verysecrethero
|
cca237b33f
|
miscellaneous tests
|
2016-02-24 17:43:24 +01:00 |
|
verysecrethero
|
9bba9e493c
|
Done with the fix & test for DamageIndicatorSystem
|
2016-02-23 17:12:16 +01:00 |
|
verysecrethero
|
2c9c374f51
|
Almost done with the fix for DamageIndicatorSystem
|
2016-02-23 15:54:44 +01:00 |
|
verysecrethero
|
25a7240962
|
Fix for PlayerSpawnSystem
|
2016-02-23 13:55:24 +01:00 |
|
verysecrethero
|
99cdcdf289
|
CapturePointSystem now re-reads the CapturePoints if the map has "changed"...
|
2016-02-23 11:59:18 +01:00 |
|
verysecrethero
|
f1d78ae790
|
Fixed CapturePointSystem
|
2016-02-23 11:52:30 +01:00 |
|
verysecrethero
|
bcc42a8cb7
|
Merge remote-tracking branch 'origin/HUDDesync' into AndersTestNetwork
|
2016-02-23 09:50:55 +01:00 |
|
verysecrethero
|
041c409128
|
Misc TestBranch testing
|
2016-02-22 17:46:49 +01:00 |
|
stiffly
|
e5ff88d3c9
|
SoundSystem bug fix
|
2016-02-22 17:41:14 +01:00 |
|
stiffly
|
833006744a
|
WIP
|
2016-02-22 17:00:25 +01:00 |
|
stiffly
|
4c1a284636
|
Server now does Capture point logic too.
|
2016-02-22 11:30:31 +01:00 |
|
stiffly
|
c7d31cac2d
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
# Conflicts:
# src/Engine/Network/Client.cpp
|
2016-02-22 10:19:48 +01:00 |
|
stiffly
|
a1e932d261
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
|
2016-02-22 10:06:51 +01:00 |
|
Jocke
|
68f2d5327d
|
added extra check in HealthSystem
|
2016-02-19 16:37:26 +01:00 |
|
Jace
|
2ac584bafb
|
Merge pull request #113 from teamfisk/Menu-Tobias
Menu tobias
|
2016-02-19 13:16:50 +01:00 |
|
Jace
|
5dd85d2748
|
Merge pull request #110 from teamfisk/PerformanceTiming
Performance timing
|
2016-02-18 10:33:24 +01:00 |
|
William Moberg
|
23bb1a6405
|
Cannot respawn inside other players, unless all are blocked.
|
2016-02-17 14:54:59 +01:00 |
|
Tleety
|
657125b469
|
Moved menu code into GUI
Button events are now sent when you click.
|
2016-02-17 13:44:11 +01:00 |
|
verysecrethero
|
4b8f1d95a3
|
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
|
2016-02-16 16:57:46 +01:00 |
|
Jocke
|
a006db9e63
|
WIP Fix dsync
|
2016-02-16 16:06:17 +01:00 |
|
Jace
|
969e7cb0d5
|
Merge remote-tracking branch 'origin/FixNetworkToPlayTest'
|
2016-02-12 09:18:32 +01:00 |
|
Jace
|
ca457d9c00
|
Player names
|
2016-02-12 09:07:59 +01:00 |
|
Jocke
|
2c3122bbdb
|
increased Network buffer size, fixed 2 crashes and re-added the ability to kill oneself with the use of a key bound to TakeDamage,Value.
|
2016-02-12 08:39:20 +01:00 |
|
stiffly
|
3d4a7de59d
|
MiniDump.cpp was not added to CMakeLists.txt.
|
2016-02-12 08:19:47 +01:00 |
|
stiffly
|
1cdcbf9b32
|
Merge remote-tracking branch 'origin/master' into Sound
# Conflicts:
# src/Game/Systems/PlayerSpawnSystem.cpp
# src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp
|
2016-02-12 08:19:29 +01:00 |
|
stiffly
|
af39b892cd
|
Now plays a "Empty sound", "reload sound" and "hit mark sound" on appropriate occasions.
