stiffly
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fa0b52caec
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When you disconnect you will delete the world and return to the menu.
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2016-03-09 15:49:42 +01:00 |
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stiffly
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09171a1a18
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WIP connect from menu
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2016-03-09 14:33:20 +01:00 |
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stiffly
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67ccb5bee5
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Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
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2016-03-09 13:23:31 +01:00 |
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stiffly
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d7c30450dc
|
Should now read servername from config.
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2016-03-09 10:08:23 +01:00 |
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Tleety
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95f68cc888
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ConnectRequest event and some other shit
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2016-03-08 22:24:32 +01:00 |
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Tleety
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280de0e984
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Merge remote-tracking branch 'origin/FriendlyHost/Join' into Menu
# Conflicts:
# include/Game/Systems/MainMenuSystem.h
# src/Engine/GUI/MainMenuSystem.cpp
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2016-03-08 17:03:50 +01:00 |
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stiffly
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17e2ebeaa7
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Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
# Conflicts:
# include/Engine/Network/Client.h
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2016-03-08 16:59:24 +01:00 |
|
Tleety
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1d8b5abfde
|
Fuck aff
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2016-03-08 16:53:35 +01:00 |
|
Tleety
|
f8ab52c72c
|
WIP
|
2016-03-08 16:15:54 +01:00 |
|
Tleety
|
01f29b6d4e
|
Blur behind buttons/sprites should now be working as intended.
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2016-03-08 11:14:09 +01:00 |
|
Tleety
|
6b7f598c4d
|
WIP
|
2016-03-07 23:35:58 +01:00 |
|
Tleety
|
5c0d9070c7
|
WIP
|
2016-03-07 23:25:06 +01:00 |
|
Jace
|
b7a7f7fd5e
|
????
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2016-03-04 15:02:01 +01:00 |
|
Jace
|
e58b5ffd6f
|
Merge remote-tracking branch 'origin/Movement' into Weapons
# Conflicts:
# resources/Schema/Entities/Player.xml
# src/Game/Systems/Weapon/AssaultWeaponBehaviour.cpp
|
2016-03-04 09:43:34 +01:00 |
|
viktorljung
|
c1f5cf65a7
|
Movement animations
|
2016-03-04 09:39:16 +01:00 |
|
viktorljung
|
7ba0e4ea9d
|
Run, Strafe and jump animations now playing
|
2016-03-04 08:35:02 +01:00 |
|
Jocke
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d78a7e20e2
|
Merge branch 'master' into Weapons
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2016-03-04 08:29:33 +01:00 |
|
Joachim Pettersson
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e6472b9745
|
Merge pull request #170 from teamfisk/ScoreBoard
I Hope To God That This Works.
|
2016-03-04 04:03:46 +01:00 |
|
Tleety
|
0e95c5bb95
|
Fixes
|
2016-03-04 02:52:04 +01:00 |
|
viktorljung
|
1ff91a5c5d
|
fixup! Blend duration can now be 0.0
Commited input test stuff
|
2016-03-04 02:30:05 +01:00 |
|
viktorljung
|
49802fed91
|
Blend duration can now be 0.0
|
2016-03-04 02:24:13 +01:00 |
|
viktorljung
|
1616fb20d1
|
Skinned meshes now in T-Pose when not it's blendtree is null
|
2016-03-04 02:03:50 +01:00 |
|
Tleety
|
fe7c1dd808
|
Merge remote-tracking branch 'origin/DeathEventUsesPlayerID' into ScoreBoard
# Conflicts:
# include/Engine/Network/Server.h
|
2016-03-03 23:56:57 +01:00 |
|
stiffly
|
2167b6f7b1
|
Fix for previous commit..
|
2016-03-03 23:43:50 +01:00 |
|
viktorljung
|
bebdacabb4
|
Clean up
|
2016-03-03 23:41:08 +01:00 |
|
viktorljung
|
66c8a17b17
|
Merge remote-tracking branch 'origin/master' into Animations
# Conflicts:
# resources/Schema/Types/Entity.xsd
|
2016-03-03 23:21:14 +01:00 |
|
viktorljung
|
e3fbd2082c
|
BlendQueues fully working
|
2016-03-03 23:20:13 +01:00 |
|
Tleety
|
0a21fe15dd
|
Merge remote-tracking branch 'origin/master' into ScoreBoard
# Conflicts:
# resources/Schema/Components.xsd
# resources/Schema/Entities/Player.xml
# resources/Schema/Types/Entity.xsd
|
2016-03-03 22:56:39 +01:00 |
|
stiffly
|
8466a282b7
|
The server will now parse a death event and pass it forward with a KillDeath event to the score system.
