02
Shadows are pretty much done.
2016-02-29 19:45:56 +01:00
FakeShemp
2ed5fad699
The shadows are working
2016-02-29 19:17:16 +01:00
FakeShemp
70374fa10e
It compiles, but no shadows
2016-02-29 18:20:32 +01:00
FakeShemp
20468cba1b
Merge branch 'master' into Shadows
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# Conflicts:
# assets
# include/Engine/Rendering/DrawFinalPass.h
# include/Engine/Rendering/Renderer.h
# resources/Shaders/ForwardPlus.frag.glsl
# resources/Shaders/ForwardPlus.vert.glsl
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Engine/Rendering/FrameBuffer.cpp
# src/Engine/Rendering/Renderer.cpp
2016-02-29 18:03:00 +01:00
FakeShemp
7749fc5474
Small fixing up
2016-02-28 19:46:50 +01:00
FakeShemp
6dd7f1a657
Buggy transparent shadows.
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Transparent textures might glow.
2016-02-28 18:00:23 +01:00
FakeShemp
14b0a64720
begin fixing transparent object's shadows
2016-02-27 18:42:51 +01:00
FakeShemp
8647267cad
Make code less dumb, save 7 fps
2016-02-27 18:04:33 +01:00
FakeShemp
ecab5de056
Various shadow calculation methods implemented and ready for use.
2016-02-27 16:35:15 +01:00
FakeShemp
38d8cdded2
Texture Array is now working. Enjoy your single Bind().
2016-02-27 15:53:28 +01:00
FakeShemp
22c391df54
Initial work on texture arrays
2016-02-26 17:40:35 +01:00
FakeShemp
f220d8088c
Begin clean-up
2016-02-26 10:53:16 +01:00
FakeShemp
df2e4abb52
WE HAVE WORKING CASCADE SHADOWS
2016-02-25 21:21:38 +01:00
FakeShemp
8867e7ac3c
Working shadows, no cascade blend yet
2016-02-25 20:29:41 +01:00
FakeShemp
73a4336206
Try some stuff
2016-02-18 23:33:10 +01:00
FakeShemp
f2ab02d860
More WIP
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Switching between levels seem to work, but I borked all matrices
2016-02-18 22:38:50 +01:00
FakeShemp
bf376f54b6
WIP
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I think this is now finding the different segments of the cascade
2016-02-18 20:48:39 +01:00
FakeShemp
178402e964
cascade shadow wip
2016-02-18 10:08:29 +01:00
FakeShemp
36043010af
wip for shadows
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they work, but will be shit until we get cascaded.
2016-02-10 20:51:33 +01:00
FakeShemp
cb77c1ff97
Working pcf, not optimized
2016-02-10 16:16:41 +01:00
FakeShemp
69db32337d
Shado wip
2016-02-10 15:16:58 +01:00
Ayumiwii
6af167675d
Shadow WIP stage 2
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- fix cel-shading
2016-02-10 11:48:44 +01:00
Ayumiwii
ecd823cb9f
Shadow WIP stage 2
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- Soft shadow
2016-02-09 16:15:11 +01:00
FakeShemp
847c539373
Fix viewport
2016-02-09 14:44:12 +01:00
Ayumiwii
cb7f06573f
Shadows stage 2 WIP
2016-02-09 14:08:57 +01:00
Ayumiwii
6542d1b444
Shadow WIP
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- DepthTexture working
2016-02-05 17:29:53 +01:00
Ayumiwii
bbf6058c17
Shadow WIP
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- fixed file placing of ShadowPass.cpp
2016-02-05 16:13:46 +01:00
Ayumiwii
0e51ae7dc9
shadow wip
2016-02-05 15:31:20 +01:00
Ayumiwii
c912cd7a42
Shadows wip
2016-02-05 15:12:17 +01:00
Ayumiwii
7f1016476b
Shadows WIP
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- create 2D texture (depthmap)
2016-02-05 15:08:56 +01:00