Commit Graph

32 Commits

Author SHA1 Message Date
Stiffly 98399c3995 Merge branch 'FMOD'
Conflicts:
	src/GameWorld.cpp
	src/Renderer.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/PhysicsSystem.h
	src/Systems/SoundSystem.cpp
	src/Systems/SoundSystem.h
	vs11/Returngeance/Returngeance.vcxproj
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-06-02 20:16:08 +02:00
ViktorLjung d64be64ba4 Garage working, ready for vehicle swap implementation 2014-06-01 03:07:47 +02:00
ViktorLjung a142d368a7 Movement/rotation queue fixed and Simon force push 2014-05-31 03:55:23 +02:00
ViktorLjung a1149394bb Gate working 2014-05-29 21:25:30 +02:00
Stiffly 4012edfd43 Added Stop Sound event. 2014-05-29 18:22:45 +02:00
Stiffly 1b2f930afa Separated PlaySound into PlaySFX and PlayBGM. 2014-05-28 22:06:26 +02:00
Jace cc42b94000 Viewports fixed. Damage HUD. Free steering fixed. 2014-05-28 20:22:38 +02:00
Jace f31b2b7ddb Merge branch 'render_queue'
Conflicts:
	src/GameWorld.cpp
	src/Renderer.cpp
	src/Shaders/Fragment.glsl
	src/Systems/PhysicsSystem.h
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-27 09:35:52 +02:00
ViktorLjung c37df5c178 Damage and Spashdamage working, phantomShapes not really working 2014-05-27 07:04:29 +02:00
Stiffly 3b96be2162 Fixed playsound event. Added remove sounds OnComponentsRemove only when stopped playing. 2014-05-27 00:36:54 +02:00
Stiffly f4cd50b741 Fixed a Playsound event logic. Temporarily 2014-05-26 21:43:08 +02:00
Jace 07c74ff9f5 I'll create a GUI interface using Visual Basic, see if I can track an IP address 2014-05-25 04:12:28 +02:00
Stiffly 072e4d4dbb OnComponentCreated nu eventbaserat 2014-05-25 04:01:40 +02:00
ViktorLjung a674295a83 Collisionfilters 2014-05-22 22:05:06 +02:00
ViktorLjung 7e5cf8efaa Fuckhack 2014-05-20 03:41:10 +02:00
ViktorLjung ff58f881ae Merge branch 'havok' into gui
Conflicts:
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-19 22:06:04 +02:00
Jace 40718407ac Merge remote-tracking branch 'origin/master' into gui
Conflicts:
	src/GameWorld.cpp
	src/InputManager.cpp
	src/Systems/RenderSystem.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-19 21:51:25 +02:00
ViktorLjung 02243becee Recoil while firing, clamp inputs, merge Helicopter 2014-05-18 23:54:01 +02:00
Jace 16d51c64c5 Meh-ish helicopter physics 2014-05-17 03:49:53 +02:00
Jace f180abcd63 Input System improved to allow for multiple inputs for same bind
Did not work properly between keyboard and controller before.
2014-05-17 00:53:51 +02:00
Jace 33b14b1859 Mouse locking event 2014-05-17 00:49:23 +02:00
Jace 6684aa06b7 Merge branch 'master' into gui
Conflicts:
	src/GUI/Frame.h
	src/InputManager.cpp
2014-05-15 21:16:43 +02:00
ViktorLjung ab58cbc08d Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-13 03:36:09 +02:00
Jace d259811795 Xbox360 controller support 2014-05-13 02:24:42 +02:00
ViktorLjung b9231e4d46 Shots need more work 2014-05-13 01:50:58 +02:00
Jace ad19848c1b WIP ECS GUI 2014-05-12 22:33:59 +02:00
ViktorLjung 38482431a1 Tank tower and barrel steering working 2014-05-12 22:33:53 +02:00
ViktorLjung 2aa51c3e90 Tank sterring event-based 2014-05-12 14:04:55 +02:00
Jace 8c8edd0e8e WIP InputController for easier command handling in systems 2014-05-06 14:33:02 +02:00
Jace 0e068be77b Basic input binding and command publishing system 2014-05-05 09:17:58 +02:00
Jace 5e7537b903 Input events moved from InputSystem to new InputManager 2014-05-05 07:16:45 +02:00
Jace 57d29d0db7 Started implementation of events for InputSystem and SoundSystem 2014-04-28 19:55:31 +02:00