|
2016-03-03 22:48:42 +01:00 |
|
Jace
|
eba296196c
|
Merge remote-tracking branch 'origin/master' into Weapons
# Conflicts:
# src/Game/Game.cpp
|
2016-03-03 20:05:10 +01:00 |
|
Joachim Pettersson
|
2dfcd3ad95
|
Merge pull request #158 from teamfisk/SniperSprintBranch
Looks good// William
|
2016-03-03 18:25:38 +01:00 |
|
verysecrethero
|
be331cb778
|
fixed
|
2016-03-03 18:05:10 +01:00 |
|
viktorljung
|
a3494b92c8
|
Blending queues now working
|
2016-03-03 17:48:25 +01:00 |
|
verysecrethero
|
a72dc94d5d
|
Merge branch 'SniperSprintBranch' of github.com:teamfisk/TacticalZ into SniperSprintBranch
# Conflicts:
# include/Engine/Input/FirstPersonInputController.h
|
2016-03-03 17:35:17 +01:00 |
|
verysecrethero
|
c5f3bfc0cd
|
Fixed the stuff in comments
|
2016-03-03 17:33:41 +01:00 |
|
Tleety
|
8b86c73ecc
|
Merge remote-tracking branch 'origin/FixNetworkBugs' into ScoreBoard
|
2016-03-03 15:49:15 +01:00 |
|
Tleety
|
c125f8c5f5
|
Merge branch 'master' into ScoreBoard
|
2016-03-03 15:18:46 +01:00 |
|
Tobias Dahl
|
73b8bff1f3
|
Revert "Shadows"
|
2016-03-03 14:24:43 +01:00 |
|
Tleety
|
ed1d203c72
|
Merge branch 'master' into ScoreBoard
|
2016-03-03 14:07:44 +01:00 |
|
Tobias Dahl
|
1deb506fb2
|
Merge pull request #145 from teamfisk/Shadows
Shadows
|
2016-03-03 14:06:48 +01:00 |
|
viktorljung
|
8957b0b464
|
Merge remote-tracking branch 'origin/master' into Animations
|
2016-03-03 14:05:43 +01:00 |
|
Jocke
|
ae3cab6cd1
|
Merge remote-tracking branch 'origin/master' into FixNetworkBugs
|
2016-03-03 13:31:43 +01:00 |
|
Jocke
|
a9b19d9af1
|
Packet write now only warns when a a packet is huge
|
2016-03-03 13:29:45 +01:00 |
|
Tleety
|
96bc5db7bb
|
Merge commit '0e8b97dbbade6bb39c6f2b8af6c1cfc43ce67cde' into ScoreBoard
# Conflicts:
# resources/Schema/Entities/Player.xml
# src/Game/Game.cpp
|
2016-03-03 13:22:28 +01:00 |
|
Jocke
|
da81f21799
|
Merge remote-tracking branch 'origin/master' into SniperSprintBranch
# Conflicts:
# include/Engine/Input/FirstPersonInputController.h
|
2016-03-03 12:16:09 +01:00 |
|
Tleety
|
ff6e2167d4
|
Some new events and changes to ScoreSystem
|
2016-03-03 11:25:06 +01:00 |
|
FakeShemp
|
7ea26d10ee
|
Rewritten. Works as a charm now.
|
2016-03-03 03:28:21 +01:00 |
|
FakeShemp
|
28e9ba1208
|
Merge branch 'master' into Shadows
# Conflicts:
# include/Engine/Rendering/DrawFinalPass.h
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Engine/Rendering/FrameBuffer.cpp
# src/Engine/Rendering/Renderer.cpp
|
2016-03-03 03:00:05 +01:00 |
|
viktorljung
|
362378536e
|
Switching rooms
|
2016-03-03 01:39:12 +01:00 |
|
Jace
|
0e8b97dbba
|
Made AmmunitionHUD into TextFieldReader which reads any component field on a parent and updates a Text component with the value!
|
2016-03-03 01:35:32 +01:00 |
|