Commit Graph

1117 Commits

Author SHA1 Message Date
Jocke 67dfbfff01 Fixed multiply connections 2016-03-10 14:44:06 +01:00
Jocke a0d60160dd Increased size of socket buffer 2016-03-10 10:58:26 +01:00
Jocke 15c54d2be6 Merge remote-tracking branch 'origin/master' into SplitSnapshots 2016-03-10 10:52:51 +01:00
Viktor Ljung f26b24ef6b Merge pull request #195 from teamfisk/AnimationPickingFixes
Forgot one console spammer
2016-03-10 10:49:05 +01:00
viktorljung b0e9cd3965 Forgot one console spammer 2016-03-10 10:47:58 +01:00
Adam Byléhn 5e747f53db Merge pull request #194 from teamfisk/AnimationPickingFixes
Animation picking fixes
2016-03-10 10:33:29 +01:00
Jace 012420b4da Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-03-09 23:07:44 +01:00
viktorljung 3a213be679 Picking on animated models fixed 2016-03-09 23:06:53 +01:00
Jace 50b0a091ec Fixed editor widgets to take scale of the entity into account when they're moved 2016-03-09 22:45:55 +01:00
viktorljung 4e6ff16e58 Shadows for animated models and removed spam in console 2016-03-09 22:43:04 +01:00
Jace 727b6ba871 Fixed Transform::AbsolutePosition to take scale into account properly maybe? 2016-03-09 22:04:13 +01:00
Jocke 37355b1afc Hot fix 2016-03-09 20:12:08 +01:00
Jocke 5a7034dfcd popped the right amount of the header 2016-03-09 19:43:18 +01:00
FakeShemp e25c9ee690 Merge remote-tracking branch 'origin/master' into Shadows
# Conflicts:
#	include/Engine/Rendering/DrawFinalPass.h
#	include/Engine/Rendering/Renderer.h
#	resources/Shaders/ForwardPlus.vert.glsl
#	resources/Shaders/ForwardPlusSkinned.vert.glsl
#	src/Engine/Rendering/Renderer.cpp
2016-03-09 19:38:55 +01:00
Jocke 9721cb6a7d Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
#	include/Engine/Network/Client.h
#	src/Engine/Network/Client.cpp
2016-03-09 19:14:10 +01:00
Jocke c36c7d1ea6 Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
#	src/Engine/Network/Server.cpp
2016-03-09 18:41:01 +01:00
viktorljung 60ff53112e Merge remote-tracking branch 'origin/master' into Movement 2016-03-09 18:27:36 +01:00
viktorljung d42d886dcc 3rd person animations synced with 1st person animations 2016-03-09 18:27:09 +01:00
Jocke 3209e36176 We can now send more data with UDP than previously, the splitting seems to work fine but receiving has some problems. 2016-03-09 18:26:33 +01:00
Teejoon 974d9101bd Merge remote-tracking branch 'origin/master' into RendererBugFixes
Conflicts:
	assets
2016-03-09 17:50:42 +01:00
stiffly fdc37a9fe9 Loads the correct menu 2016-03-09 17:49:04 +01:00
stiffly 99ccca6273 Merge remote-tracking branch 'origin/master' into FriendlyHost/Join 2016-03-09 17:38:37 +01:00
Tleety 7e7d98eaae Merge remote-tracking branch 'origin/master' into Menu 2016-03-09 17:24:41 +01:00
Tleety 1104166039 TextureSprite Resource that use GL_NEAREST for sampling aswell as some StartMenu changes 2016-03-09 17:24:21 +01:00
Teejoon fad93ca5aa Merge remote-tracking branch 'origin/master' into RendererBugFixes
Conflicts:
	include/Engine/Rendering/DrawFinalPass.h
2016-03-09 16:54:26 +01:00
Teejoon 91cad561a4 Some more optimization and fixed sorting of render job objects in RenderSystem 2016-03-09 16:51:24 +01:00
viktorljung de125663fd Merge remote-tracking branch 'origin/master' into Movement
