tleety
|
471fbacfd6
|
Changed how the score background is rendered and added some combo numbers
|
2015-10-14 17:16:16 +02:00 |
|
tleety
|
ccda769116
|
Added a texture for the score background
|
2015-10-14 15:46:13 +02:00 |
|
Stiffly
|
e9ca58de64
|
Merge branch 'master' into water
Conflicts:
src/game/Game/LevelSystem.cpp
src/game/Physics/PhysicsSystem.cpp
|
2015-10-14 15:43:34 +02:00 |
|
PlatinumSkink
|
8e32574692
|
Removed unnecessary Cout to avoid annoying others.
|
2015-10-13 18:37:46 +02:00 |
|
PlatinumSkink
|
b94eeac2cd
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-13 18:34:46 +02:00 |
|
PlatinumSkink
|
ffea58d41f
|
ScreenShake works as intended at the press of E and upon calling the event.
|
2015-10-13 18:34:21 +02:00 |
|
viktorljung
|
e6cffcb217
|
Merge remote-tracking branch 'origin/master' into Physics
|
2015-10-13 18:03:15 +02:00 |
|
PlatinumSkink
|
8762fe3513
|
Fixed minor sticky bug.
|
2015-10-13 18:01:10 +02:00 |
|
PlatinumSkink
|
1b4c38c292
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-13 17:52:30 +02:00 |
|
viktorljung
|
8b218a0103
|
Next level now working
|
2015-10-13 17:51:37 +02:00 |
|
viktorljung
|
a5cb1ed77a
|
Spin fixed
|
2015-10-13 17:47:53 +02:00 |
|
PlatinumSkink
|
f773458654
|
Merge branch 'LevelSystemAndSuch'
|
2015-10-13 17:45:34 +02:00 |
|
tleety
|
1e4e278ef6
|
Added score background stuff
|
2015-10-13 17:45:15 +02:00 |
|
Stiffly
|
5955a888d2
|
Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Physics/PhysicsSystem.cpp
|
2015-10-13 17:44:05 +02:00 |
|
Stiffly
|
5040ff4649
|
added a radius distribution to randomize the scale.
|
2015-10-13 17:39:40 +02:00 |
|
viktorljung
|
40054cb40f
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/LevelSystem.cpp
|
2015-10-13 17:32:07 +02:00 |
|
PlatinumSkink
|
36d0601dfd
|
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
|
2015-10-13 17:28:31 +02:00 |
|
viktorljung
|
f86dc9a530
|
Needs some spinfixing
|
2015-10-13 17:20:32 +02:00 |
|
Stiffly
|
1065d3abc3
|
Merge remote-tracking branch 'origin/master' into water
Conflicts:
src/game/Game/LevelSystem.cpp
src/game/Physics/PhysicsSystem.cpp
|
2015-10-13 17:02:31 +02:00 |
|
tleety
|
4857e387ad
|
Added some new fonts
|
2015-10-13 17:02:20 +02:00 |
|
viktorljung
|
b8e1f6fcde
|
Added brick break, needs more work with the removal code and particles
|
2015-10-13 16:18:46 +02:00 |
|
Stiffly
|
94cac38cc6
|
"Lightening" particle bugg fixed. Scale and alpha interpolation implemented through ScalarInterpolation-funtion
|
2015-10-13 15:22:11 +02:00 |
|
tleety
|
c20b9a35b3
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-13 15:09:33 +02:00 |
|
tleety
|
c431193764
|
Some debug code
|
2015-10-13 15:09:00 +02:00 |
|
PlatinumSkink
|
40343744c1
|
Adjustments to Sticky and Inkblaster made, in addition made StickyAimer partly transparent green.
|
2015-10-13 14:02:18 +02:00 |
|
PlatinumSkink
|
1a070d8ce8
|
Merge branch 'master' into LevelSystemAndSuch
|
2015-10-13 13:37:08 +02:00 |
|
PlatinumSkink
|
32bbf282c9
|
Aimer for Sticky Works, though stuff.
|
2015-10-12 18:18:37 +02:00 |
|
tleety
|
cd64531307
|
Merged with master and fixed some small variable things
|
2015-10-12 17:18:44 +02:00 |
|
tleety
|
c2b1211be8
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-12 16:53:08 +02:00 |
|
tleety
|
52e2ce567a
|
Power up sprites now show when you hit powerup bricks
|
2015-10-12 16:48:04 +02:00 |
|
PlatinumSkink
|
02d724fedd
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-12 16:47:24 +02:00 |
|
PlatinumSkink
|
5630771272
|
Fixed Sticky after Ink bug, fixed directions on Squid after sticky, laser direction is in background. Brick Components implemented, though they do nothing.
|
2015-10-12 16:45:59 +02:00 |
|
tleety
|
3fef91b8a9
|
Added RealeaseTheKraken sprite
|
2015-10-12 15:29:34 +02:00 |
|
tleety
|
88df747741
|
Added Sticky sprite
|
2015-10-12 15:12:53 +02:00 |
|
tleety
|
577dad7dad
|
Added lifedonut sprite
|
2015-10-12 15:04:30 +02:00 |
|
tleety
|
8cc0b70776
|
Added Ink blaster sprite
|
2015-10-12 14:48:33 +02:00 |
|
tleety
|
2e8cfe0a92
|
Friends sprite
|
2015-10-12 14:47:36 +02:00 |
|
PlatinumSkink
|
8f2af7ca8f
|
Fixed so you don't randomly lose lives upon stage cleared. I think.
|
2015-10-09 08:57:05 +02:00 |
|
Jace
|
89779fa6ee
|
Added Kraken to level 5
|
2015-10-09 00:38:34 +02:00 |
|
Jace
|
6ab144520a
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-09 00:29:26 +02:00 |
|
Jace
|
c17501547b
|
Removed level indicator and centered score
|
2015-10-09 00:28:55 +02:00 |
|
viktorljung
|
d4c79e338c
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/LevelSystem.cpp
|
2015-10-09 00:22:32 +02:00 |
|
viktorljung
|
c754d04b63
|
Kraken GUI
|
2015-10-09 00:16:16 +02:00 |
|
Jace
|
47493674a8
|
fixup! After merge fixes
|
2015-10-09 00:01:56 +02:00 |
|
Jace
|
db1baad3c1
|
After merge fixes
|
2015-10-08 23:59:26 +02:00 |
|
viktorljung
|
46fca005bf
|
Merge remote-tracking branch 'origin/LevelSystemAndSuch' into Physics
|
2015-10-08 23:53:59 +02:00 |
|
PlatinumSkink
|
c222383b6f
|
KRAKEN ATTACK! At a press of K! KrakenAttackBricks exist, too, just add number to level.
|
2015-10-08 23:52:48 +02:00 |
|
Jace
|
7f344263da
|
Merge branch 'master' into gui
Conflicts:
include/Game/GUI/HUD.h
src/game/Core/Renderer.cpp
|
2015-10-08 23:47:25 +02:00 |
|
Jace
|
7ee0bbc32b
|
Added first stage story
|
2015-10-08 23:41:59 +02:00 |
|
Jace
|
18e2891621
|
fixup: Loading frame
|
2015-10-08 23:40:58 +02:00 |
|