|
2016-02-12 08:05:35 +01:00 |
|
Jace
|
1ed5107d9b
|
Merge pull request #108 from teamfisk/MiniDump
Minidump on crash
|
2016-02-12 08:04:25 +01:00 |
|
Jace
|
b48d491ad7
|
Complete blue and red player entities
|
2016-02-12 07:45:51 +01:00 |
|
Jace
|
47f4711b85
|
Merge remote-tracking branch 'origin/Menu' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
# src/Game/Systems/PlayerSpawnSystem.cpp
|
2016-02-12 07:18:20 +01:00 |
|
Jace
|
78e318c032
|
Proper snapshot filtering
|
2016-02-12 07:14:36 +01:00 |
|
Jace
|
bb66f95d43
|
Enabled server broadcasting PlayerDamage events to other players to make damage indicators work
|
2016-02-12 07:03:14 +01:00 |
|
Jace
|
cc422cf73a
|
Fixed PlayerDeath being fired multiple times per frame on the server, causing multiple spawns and other weirdness
|
2016-02-12 06:30:19 +01:00 |
|
viktorljung
|
f146971db0
|
Fixed size
|
2016-02-12 05:45:17 +01:00 |
|
viktorljung
|
60b2c9bc9b
|
KillFeed
|
2016-02-12 05:41:05 +01:00 |
|
Tleety
|
d357e365cb
|
Merge remote-tracking branch 'origin/TCPConnections' into WeaponSystem
# Conflicts:
# include/Engine/Network/Server.h
# src/Engine/Network/Client.cpp
# src/Engine/Network/Server.cpp
|
2016-02-12 05:21:00 +01:00 |
|
Tleety
|
a8a3366e8a
|
Hopeless attempts to fix network bugs
|
2016-02-12 05:17:09 +01:00 |
|
Jocke
|
7de76376cf
|
Merge remote-tracking branch 'origin/master' into TCPConnections
# Conflicts:
# src/Engine/Network/Client.cpp
# src/Engine/Network/Server.cpp
# src/Engine/Rendering/PickingPass.cpp
# src/Game/Systems/PlayerSpawnSystem.cpp
|
2016-02-12 05:16:30 +01:00 |
|
William Moberg
|
422bedb844
|
MiniDump name now depends on time e.g. TacticalZ Fri 04-20-49.
|
2016-02-12 04:22:11 +01:00 |
|
stiffly
|
1da432ba23
|
WIP sounds
|
2016-02-12 04:03:35 +01:00 |
|
William Moberg
|
215b1b1aa4
|
On crash, takes minidump, then show MessageBox, and exit app.
|
2016-02-12 03:32:42 +01:00 |
|
Jace
|
a15e01596a
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-02-12 02:47:12 +01:00 |
|
Tleety
|
4f7a17ff62
|
ColorFix
|
2016-02-12 02:38:36 +01:00 |
|
viktorljung
|
987dafb44a
|
Fixed Health text color
|
2016-02-12 02:38:11 +01:00 |
|
Jace
|
47053285c8
|
Merge remote-tracking branch 'origin/Menu' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
|
2016-02-12 02:30:38 +01:00 |
|
Jace
|
1dc3756533
|
Fixed respawn crash when a player died that had never spawned
|
2016-02-12 02:23:13 +01:00 |
|
Jace
|
b9ea314232
|
Merge remote-tracking branch 'origin/master' into WeaponSystem
# Conflicts:
# resources/Schema/Entities/NewMap.xml
|
2016-02-12 02:11:11 +01:00 |
|
Jace
|
71533b52ae
|
Map fix
|
2016-02-12 02:10:42 +01:00 |
|
viktorljung
|
6442254575
|
Merge remote-tracking branch 'origin/master' into Menu
# Conflicts:
# src/Game/Game.cpp
|
2016-02-12 02:09:14 +01:00 |
|
Jace
|
9f8b0f7aa9
|
Merge pull request #104 from teamfisk/AmmoPickup
Added AmmoPickupSystem with Component, Entity.
|
2016-02-12 02:08:29 +01:00 |
|
viktorljung
|
fb5164221f
|
HealthHUD redesigned
|
2016-02-12 01:57:53 +01:00 |
|