Teejoon
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90d848e8d9
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Made texture getters from draw finalpass from const
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2016-03-12 18:04:10 +01:00 |
|
William Moberg
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a3b3351e55
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Merge branch 'master' into Dirtybit
# Conflicts:
# include/Engine/Rendering/ExplosionEffectJob.h
# src/Game/Systems/ExplosionEffectSystem.cpp
|
2016-03-12 17:59:50 +01:00 |
|
Jace
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ce0d3b9fbe
|
Fixed texture freeing. Destructor was never called because base destructors weren't virtual.
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2016-03-12 17:53:34 +01:00 |
|
William Moberg
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36b84f7cc3
|
Fixed so calculating absolute positions, etc. works. Sets the field of all children to dirty if a transform field is altered. Will also set Position to dirty if Scale or Orientation is altered.
Moved some methods in ComponentWrapper to a .cpp.
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2016-03-12 17:51:03 +01:00 |
|
Jocke
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c544f349fd
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The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
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2016-03-12 17:49:50 +01:00 |
|
viktorljung
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0b26f23188
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3rd person animations idle bug fixed
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2016-03-12 15:47:19 +01:00 |
|
Jace
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068e151741
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Merge pull request #173 from teamfisk/ExplosionEffectV2
Explosion effect v2
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2016-03-12 15:25:12 +01:00 |
|
Jocke
|
0c1a2d3160
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WIP
|
2016-03-12 14:31:15 +01:00 |
|
Jace
|
01db8e0615
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Merge remote-tracking branch 'origin/master' into Dirtybit
# Conflicts:
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Core/Transform.cpp
# src/Engine/Editor/EditorSystem.cpp
# src/Engine/Rendering/AnimationSystem.cpp
# src/Engine/Rendering/BoneAttachmentSystem.cpp
# src/Game/Systems/CapturePointSystem.cpp
# src/Game/Systems/ExplosionEffectSystem.cpp
# src/Game/Systems/PlayerMovementSystem.cpp
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2016-03-12 04:09:53 +01:00 |
|
Jace
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5baac926aa
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Perfectly working abs pos caching using dirty flags! :D
|
2016-03-12 03:29:41 +01:00 |
|
Jace
|
9b98bbbea8
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Fields are now set to dirty when they're changed!
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2016-03-12 01:26:03 +01:00 |
|
Jace
|
80649ce51d
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Updated the ENTIRE CODEBASE TO MATCH
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2016-03-12 00:38:33 +01:00 |
|
Jace
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a4b0b108d4
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Created a wrapper for field types that is able to detect changes to set dirty flags in the future
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2016-03-12 00:38:26 +01:00 |
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stiffly
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66d0f9fa47
|
Added menu music
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2016-03-11 20:28:09 +01:00 |
|
Teejoon
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1ad087dc75
|
MSAA mostly working. Only merging the MS render buffer to a single texture so that others could use the AA texture easly
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2016-03-11 19:05:34 +01:00 |
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stiffly
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157a54e845
|
Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
|
2016-03-11 18:19:22 +01:00 |
|
Tobias Dahl
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2f61171d16
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Merge pull request #185 from teamfisk/TextColor
Text that handles color, alpha and icon parsing
|
2016-03-11 15:25:06 +01:00 |
|
Tobias Dahl
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530c0fd9b0
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Merge pull request #204 from teamfisk/RendererBugFixes
Getting ShaderID fewer times
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2016-03-11 14:57:36 +01:00 |
|
William Moberg
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f036817c0c
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Merge pull request #203 from teamfisk/SplitSnapshots
Split snapshots
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2016-03-11 14:35:18 +01:00 |
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Jocke
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e45d0e8232
|
fix.
|
2016-03-11 14:32:55 +01:00 |
|
Jocke
|
62d1cb9a69
|
fixed request.
|
2016-03-11 14:24:59 +01:00 |
|
Jocke
|
06bddd9d54
|
Fixed requests.
|
2016-03-11 14:07:03 +01:00 |
|
Jocke
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5f959ded89
|
Did changes upon pull request's request.
