Jace
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cce43ebc1a
|
DDS and shit
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2016-03-14 09:08:14 +01:00 |
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stiffly
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7855cf03d2
|
The Endscreen now works over the network.
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2016-03-13 23:33:10 +01:00 |
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Jace
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a715f7fe86
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Merge branch 'master' into Movement
# Conflicts:
# include/Engine/Network/Client.h
# resources/DefaultConfig.ini
# resources/Schema/Entities/OverwatchCamera.xml
# resources/Schema/Types/Entity.xsd
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2016-03-13 22:22:36 +01:00 |
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Tleety
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20e48eeb08
|
Killfeed should work now.
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2016-03-13 21:01:04 +01:00 |
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Jocke
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5ea0f04b20
|
Added pop up for client when server timeouts.
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2016-03-13 16:21:55 +01:00 |
|
William Moberg
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ac20e41a5d
|
Fixed merge conflicts. Scoreboard updates team when a team is picked. Fixed some code standard violations and misspellings.
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2016-03-13 14:23:56 +01:00 |
|
William Moberg
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4f99f6ef74
|
Merge branch 'master' into RestartMap
# Conflicts:
# src/Game/Systems/CapturePointSystem.cpp
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2016-03-13 13:37:51 +01:00 |
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Jace
|
f6113b9d9c
|
EEntityDeleted now provides an EntityWrapper instead of just an ID
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2016-03-13 00:16:07 +01:00 |
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Jocke
|
b7d88808e2
|
Redid timers.
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2016-03-12 21:38:46 +01:00 |
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Jocke
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f8f536802f
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Time for ending the game is now in CapturePointGameMode component. The timer i counted down to 0 and then the map is "Reset".
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2016-03-12 20:28:48 +01:00 |
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Jocke
|
60df30fa59
|
Scoreboard is now works.
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2016-03-12 19:36:12 +01:00 |
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Jocke
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c544f349fd
|
The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
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2016-03-12 17:49:50 +01:00 |
|
Jocke
|
0c1a2d3160
|
WIP
|
2016-03-12 14:31:15 +01:00 |
|
Jace
|
01db8e0615
|
Merge remote-tracking branch 'origin/master' into Dirtybit
# Conflicts:
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Core/Transform.cpp
# src/Engine/Editor/EditorSystem.cpp
# src/Engine/Rendering/AnimationSystem.cpp
# src/Engine/Rendering/BoneAttachmentSystem.cpp
# src/Game/Systems/CapturePointSystem.cpp
# src/Game/Systems/ExplosionEffectSystem.cpp
# src/Game/Systems/PlayerMovementSystem.cpp
|
2016-03-12 04:09:53 +01:00 |
|
Jace
|
80649ce51d
|
Updated the ENTIRE CODEBASE TO MATCH
|
2016-03-12 00:38:33 +01:00 |
|
Tleety
|
7759af2c5a
|
Log remove
|
2016-03-11 15:52:47 +01:00 |
|
Jocke
|
06bddd9d54
|
Fixed requests.
|
2016-03-11 14:07:03 +01:00 |
|
Jocke
|
5f959ded89
|
Did changes upon pull request's request.
|
2016-03-11 12:54:59 +01:00 |
|
Jocke
|
0fbc482f9c
|
Changed getters to return reinterpret_casted data.
|
2016-03-11 12:22:55 +01:00 |
|
Jocke
|
2eb863757b
|
renamed variabels
|
2016-03-11 11:55:16 +01:00 |
|
Jocke
|
7febb7681c
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
|
2016-03-11 11:05:41 +01:00 |
|
Jocke
|
33627f917c
|
removed debug info.
|
2016-03-11 11:01:10 +01:00 |
|
Jocke
|
a8a4b5d2a2
|
Disconnect on udp
|
2016-03-10 15:59:55 +01:00 |
|
Jocke
|
67dfbfff01
|
Fixed multiply connections
|
2016-03-10 14:44:06 +01:00 |
|
William Moberg
|
bdcb33d992
|
Mouse always unlocked on game start and on disconnecting (i.e when menu shows).
