Commit Graph

23 Commits

Author SHA1 Message Date
PlatinumSkink f6721986c7 Merge branch 'master' into FrameAttempt 2015-09-17 15:45:08 +02:00
PlatinumSkink b3335cff05 Didn't work. Let's try again. 2015-09-17 15:28:57 +02:00
PlatinumSkink 30ee6c2430 Merge remote-tracking branch 'origin/master' into LevelSystemAndSuch 2015-09-16 16:29:57 +02:00
PlatinumSkink 47ad5e31ea Copied a bunch of Frame headers from Returngeance, I HAVE NO IDEA WHAT I'M DOING LOLZ 2015-09-16 15:47:57 +02:00
tleety 20fc1232d6 Merge remote-tracking branch 'origin/master' into GLrenderer 2015-09-16 14:42:38 +02:00
PlatinumSkink 5ee5400a28 StyleGuide Fix 2015-09-15 18:48:26 +02:00
tleety 4891a4d939 Bricks are now models. Warning: Laggy 2015-09-15 17:56:23 +02:00
PlatinumSkink c2d29b6110 Added ScoreEvent, added score to bricks. Stage resets after all bricks are destroyed. 2015-09-15 17:31:22 +02:00
tleety f19f7bf56a Added a few models and removed ortho camera perspectiv. 2015-09-15 17:05:47 +02:00
PlatinumSkink b340cf97bb I forgot to stage in my last commit. 2015-09-15 15:00:47 +02:00
PlatinumSkink d06cd54c2a Created ELifeLost event. It works. 2015-09-15 15:00:12 +02:00
PlatinumSkink 88bd96861d Tried to implement lives. Failed. Everything crashes if I try to RemoveEntity in Update. 2015-09-15 12:40:23 +02:00
PlatinumSkink 8d1ad184a6 Modified the pad-and-ball collision code a bit. Hopefully for the better. 2015-09-14 15:39:39 +02:00
PlatinumSkink bda864ac11 Breakout Standard Screen
Meaning bricks, ball, pad, walls bounces, things.
May or may not work as intended.
2015-09-11 15:07:00 +02:00
PlatinumSkink c829315598 Ball hitting bricks destroys bricks! We can PLAY! (kind of) 2015-09-11 10:50:49 +02:00
PlatinumSkink 4890b74f37 Random Commit to get Viktor's stuff 2015-09-10 22:32:09 +02:00
PlatinumSkink 1d94338214 Added CBall 2015-09-10 21:46:03 +02:00
PlatinumSkink a047e46fe9 Kod för boll mot bricka kollision 2015-09-10 21:30:39 +02:00
PlatinumSkink 16c5d2a40f Made a Stage! Imported PlaceHolder Graphics! 2015-09-10 21:06:21 +02:00
PlatinumSkink 6a81751e56 WIP Level System + Pad 2015-09-10 20:28:48 +02:00
PlatinumSkink 84577cb2c8 Created CPad and PadSystem. Doesn't do very much. 2015-09-10 16:40:49 +02:00
PlatinumSkink 2041640441 I've added code in preparation to loading a file including a Level to the LevelSystem to the game. Not done at all. 2015-09-10 14:08:16 +02:00
PlatinumSkink 5d753babe6 I developed a LevelSystem class, along with a CBrick component for use in it and an EStageCleared event that is triggered upon all the bricks being removed.
The class currently creates a 8x8 grid of entities with Transform components.
2015-09-09 21:10:10 +02:00