Tleety
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144e548b7a
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Added AbilityCooldownHUD component and system to track the cooldown on the dashability, this needs to be extended for other abilities when they are implemented. However current dash time needs to be included into the component, since we can currently just see the max cooldown time.
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2016-02-28 17:17:24 +01:00 |
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Jace
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0c60b637c3
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Who's merging without compiling?
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2016-02-26 12:52:10 +01:00 |
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William Moberg
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d411de894f
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Merge pull request #140 from teamfisk/FixNetworkBugs
Death explosion should always get triggered now.
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2016-02-26 12:01:19 +01:00 |
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Jocke
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18450ff4f3
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Death explosion should always get triggered now. (I hope)
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2016-02-26 11:08:05 +01:00 |
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William Moberg
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22b473a0b6
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Merge pull request #139 from teamfisk/EditorCopyPaste
Editor copy paste
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2016-02-26 11:01:18 +01:00 |
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Jace
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f161fce719
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Merge pull request #138 from teamfisk/PlayerAtOriginFix
Teleporting to origin on spawn fixed.
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2016-02-25 17:55:03 +01:00 |
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Jace
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0343683678
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Fixed cubemaps being generated over and over again each frame.
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2016-02-25 17:51:40 +01:00 |
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Jace
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9e6c67596d
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Basic editor copy and paste. Doesn't actually copy the entity until you paste it.
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2016-02-25 17:51:28 +01:00 |
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William Moberg
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89d0d5753f
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Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.
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2016-02-25 16:16:24 +01:00 |
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Adam Byléhn
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748a178801
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Merge pull request #136 from teamfisk/FixNetworkBugs
Fix network bugs
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2016-02-25 16:09:08 +01:00 |
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Jocke
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eac9a9daf6
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Pull request #136 Merge remote-tracking branch 'origin/master' into FixNetworkBugs
# Conflicts:
# src/Engine/Network/Client.cpp
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2016-02-25 16:07:06 +01:00 |
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Jocke
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059fe5c6c0
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Fixed typo m_EPDoubleJump to m_EDoubleJump.
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2016-02-25 16:04:27 +01:00 |
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Joachim Pettersson
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fb465ede81
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Merge pull request #134 from teamfisk/HUDDesync
Good job! 👍
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2016-02-25 15:53:07 +01:00 |
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Jocke
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f66fa7a183
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Merge remote-tracking branch 'origin/master' into FixNetworkBugs
# Conflicts:
# include/Engine/Network/Client.h
# include/Engine/Network/MessageType.h
# include/Engine/Network/Server.h
# include/Engine/Network/TCPServer.h
# src/Engine/Network/Client.cpp
# src/Engine/Network/TCPServer.cpp
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2016-02-25 15:13:11 +01:00 |
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Jocke
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508d8a6f00
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Fixed memory leak in TCPServer::AcceptNewConnections caused by acceptor->async_accept().
Fixed some formating and comments.
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2016-02-25 14:24:38 +01:00 |
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stiffly
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8ce6308649
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In snapshot: now sends player information and also CP information. Now it is no longer true that they will arrive in pre order. Appropriate actions were therefor implemented.
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2016-02-25 11:56:40 +01:00 |
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stiffly
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f10958c268
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Capturepoint logic is now purely done on the serverside.
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2016-02-25 11:50:29 +01:00 |
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William Moberg
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da1c7b3093
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Merge pull request #133 from teamfisk/AndersTest
Ammo,HealthPickup now takes in account for possible parenting/childin…
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2016-02-25 09:58:14 +01:00 |
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verysecrethero
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ef87102d1f
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Ammo,HealthPickup now takes in account for possible parenting/childing of the pickup. Also saved the xml files with the new scaling
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2016-02-24 17:53:37 +01:00 |
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Jace
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9a41bda4cf
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Merge pull request #132 from teamfisk/CubeMap
Cube map
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2016-02-24 16:03:49 +01:00 |
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Tleety
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fc18932068
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Merge remote-tracking branch 'origin/master' into CubeMap
# Conflicts:
# src/Engine/Rendering/Renderer.cpp
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2016-02-24 15:45:30 +01:00 |
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Tobias Dahl
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b874ea8641
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Merge pull request #131 from teamfisk/ResizeWindowFixFromSSAOMerge
Have fix the resizing errors
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2016-02-24 15:22:12 +01:00 |
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Tobias Dahl
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2609a0253d
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Merge pull request #129 from teamfisk/HUDDesync
Networking improvements
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2016-02-24 15:22:01 +01:00 |
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William Moberg
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de309d3b9d
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Merge pull request #130 from teamfisk/AndersTest
CapturePointSystem fix, DamageIndicatorSystem fix
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2016-02-24 15:17:36 +01:00 |
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Tobias Dahl
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f7ef6707a7
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Merge pull request #116 from teamfisk/SeeTeamMates
See team mates
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2016-02-24 15:05:19 +01:00 |
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Tleety
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feeff5b164
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Debug tool for different CubeMap
changed cubemap influence.
