Commit Graph

16 Commits

Author SHA1 Message Date
Jocke e45d0e8232 fix. 2016-03-11 14:32:55 +01:00
Jocke 62d1cb9a69 fixed request. 2016-03-11 14:24:59 +01:00
Jocke 06bddd9d54 Fixed requests. 2016-03-11 14:07:03 +01:00
Jocke 5f959ded89 Did changes upon pull request's request. 2016-03-11 12:54:59 +01:00
Jocke 33627f917c removed debug info. 2016-03-11 11:01:10 +01:00
Jocke 9721cb6a7d Merge remote-tracking branch 'origin/master' into SplitSnapshots
# Conflicts:
#	include/Engine/Network/Client.h
#	src/Engine/Network/Client.cpp
2016-03-09 19:14:10 +01:00
Jocke 3209e36176 We can now send more data with UDP than previously, the splitting seems to work fine but receiving has some problems. 2016-03-09 18:26:33 +01:00
stiffly 09171a1a18 WIP connect from menu 2016-03-09 14:33:20 +01:00
Jocke 3828616b60 Made it easier to maintain changes in packet header, prepared for reliable UDP packets. 2016-03-08 14:44:35 +01:00
Jocke 9cbc582be2 Kinda works like before 2016-03-08 11:29:47 +01:00
stiffly 845a30ed0f Merge remote-tracking branch 'origin/DynamicPacketBuffer' into HUDDesync
# Conflicts:
#	include/Engine/Network/TCPServer.h
#	src/Engine/Network/TCPServer.cpp
2016-02-22 17:39:48 +01:00
Jocke ed9149fe63 Network buffer should now dynamically increase when needed. 2016-02-22 16:04:27 +01:00
stiffly 993d804cef Added an event to search for servers.
Client now broadcasts a serverlistrequest.
An active server will then answer the request and send info about the server.
The client saves this data to a list and presents it to the user.
2016-02-22 10:05:47 +01:00
Jocke 2ec30fd2b2 Cleaned up code and fixed crash when closing client before server when using udp. 2016-02-10 11:28:03 +01:00
Jocke fccd8c64e7 WIP Clients are working properly, servers are not. 2016-02-09 11:43:16 +01:00
Jocke ba9419b342 Moved UDP logic from Hybrid server/client to UDP server/client. fixed bug in Server::CheckForTimeOuts. 2016-02-08 14:32:00 +01:00