Jace
d00ff3c2ed
Assets now as Git submodule!
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(cherry picked from commit 6e6a115ac3 )
2014-05-10 19:44:29 +02:00
Jace
4c0b465c7f
Assets now as Git submodule!
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(cherry picked from commit 6e6a115ac3 )
2014-05-10 19:39:29 +02:00
Jace
6e6a115ac3
Assets now as Git submodule!
2014-05-10 19:21:46 +02:00
Tleety
6e3ba0f077
Merge remote-tracking branch 'origin/master' into deffered_rendering
2014-05-10 17:45:01 +02:00
Tleety
1268b3d8fd
Removed Unused code in renderer
2014-05-10 17:44:55 +02:00
Jace
62ca923821
Defucked defucked rendering
2014-05-07 22:34:38 +02:00
ViktorLjung
5393113dee
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
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Conflicts:
src/GameWorld.cpp
2014-05-07 22:33:35 +02:00
ViktorLjung
ea69a9345d
PhysicsSystem redesigned, more work is needed.
2014-05-07 22:29:03 +02:00
Stiffly
1a365bf069
Billboarding on sprites
2014-05-07 21:34:19 +02:00
Tleety
b1b60bce61
WIP
2014-05-07 14:23:01 +00:00
Jace
7c18d0c778
Merge branch 'master' into gui
2014-05-06 18:08:32 +02:00
Jace
c73da364f4
Derpy skybox un-derped
2014-05-06 18:08:13 +02:00
Jace
0e2a373053
Merge remote-tracking branch 'origin/master' into gui
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Conflicts:
src/GameWorld.cpp
src/Systems/FreeSteeringSystem.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-06 18:05:31 +02:00
Jace
a232559bb1
FreeSteeringSystem converted to take input commands
2014-05-06 17:07:38 +02:00
Jace
8c8edd0e8e
WIP InputController for easier command handling in systems
2014-05-06 14:33:02 +02:00
Stiffly
398b157b89
Rendering sprites
2014-05-06 13:52:34 +02:00
Jace
469b53c14d
Updated model paths
2014-05-06 04:46:22 +02:00
Jace
0e068be77b
Basic input binding and command publishing system
2014-05-05 09:17:58 +02:00
Jace
5e7537b903
Input events moved from InputSystem to new InputManager
2014-05-05 07:16:45 +02:00
Jace
330a212830
Rectangle comparison fixed
2014-05-05 07:15:47 +02:00
Stiffly
262d259681
Orientation interpolation complete (v.length() != glm::length(v), the latter is correct)
2014-05-01 02:00:10 +02:00
Stiffly
fa9a610353
Almost correct Orientation calculation...
2014-04-29 14:21:52 +02:00
ViktorLjung
dc32316bd7
Fixing suspension and car collision shape
2014-04-29 14:21:14 +02:00
Jace
9e8c3161e0
WIP Frame
2014-04-29 13:58:37 +02:00
Jace
d0211ef8d6
Encapsulated Renderer WIDTH and HEIGHT variables.
2014-04-29 13:58:27 +02:00
Stiffly
a13e9d32ec
Generalized interpolation functions. (orientation spectrum not working properly (quaterions...))
2014-04-29 11:51:57 +02:00
ViktorLjung
f471d7732f
Vehicle tuning
2014-04-29 03:47:09 +02:00
Stiffly
0feb983277
Made Interpolation functions look nicer
2014-04-28 19:56:18 +02:00
Jace
57d29d0db7
Started implementation of events for InputSystem and SoundSystem
2014-04-28 19:55:31 +02:00
ViktorLjung
ed1df6dc60
Proper rotation of child physics objects
2014-04-28 19:51:13 +02:00
Stiffly
68761c9291
Angular velocity support
2014-04-28 19:12:51 +02:00
Stiffly
ea4b7b005e
Now use the CloneEntity() function to spawn new particles.
2014-04-28 17:56:05 +02:00
Stiffly
d917be0135
Default values for ParticleEmitter.h
2014-04-28 17:55:51 +02:00
Jace
5e1355f3fe
Optimizations
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(cherry picked from commit 7e32946173 )
2014-04-28 16:24:17 +02:00
Stiffly
0b8a3230c3
Fixed GetComponent bug which would create invalid components if the entity didn't have the requested component
2014-04-28 16:18:08 +02:00
Jace
6ba50c2d1e
Fixed GetComponent bug which would create invalid components if the entity didn't have the requested component
2014-04-28 16:16:03 +02:00
Jace
5870a4d7bf
Working event system!
2014-04-28 09:28:18 +02:00
Jace
22138a36aa
MessageRelay renamed to EventRelay
2014-04-28 06:03:45 +02:00
Jace
55059c05fe
Debugging Optimizations
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Removed Basic Runtime Checks flag /RTC1
Added Maximize Speed flag /O2
Changed Debug Information Format flag /ZI -> /Zi
Added Enable Intrinsic Functions flag /Oi
2014-04-28 04:56:37 +02:00
Jace
7e32946173
Optimizations
2014-04-28 04:00:53 +02:00
ViktorLjung
00d27f0058
Physics now running on multiple threads
2014-04-28 02:06:08 +02:00
ViktorLjung
5f3b03fa6d
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
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Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-27 08:13:57 +02:00
ViktorLjung
720cf3aa87
Added support for HkpExtendedMeshShape.
2014-04-27 08:08:00 +02:00
ViktorLjung
cb6b0a58d8
Resource manager OBJ vs Model conflict fixed
2014-04-27 08:07:18 +02:00
Stiffly
04962155e3
Merge branch 'particles' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into particles
2014-04-27 07:49:19 +02:00
Jace
04cafc53e2
Implemented entity cloning
2014-04-27 07:48:16 +02:00
Tleety
4389f2db4c
Fixed being able to switch between Quad view and normal view.
2014-04-27 04:59:11 +02:00
Tleety
a199e777bc
Working Debug mode
2014-04-27 03:59:41 +02:00
Stiffly
28ac8980f2
tested and fixed scale and velocity interpolation. Fix: could not go from lesser value to larger. Added methods for interpolation.
2014-04-27 03:20:14 +02:00
Tleety
90e929131f
Merge remote-tracking branch 'origin/master' into deffered_rendering
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Conflicts:
src/GameWorld.cpp
src/Shaders/Fragment.glsl
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-27 02:51:04 +02:00