Commit Graph

174 Commits

Author SHA1 Message Date
Stiffly 64f903a6b6 WIP 2015-10-15 13:48:05 +02:00
PlatinumSkink 8e32574692 Removed unnecessary Cout to avoid annoying others. 2015-10-13 18:37:46 +02:00
PlatinumSkink ffea58d41f ScreenShake works as intended at the press of E and upon calling the event. 2015-10-13 18:34:21 +02:00
PlatinumSkink 36d0601dfd Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad. 2015-10-13 17:28:31 +02:00
PlatinumSkink 5630771272 Fixed Sticky after Ink bug, fixed directions on Squid after sticky, laser direction is in background. Brick Components implemented, though they do nothing. 2015-10-12 16:45:59 +02:00
Jace db1baad3c1 After merge fixes 2015-10-08 23:59:26 +02:00
Jace 7f344263da Merge branch 'master' into gui
Conflicts:
	include/Game/GUI/HUD.h
	src/game/Core/Renderer.cpp
2015-10-08 23:47:25 +02:00
Jace a5c5b5eb3e Fixed ResourceManager preloading 2015-10-08 23:39:18 +02:00
Stiffly 96ccef6ed8 Merge remote-tracking branch 'origin/master' into water
Conflicts:
	src/game/Game/LevelSystem.cpp
2015-10-08 21:44:50 +02:00
Stiffly 706e720ae8 Merge remote-tracking branch 'origin/master' into water
Conflicts:
	src/game/Physics/ContactListener.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-10-08 21:39:48 +02:00
PlatinumSkink 3793515968 Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch 2015-10-08 20:08:10 +02:00
PlatinumSkink 5c2844c137 InkBlaster functions as intended! It just needs ink! 2015-10-08 20:02:51 +02:00
Stiffly 143bff2d9e Added two new particle sprites. 2015-10-08 18:19:15 +02:00
viktorljung 87fd73f249 Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
	src/game/Game/BallSystem.cpp
	src/game/Game/LevelSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-10-08 17:28:28 +02:00
viktorljung b93013fcd8 Lifebuoy working 2015-10-08 17:22:19 +02:00
PlatinumSkink 3ac6fdce5f Fixes smaller problems 2015-10-08 16:53:51 +02:00
PlatinumSkink 210c6a003b Merge branch 'master' into LevelSystemAndSuch. Fixed so scrolling to next level works again. 2015-10-08 16:11:47 +02:00
viktorljung f147778d4d Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
	src/game/Physics/PhysicsSystem.cpp
2015-10-08 14:29:29 +02:00
viktorljung c57181fb83 working on Lifebuoy 2015-10-08 14:25:20 +02:00
PlatinumSkink 566b440d80 Lifebuoy added. Incomplete, but it appears. 2015-10-08 14:00:26 +02:00
Stiffly 3f0f45f509 Merge remote-tracking branch 'origin/master' into water
Conflicts:
	include/Core/Engine.h
	src/game/Physics/PhysicsSystem.cpp
2015-10-08 11:16:31 +02:00
Stiffly 66feadfd04 Fixed physics wrong error message 2015-10-08 11:04:35 +02:00
PlatinumSkink 07e59bd0e2 Scroll to next stage works! 2015-10-07 19:19:55 +02:00
Stiffly ef5882ffbf Vattnet fungerar nu igen. 2015-10-07 19:18:49 +02:00
Stiffly 1a1b94477e Merge remote-tracking branch 'origin/master' into water
Conflicts:
	include/Core/Engine.h
	include/Physics/PhysicsSystem.h
	include/Sound/SoundSystem.h
	src/game/Physics/PhysicsSystem.cpp
	src/game/Sound/SoundSystem.cpp
PS:min teori i förra commiten var sann
2015-10-07 18:34:36 +02:00
Stiffly db2d6ad6e4 Eventbaserade partiklar. Fick nån krasch i physicssystem efter ett tags spelande, men det hoppas jag löser sig när jag mergar in Viktors senaste fysikfixar :3 2015-10-07 17:22:45 +02:00
PlatinumSkink 9bb50067fc Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch 2015-10-07 17:13:05 +02:00
PlatinumSkink 3814c25931 Squid does not move until space is pressed. Experimenting with scroll. This shouldn't really be committed, but Visual Studio. 2015-10-07 17:09:55 +02:00
viktorljung 71fe786b04 even more bug fixes 2015-10-07 15:45:50 +02:00
Stiffly 8b12c1036d Partycles. 2015-10-06 21:42:54 +02:00
viktorljung b036357e3b Merge branch 'Physics'
Conflicts:
	include/Core/Engine.h
	include/Physics/CPhysics.h
	include/Physics/PhysicsSystem.h
	src/game/Game/BallSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-10-06 20:16:57 +02:00
viktorljung a2dc76051f Bodies are now removed properly 2015-10-06 18:32:22 +02:00
viktorljung fb8d6f210a Merge remote-tracking branch 'origin/LevelSystemAndSuch' into Physics
Conflicts:
	include/Core/Engine.h
	include/Physics/PhysicsSystem.h
	src/game/Game/BallSystem.cpp
	src/game/Game/LevelSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-10-06 16:13:17 +02:00
viktorljung 791c3ce69c Some fixes to the brick models 2015-10-06 15:30:11 +02:00
Jace 7173fdf396 MSVC12 compiler compability fixes 2015-10-06 15:27:11 +02:00
Stiffly ca810743b2 Angle and spread on particle system. Need to make them not collide. 2015-10-06 13:38:40 +02:00
viktorljung 43e0a5b699 Rectangle shape now has the size of the rigidbody, not scale 2015-10-06 13:31:23 +02:00
viktorljung 1d42e107de Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
	include/Core/Engine.h
	include/Physics/PhysicsSystem.h
	src/game/Game/PadSystem.cpp
	src/game/Physics/PhysicsSystem.cpp
2015-10-05 17:02:42 +02:00
PlatinumSkink b2399243e3 Merge branch 'master' into LevelSystemAndSuch 2015-10-05 13:26:51 +02:00
Jace b86dc09c82 Merge branch 'master' into gui 2015-10-02 18:18:44 +02:00
Jace e74f1092c7 Fixed crash when events were (un)subscribed while events were processing 2015-10-02 18:12:00 +02:00
tleety 773c6665bd Particles working, still need some more variables implanted though 2015-10-02 16:35:21 +02:00
viktorljung dca06a46a5 Changed bool CPhysics->Static to enum CPhysics->CollisionType, Which added support for kinematic bodies 2015-10-02 14:36:41 +02:00
Jace c821fbfc25 Futile attempts to fix memory corruption bug 2015-10-01 16:12:53 +02:00
PlatinumSkink e120b09b84 Merge branch 'master' into LevelSystemAndSuch 2015-10-01 14:36:12 +02:00
PlatinumSkink a4065f734b Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut 2015-10-01 14:26:25 +02:00
tleety 45711500f7 Merged 2015-10-01 14:24:06 +02:00
tleety 52dec86925 Particle system up and running, but with bugged rendering 2015-10-01 14:14:51 +02:00
PlatinumSkink 4d3428f125 HitLag has types in strings to send along to affect what systems lag. 2015-10-01 14:14:07 +02:00
viktorljung 39f4215c2b Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
	include/Physics/PhysicsSystem.h
	src/game/Physics/PhysicsSystem.cpp
2015-10-01 14:13:51 +02:00