|
2016-03-10 12:46:06 +01:00 |
|
Jocke
|
a0d60160dd
|
Increased size of socket buffer
|
2016-03-10 10:58:26 +01:00 |
|
Jocke
|
37355b1afc
|
Hot fix
|
2016-03-09 20:12:08 +01:00 |
|
Jocke
|
5a7034dfcd
|
popped the right amount of the header
|
2016-03-09 19:43:18 +01:00 |
|
Jocke
|
9721cb6a7d
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
# include/Engine/Network/Client.h
# src/Engine/Network/Client.cpp
|
2016-03-09 19:14:10 +01:00 |
|
Jocke
|
c36c7d1ea6
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
# src/Engine/Network/Server.cpp
|
2016-03-09 18:41:01 +01:00 |
|
Jocke
|
3209e36176
|
We can now send more data with UDP than previously, the splitting seems to work fine but receiving has some problems.
|
2016-03-09 18:26:33 +01:00 |
|
stiffly
|
fdc37a9fe9
|
Loads the correct menu
|
2016-03-09 17:49:04 +01:00 |
|
stiffly
|
fa0b52caec
|
When you disconnect you will delete the world and return to the menu.
|
2016-03-09 15:49:42 +01:00 |
|
stiffly
|
1211888ce1
|
The world is deleted upon connection to a server.
|
2016-03-09 15:10:32 +01:00 |
|
stiffly
|
09171a1a18
|
WIP connect from menu
|
2016-03-09 14:33:20 +01:00 |
|
stiffly
|
c1f38a71ba
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
|
2016-03-09 10:12:57 +01:00 |
|
stiffly
|
d7c30450dc
|
Should now read servername from config.
|
2016-03-09 10:08:23 +01:00 |
|
stiffly
|
17e2ebeaa7
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
# Conflicts:
# include/Engine/Network/Client.h
|
2016-03-08 16:59:24 +01:00 |
|
Jocke
|
3828616b60
|
Made it easier to maintain changes in packet header, prepared for reliable UDP packets.
|
2016-03-08 14:44:35 +01:00 |
|
Jocke
|
9cbc582be2
|
Kinda works like before
|
2016-03-08 11:29:47 +01:00 |
|
stiffly
|
9e8df340b3
|
Merge remote-tracking branch 'origin/master' into NetworkComponent
# Conflicts:
# src/Engine/Network/Server.cpp
|
2016-03-07 17:21:24 +01:00 |
|
stiffly
|
f00fb836fb
|
Oops.
|
2016-03-07 17:10:13 +01:00 |
|
stiffly
|
13c3bcb290
|
Now only entities with NetworkComponent will be send in Snapshots.
|
2016-03-07 16:52:51 +01:00 |
|
Jocke
|
68a88ed756
|
We are now using udp again
|
2016-03-07 16:07:54 +01:00 |
|
verysecrethero
|
3eaad275ba
|
New CapturePointAddition fixed to work on Network by Joachim
|
2016-03-07 14:50:31 +01:00 |
|
Jocke
|
078d6eb712
|
Added sequnceNumber and totalNumberOfPackets to packet for packet splitting.
|
2016-03-07 14:22:09 +01:00 |
|
Jace
|
b7a7f7fd5e
|
????
|
2016-03-04 15:02:01 +01:00 |
|
Jocke
|
eec40b6519
|
We can now read larger packets than 65536 bytes in TCPClient::readBuffer()
|
2016-03-04 05:10:18 +01:00 |
|
Tleety
|
fe7c1dd808
|
Merge remote-tracking branch 'origin/DeathEventUsesPlayerID' into ScoreBoard
# Conflicts:
# include/Engine/Network/Server.h
|
2016-03-03 23:56:57 +01:00 |
|
stiffly
|
2167b6f7b1
|
Fix for previous commit..
|
2016-03-03 23:43:50 +01:00 |
|