# Conflicts:
#	assets
#	resources/Schema/Entities/Player.xml
#	resources/Schema/Entities/PlayerAssaultFallbackBlue.xml
#	resources/Schema/Entities/PlayerAssaultFallbackRed.xml
#	resources/Schema/Entities/PlayerAssaultRed.xml
#	resources/Schema/Entities/aaaatestremoveme.xml
#	resources/Schema/Entities/aim_rays.xml
#	src/Engine/Rendering/BoneAttachmentSystem.cpp
2016-03-09 15:54:00 +01:00
Jace 34e551663f Merge remote-tracking branch 'origin/master' into Weapons
# Conflicts:
#	assets
#	resources/Schema/Entities/Player.xml
#	resources/Schema/Entities/PlayerAssaultFallbackBlue.xml
#	resources/Schema/Entities/PlayerAssaultFallbackRed.xml
#	resources/Schema/Entities/PlayerAssaultRed.xml
#	resources/Schema/Entities/aaaatestremoveme.xml
#	resources/Schema/Entities/aim_rays.xml
2016-03-09 15:52:13 +01:00
stiffly fa0b52caec When you disconnect you will delete the world and return to the menu. 2016-03-09 15:49:42 +01:00
stiffly 1211888ce1 The world is deleted upon connection to a server. 2016-03-09 15:10:32 +01:00
stiffly 877defdfee Merge remote-tracking branch 'origin/master' into FriendlyHost/Join 2016-03-09 14:47:24 +01:00
stiffly 09171a1a18 WIP connect from menu 2016-03-09 14:33:20 +01:00
viktorljung ddde50b690 Inverse seems to be the same as -w 2016-03-09 14:27:50 +01:00
viktorljung 555b19c41d BoneAttachments now working perfectly 2016-03-09 13:49:28 +01:00
stiffly 67ccb5bee5 Merge remote-tracking branch 'origin/master' into FriendlyHost/Join 2016-03-09 13:23:31 +01:00
Tleety 704242597a Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/NewMapWSpectatorCam.xml
#	resources/Schema/Types/Entity.xsd
#	src/Game/Game.cpp
2016-03-09 11:49:42 +01:00
Tobias Dahl 697da620d3 Merge pull request #179 from teamfisk/TeamPickCamera
Spectator camera system
2016-03-09 11:41:05 +01:00
stiffly c1f38a71ba Merge remote-tracking branch 'origin/master' into FriendlyHost/Join 2016-03-09 10:12:57 +01:00
stiffly d7c30450dc Should now read servername from config. 2016-03-09 10:08:23 +01:00
verysecrethero 7ee4ea637b Merge remote-tracking branch 'origin/master' into TeamPickCamera 2016-03-08 17:30:22 +01:00
Tleety 280de0e984 Merge remote-tracking branch 'origin/FriendlyHost/Join' into Menu
# Conflicts:
#	include/Game/Systems/MainMenuSystem.h
#	src/Engine/GUI/MainMenuSystem.cpp
2016-03-08 17:03:50 +01:00
stiffly 17e2ebeaa7 Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
# Conflicts:
#	include/Engine/Network/Client.h
2016-03-08 16:59:24 +01:00
Teejoon d51bea798a Merge remote-tracking branch 'origin/Render_Optimization' into RendererBugFixes 2016-03-08 16:20:23 +01:00
Teejoon 155d700a44 WIP 2016-03-08 16:19:56 +01:00
Tleety f8ab52c72c WIP 2016-03-08 16:15:54 +01:00
Jocke 3828616b60 Made it easier to maintain changes in packet header, prepared for reliable UDP packets. 2016-03-08 14:44:35 +01:00
viktorljung f934f972e8 Merge remote-tracking branch 'origin/Weapons' into Movement
# Conflicts:
#	resources/Schema/Entities/PlayerDefenderBlue.xml
2016-03-08 14:34:21 +01:00
viktorljung 8d1877321a Fixed BoneAttachment offset rotation 2016-03-08 14:32:50 +01:00
Tleety a0ca4df3be Some server list components and entities. 2016-03-08 13:29:21 +01:00
viktorljung f77a610519 Dash now looking good 2016-03-08 13:26:01 +01:00