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2016-03-11 12:54:59 +01:00 |
|
Jocke
|
2eb863757b
|
renamed variabels
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2016-03-11 11:55:16 +01:00 |
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stiffly
|
03493df213
|
Merge remote-tracking branch 'origin/master' into EntitiesWithoutTransform
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2016-03-11 11:06:23 +01:00 |
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Jocke
|
7febb7681c
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
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2016-03-11 11:05:41 +01:00 |
|
Teejoon
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e000408593
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Getting ShaderID one time per material in total instead of one time every frame
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2016-03-11 11:03:09 +01:00 |
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Jocke
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33627f917c
|
removed debug info.
|
2016-03-11 11:01:10 +01:00 |
|
verysecrethero
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0869afd529
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Merge pull request #193 from teamfisk/BoxModelCollision
Removed collision jittering effects
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2016-03-11 10:48:25 +01:00 |
|
Teejoon
|
0382708b85
|
Fixed so that we could use DTX5nm as normal map
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2016-03-10 19:57:01 +01:00 |
|
Teejoon
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d8f9f15d34
|
Merge branch 'master' into DDS
Conflicts:
assets
src/Engine/Rendering/Texture.cpp
src/Engine/Rendering/Util/CommonFunctions.cpp
src/Game/Game.cpp
|
2016-03-10 19:55:25 +01:00 |
|
viktorljung
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b3ea26779a
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Added Unpickable component, which skips the entity in the PickingPass
|
2016-03-10 16:29:13 +01:00 |
|
William Moberg
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d6e3a47182
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Merge branch 'master' into Trigger
|
2016-03-10 16:14:17 +01:00 |
|
William Moberg
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038a706e28
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Don't collide against disabled (invisible) models. Triggers uses model vs. box instead of only box vs. box.
|
2016-03-10 16:05:30 +01:00 |
|
Jace
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777f382772
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Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-03-10 15:48:05 +01:00 |
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Jace
|
e734d0c953
|
Oops.
|
2016-03-10 15:47:32 +01:00 |
|
William Moberg
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c9fef65c4f
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Merge pull request #198 from teamfisk/Menu
Menu
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2016-03-10 15:38:06 +01:00 |
|
Tleety
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7e6288c597
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Some merge fixes and some sprite fixes.
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2016-03-10 15:36:33 +01:00 |
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Tleety
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4322a5d8da
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Some fixes for sprites
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2016-03-10 15:21:11 +01:00 |
|
Jocke
|
67dfbfff01
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Fixed multiply connections
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2016-03-10 14:44:06 +01:00 |
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Tleety
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329a15e08b
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Bloom bad edge clamp fixed
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2016-03-10 13:42:33 +01:00 |
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stiffly
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28de31d84d
|
FIX #196: Some variables had not been properly initialized and would cause the game to crash.
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2016-03-10 13:28:38 +01:00 |
|
Jace
|
e9ef0e7060
|
Disabled GLERROR macro for release builds
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2016-03-10 13:19:26 +01:00 |
|
Jace
|
416f55b6ce
|
Merge pull request #196 from teamfisk/RendererBugFixes
Fixed on window resize memory leak
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2016-03-10 13:11:23 +01:00 |
|
Jace
|
0346f81234
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Renderer resizing updated to send EResolutionChanged when the resolution is updated so cameras can update their aspect ratio and have a correct FOV. Renderer::SetResolution actually changes the resolution now too.
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2016-03-10 13:09:34 +01:00 |
|
Tleety
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c3255519bf
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Blur is now looking like real blur
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2016-03-10 13:07:41 +01:00 |
|
Tleety
|
a2244e87ad
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WIP, trying to get blur to work with mipmaps
|
2016-03-10 12:18:06 +01:00 |
|
FakeShemp
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6c072aae45
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Merge remote-tracking branch 'origin/master' into ExplosionEffectV2
# Conflicts:
# resources/Schema/Components/ExplosionEffect.xml
# resources/Shaders/ExplosionEffect.geom.glsl
# src/Game/Systems/ExplosionEffectSystem.cpp
|
2016-03-10 11:49:51 +01:00 |
|
Jocke
|
a0d60160dd
|
Increased size of socket buffer
|
2016-03-10 10:58:26 +01:00 |
|
Jocke
|
15c54d2be6
|
Merge remote-tracking branch 'origin/master' into SplitSnapshots
|
2016-03-10 10:52:51 +01:00 |
|