Commit Graph

1361 Commits

Author SHA1 Message Date
Tleety 722b795d37 Fixed spelling 2016-02-19 13:30:41 +01:00
Tleety cf2bf4e14d Merge remote-tracking branch 'origin/master' into ResolutionChange 2016-02-19 13:17:31 +01:00
Jace 2ac584bafb Merge pull request #113 from teamfisk/Menu-Tobias
Menu tobias
2016-02-19 13:16:50 +01:00
Tleety 6e5335a266 Release now return name and entity of the entity that was previously klicked. 2016-02-19 13:16:26 +01:00
Tleety fc5d054cb2 Entity is now sent with the click events.
Fixed small things
2016-02-19 12:49:07 +01:00
Tleety 8c9f4bb84b Resize should now be working correctly. 2016-02-19 11:42:52 +01:00
Tleety e15a7b9485 You can now change resolution without any apparent bugs. 2016-02-18 18:00:26 +01:00
William Moberg a141da3d8c Merge pull request #118 from teamfisk/AndersTest
Test fixes
2016-02-18 15:29:33 +01:00
verysecrethero 64610e3c03 Fixed so some of the tests are working again. Also removed the test errors 2016-02-18 11:27:07 +01:00
Jace 5dd85d2748 Merge pull request #110 from teamfisk/PerformanceTiming
Performance timing
2016-02-18 10:33:24 +01:00
Jace 261c2e021e Merge pull request #115 from teamfisk/Respawning
Spawn blocking fix
2016-02-18 10:26:08 +01:00
William Moberg 581a7b470c Merge pull request #94 from teamfisk/AndersTest
Added 3 PickupSpawnSystem test
2016-02-18 10:21:37 +01:00
Tleety 3e7936ef00 You can now change resolution by pressing buttons. 2016-02-17 17:44:33 +01:00
verysecrethero 8845054965 Merge remote-tracking branch 'origin/master' into PerformanceTiming
# Conflicts:
#	resources/Schema/Entities/NewMap.xml
2016-02-17 16:59:26 +01:00
Tleety 7dfd68467e Merge branch 'Menu-Tobias' into ResolutionChange 2016-02-17 16:54:06 +01:00
William Moberg 52355a63e2 Merge branch 'master' into Respawning 2016-02-17 16:08:00 +01:00
William Moberg 72db672dbf Ray will not hit objects in octree if they are transparent or invisible. 2016-02-17 16:06:35 +01:00
Tobias Dahl 0d665c10fe Merge pull request #114 from teamfisk/HealthPickup
The rotation of the Pickups are now also included in the AmmoPickup.x…
2016-02-17 14:56:45 +01:00
William Moberg 23bb1a6405 Cannot respawn inside other players, unless all are blocked. 2016-02-17 14:54:59 +01:00
verysecrethero b8222c7b2e The rotation of the Pickups are now also included in the AmmoPickup.xml, HealthPickup.xml 2016-02-17 14:54:42 +01:00
Tobias Dahl 43bbc063cf Merge pull request #111 from teamfisk/HealthPickup
Fixed RespawnModel of Pickups
2016-02-17 14:39:09 +01:00
verysecrethero 3e4b87da7c Merge remote-tracking branch 'origin/master' into HealthPickup
# Conflicts:
#	resources/Schema/Entities/NewMap.xml
2016-02-17 14:32:59 +01:00
verysecrethero ac9ce8ea83 Merge remote-tracking branch 'origin/master' into HealthPickup 2016-02-17 14:30:31 +01:00
Tobias Dahl 99643fd748 Merge pull request #112 from teamfisk/AssaultDash
You can now AssaultDash in the air
2016-02-17 14:24:58 +01:00
Tleety a6c30100af FrameWork for menu buttons 2016-02-17 14:16:17 +01:00
verysecrethero 833015f45e Small code cleanup for PerformanceTimer 2016-02-17 13:44:41 +01:00
Tleety 657125b469 Moved menu code into GUI
Button events are now sent when you click.
2016-02-17 13:44:11 +01:00
verysecrethero 8f28c760dd You can now AssaultDash in the air 2016-02-17 11:47:10 +01:00
verysecrethero b13362360a Fixed RespawnModel of Pickups 2016-02-17 11:22:42 +01:00
Jace 0af9edc6e5 Editor is properly disabled when disabled in config 2016-02-17 10:53:20 +01:00
verysecrethero ec10ef3ffc Merge remote-tracking branch 'origin/master' into HealthPickup 2016-02-17 10:32:35 +01:00
verysecrethero b2a437731e Small cleanup in the code 2016-02-16 17:58:27 +01:00
verysecrethero 42b49f9dba Added more timers to Rendering. 2016-02-16 17:51:39 +01:00
verysecrethero 4b8f1d95a3 Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added 2016-02-16 16:57:46 +01:00
Tleety 8f84a5ddd6 Buttons are now clickable 2016-02-16 16:28:19 +01:00
Tleety 6bc7131290 Glow Intencity can now be changed in the model component. 2016-02-16 14:57:21 +01:00
Tleety 4214bf10a1 Components for menu/buttons 2016-02-16 14:05:57 +01:00
Jace 969e7cb0d5 Merge remote-tracking branch 'origin/FixNetworkToPlayTest' 2016-02-12 09:18:32 +01:00
Jace 47a365a8fc Inverted capture point numbers to fix HUD 2016-02-12 09:17:39 +01:00
Jace 71c03326aa Debug.EditorEnabled 2016-02-12 09:17:28 +01:00
Jocke ba69c79821 Fixed bug in Server. 2016-02-12 09:13:43 +01:00
Jace 0a31fa3dfd Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-02-12 09:08:17 +01:00
Jace ca457d9c00 Player names 2016-02-12 09:07:59 +01:00
antc13 a08e54a147 Blocked up a path in the Spawns a bit more. 2016-02-12 08:44:40 +01:00
Jocke 2c3122bbdb increased Network buffer size, fixed 2 crashes and re-added the ability to kill oneself with the use of a key bound to TakeDamage,Value. 2016-02-12 08:39:20 +01:00
Jace 10846be820 Merge pull request #109 from teamfisk/Sound
Added weapon sounds.
2016-02-12 08:23:30 +01:00
stiffly 9df7b32ca1 Merge remote-tracking branch 'origin/master' into Sound 2016-02-12 08:20:01 +01:00
stiffly 3d4a7de59d MiniDump.cpp was not added to CMakeLists.txt. 2016-02-12 08:19:47 +01:00
stiffly 1cdcbf9b32 Merge remote-tracking branch 'origin/master' into Sound
# Conflicts:
#	src/Game/Systems/PlayerSpawnSystem.cpp
#	src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp
2016-02-12 08:19:29 +01:00
antc13 9e8d2b99df Merge branch 'master' of https://github.com/teamfisk/TacticalZ 2016-02-12 08:16:23 +01:00