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2016-02-24 14:47:47 +01:00 |
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stiffly
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7394436e7a
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Removed unnecessary comment.
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2016-02-24 14:23:54 +01:00 |
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Tleety
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f41e0b29be
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assets
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2016-02-24 14:21:48 +01:00 |
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Tleety
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607e83134d
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Cubemaps working
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2016-02-24 14:16:49 +01:00 |
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verysecrethero
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5af4f9d8e7
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Removed a comment originating from HUDDesynch branch
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2016-02-24 14:06:41 +01:00 |
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verysecrethero
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af68236e71
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now using a define INDICATOR_TEST to activate the DamageIndicatorSystem test.
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2016-02-24 13:58:05 +01:00 |
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Tleety
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6f9ce8a0c1
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WIP
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2016-02-24 13:57:54 +01:00 |
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Teejoon
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6465fe6ed6
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Have fix the resizing errors
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2016-02-24 13:22:41 +01:00 |
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Jocke
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fa13c1d065
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Double jump is now working.
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2016-02-23 18:24:46 +01:00 |
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verysecrethero
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e2831c5593
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CapturePointSystem fix, DamageIndicatorSystem fix
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2016-02-23 17:29:33 +01:00 |
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Tleety
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8d23c531af
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Cubemaps kinda functioning, still somthing wierd with the vectors.
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2016-02-23 17:17:50 +01:00 |
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Tleety
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91b0ac5fbd
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Some groundwork for cubemaps.
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2016-02-23 16:00:43 +01:00 |
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stiffly
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d77119bb2d
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Fixed print for serverlist.
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2016-02-23 11:47:44 +01:00 |
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stiffly
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27669b7383
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Merge remote-tracking branch 'origin/master' into HUDDesync
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2016-02-23 11:09:44 +01:00 |
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stiffly
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fc7d62a5ad
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Various clean ups.
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2016-02-23 11:07:56 +01:00 |
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stiffly
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c42e1e0967
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SoundSystem Fix. Now subscribes to an event that was thought to be listened to.
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2016-02-23 11:07:41 +01:00 |
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stiffly
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fe9dbf0b0f
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Serverlist fix.
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2016-02-23 10:33:20 +01:00 |
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Tleety
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4ffb03fdd5
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Merge remote-tracking branch 'origin/master' into SmallFixes-Tobias
# Conflicts:
# src/Engine/Rendering/DrawFinalPass.cpp
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2016-02-23 10:02:53 +01:00 |
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Teejoon
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fe3e0bac5b
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Changed SpritIndicator values on player
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2016-02-22 18:45:02 +01:00 |
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Teejoon
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fa4f007604
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Changed name from Indicator to SpriteIndicator. Can now be an indicator for a single team or every one
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2016-02-22 18:35:00 +01:00 |
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stiffly
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e5ff88d3c9
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SoundSystem bug fix
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2016-02-22 17:41:14 +01:00 |
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stiffly
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845a30ed0f
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Merge remote-tracking branch 'origin/DynamicPacketBuffer' into HUDDesync
# Conflicts:
# include/Engine/Network/TCPServer.h
# src/Engine/Network/TCPServer.cpp
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2016-02-22 17:39:48 +01:00 |
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Jocke
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34a71b0767
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Fixed linking issue.
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2016-02-22 17:24:35 +01:00 |
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stiffly
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833006744a
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WIP
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2016-02-22 17:00:25 +01:00 |
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Jocke
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b2d8cddfb7
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WE now send the map on connect after that only player information.
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2016-02-22 16:46:31 +01:00 |
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