ViktorLjung
eb6cc266a3
Vehicle component based, wheel rotation and position not working.
2014-04-22 19:14:35 +02:00
Stiffly
bdac6fa9f9
Added velocity interpolation
2014-04-22 18:58:41 +02:00
Stiffly
78d4dbf8c2
Added scale and color interpolation
2014-04-22 17:59:55 +02:00
ViktorLjung
f0b2f2a659
Barebones entity component commit events
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Conflicts:
src/GameWorld.cpp
2014-04-22 17:18:54 +02:00
ViktorLjung
4481c95681
VehicleSetup componentbased.
2014-04-22 17:14:29 +02:00
Stiffly
55221cca12
Implemented Spawn and Remove function for particles. Also added a Particle component.
2014-04-22 16:52:14 +02:00
Jace
84d6911744
Barebones entity component commit events
2014-04-22 15:42:40 +02:00
Stiffly
2efb5405eb
Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance
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Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-22 11:08:10 +02:00
Jace
d2f3adb07e
Vehicle keyboard steering!
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Steering: Direction keys
Handbrake: Right control
2014-04-22 01:46:29 +02:00
Jace
4e5038a163
Fixed vehicle steering bug.
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"The distance between the axles must be non zero"
Weird Havok coordinate system for specifying hardpoints was different to our coordinate system. Resulted in wheel axels without any separation!
2014-04-22 01:45:36 +02:00
Tleety
f9a7425249
Added Comments in Renderer.cpp
2014-04-17 00:54:01 +02:00
ViktorLjung
aa64b7074c
Vehicle working, ready for entity-component implementation.
2014-04-17 00:47:53 +02:00
Stiffly
5e402af093
Added ParticleSystem skeleton plus basic temporary implementation.
2014-04-17 00:08:27 +02:00
Tleety
b1edefcf26
La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt.
2014-04-17 00:05:19 +02:00
ViktorLjung
e8aa3bf890
Fixed timestep, forgot header declaration.
2014-04-16 14:40:42 +02:00
ViktorLjung
0338a06836
Fixed timestep.
2014-04-16 14:38:26 +02:00
ViktorLjung
069d079594
Car physics not working, yet!
2014-04-16 01:33:05 +02:00
Jace
62abb3f964
Merge branch 'havok'
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Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/RenderSystem.cpp
src/Systems/RenderSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-16 00:38:30 +02:00
Jace
062242ab8e
Refactored existing systems to register their own components and resource types.
2014-04-13 17:15:46 +02:00
Jace
e4e5068727
Resource manager refactoring
2014-04-13 03:42:12 +02:00
ViktorLjung
84484b3703
Box and Sphere Rigidbodies working
2014-04-13 02:20:50 +02:00
Jace
14feb3659b
Initial work for pre-caching resources in render system
2014-04-13 01:25:21 +02:00
Jace
04cb1f1204
Created resource manager
2014-04-13 00:20:51 +02:00
ViktorLjung
f6090679b7
Havok includes and libs working, ready for implementation.
2014-04-12 23:53:14 +02:00
ViktorLjung
41db395f61
Still trying to get it working.
2014-04-12 20:53:35 +02:00
Jace
d13c19d654
Removed unused components
2014-04-12 18:36:06 +02:00
ViktorLjung
04fff4a27b
Changed toolset to vs11, for future Havok implementation.
2014-04-12 01:59:55 +02:00
Jace
3470a80f40
Revert "Indentation style changed to Horstmann"
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This reverts commit f2259f712d .
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
2014-04-12 01:48:15 +02:00
ViktorLjung
d7e65ff118
Vehicle kind of working.
2014-04-12 00:36:37 +02:00
Jace
f2259f712d
Indentation style changed to Horstmann
2014-04-11 21:53:05 +02:00
Jace
4c081d0e1c
Indentation style changed to Allman
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Using Artistic Style (http://astyle.sourceforge.net/ )
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
2014-04-11 20:59:42 +02:00
Jace
d7fa9eb70f
Sound!
2014-04-10 07:39:44 +02:00
Jace
28c7ab4b3e
WIP Collision meshes
2014-04-07 23:36:06 +02:00
ViktorLjung
4a6f0cad32
Constraints working, I think... :D
2014-04-07 00:09:09 +02:00
Jace
0896f540fe
Crude texture caching
2014-04-06 21:25:05 +02:00
Jace
412d53a1f7
Physics constraint components
2014-04-06 20:55:54 +02:00
ViktorLjung
a880e7f3e6
CompoundShape works, i.e parent child physics :)
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Center of mass is still bugged.
2014-04-06 19:00:58 +02:00
ViktorLjung
1d0747076f
Physics!!!!!1111oneoneonetwo
2014-04-06 03:39:50 +02:00
ViktorLjung
d6fc82c91e
Spelling Tobias :3
2014-04-06 03:39:27 +02:00
Stiffly
b4c8d8ca19
Added physics components. 2014:04:05 02:57.
2014-04-05 21:20:50 +02:00
Jace
e2d8235169
Broken shadow map.
2014-04-05 21:20:50 +02:00
Jace
a774d0ca07
Some terrain and invisible lights...
2014-04-05 21:20:50 +02:00
Jace
ad2862bf84
A gray tank! :D
2014-04-05 21:20:49 +02:00
Jace
a7985b1686
Adapted Escape the Dawn engine.
2014-04-05 21:20:48 +02:00
Jace
014ae5f7a8
UpperCamelCase GodDamnIt!
2014-04-05 21:10:59 +02:00
Jace
700f060aaf
Initial bootstrap
2014-04-02 18:12:08 +02:00