Jace
|
218de4b02e
|
Custom error functions for PNG
|
2015-10-15 14:47:08 +02:00 |
|
Jace
|
8ecb1aa8c5
|
Fixed LOG_LEVEL not being defined correctly and therefore unchangable
|
2015-10-15 14:36:56 +02:00 |
|
Jace
|
00cac42094
|
Added video options to config
|
2015-10-15 14:19:12 +02:00 |
|
Jace
|
b754fff9e3
|
Added volume settings to config file
|
2015-10-15 14:10:22 +02:00 |
|
Jace
|
2ddb1847c5
|
Added ability to save to ConfigFile
|
2015-10-15 14:10:22 +02:00 |
|
Stiffly
|
e719a342f2
|
Master volume init values depends on configfile.
|
2015-10-15 14:03:06 +02:00 |
|
Stiffly
|
00f804a5f3
|
Moved default value for config parameters to be a function argument to support other types too...
|
2015-10-15 14:00:11 +02:00 |
|
Jace
|
cf5b465e0b
|
Fixed ambiguous definition
|
2015-10-15 12:56:57 +02:00 |
|
Jace
|
a35d72cac3
|
Working skeletal animations!!!
|
2015-10-15 12:48:28 +02:00 |
|
tleety
|
46f6289720
|
Fixed so the game does not crash if it cant find data in the config file
|
2015-10-15 12:35:58 +02:00 |
|
tleety
|
52fe2e697e
|
Added a config file and implemented code for it
|
2015-10-15 12:15:53 +02:00 |
|
tleety
|
5da96f40f3
|
Fixed so 42+ combo particle is shown when you have 42+ combo
|
2015-10-14 18:19:45 +02:00 |
|
tleety
|
6c41911233
|
Combos now show up as a particle when it is reset
|
2015-10-14 18:07:15 +02:00 |
|
tleety
|
471fbacfd6
|
Changed how the score background is rendered and added some combo numbers
|
2015-10-14 17:16:16 +02:00 |
|
PlatinumSkink
|
8e32574692
|
Removed unnecessary Cout to avoid annoying others.
|
2015-10-13 18:37:46 +02:00 |
|
PlatinumSkink
|
b94eeac2cd
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-13 18:34:46 +02:00 |
|
PlatinumSkink
|
ffea58d41f
|
ScreenShake works as intended at the press of E and upon calling the event.
|
2015-10-13 18:34:21 +02:00 |
|
viktorljung
|
e6cffcb217
|
Merge remote-tracking branch 'origin/master' into Physics
|
2015-10-13 18:03:15 +02:00 |
|
PlatinumSkink
|
1b4c38c292
|
Merge branch 'master' of https://github.com/teamfisk/AgileBreakOut
|
2015-10-13 17:52:30 +02:00 |
|
PlatinumSkink
|
f773458654
|
Merge branch 'LevelSystemAndSuch'
|
2015-10-13 17:45:34 +02:00 |
|
tleety
|
1e4e278ef6
|
Added score background stuff
|
2015-10-13 17:45:15 +02:00 |
|
viktorljung
|
40054cb40f
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/LevelSystem.cpp
|
2015-10-13 17:32:07 +02:00 |
|
PlatinumSkink
|
36d0601dfd
|
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
|
2015-10-13 17:28:31 +02:00 |
|
tleety
|
4857e387ad
|
Added some new fonts
|
2015-10-13 17:02:20 +02:00 |
|
viktorljung
|
b8e1f6fcde
|
Added brick break, needs more work with the removal code and particles
|
2015-10-13 16:18:46 +02:00 |
|
tleety
|
c20b9a35b3
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-13 15:09:33 +02:00 |
|
tleety
|
c431193764
|
Some debug code
|
2015-10-13 15:09:00 +02:00 |
|
PlatinumSkink
|
40343744c1
|
Adjustments to Sticky and Inkblaster made, in addition made StickyAimer partly transparent green.
|
2015-10-13 14:02:18 +02:00 |
|
PlatinumSkink
|
1a070d8ce8
|
Merge branch 'master' into LevelSystemAndSuch
|
2015-10-13 13:37:08 +02:00 |
|
PlatinumSkink
|
32bbf282c9
|
Aimer for Sticky Works, though stuff.
|
2015-10-12 18:18:37 +02:00 |
|
tleety
|
cd64531307
|
Merged with master and fixed some small variable things
|
2015-10-12 17:18:44 +02:00 |
|
tleety
|
c2b1211be8
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-12 16:53:08 +02:00 |
|
tleety
|
52e2ce567a
|
Power up sprites now show when you hit powerup bricks
|
2015-10-12 16:48:04 +02:00 |
|
PlatinumSkink
|
5630771272
|
Fixed Sticky after Ink bug, fixed directions on Squid after sticky, laser direction is in background. Brick Components implemented, though they do nothing.
|
2015-10-12 16:45:59 +02:00 |
|
PlatinumSkink
|
8f2af7ca8f
|
Fixed so you don't randomly lose lives upon stage cleared. I think.
|
2015-10-09 08:57:05 +02:00 |
|
Jace
|
6ab144520a
|
Merge branch 'master' of github.com:teamfisk/AgileBreakOut
|
2015-10-09 00:29:26 +02:00 |
|
Jace
|
c17501547b
|
Removed level indicator and centered score
|
2015-10-09 00:28:55 +02:00 |
|
viktorljung
|
d4c79e338c
|
Merge remote-tracking branch 'origin/master' into Physics
Conflicts:
src/game/Game/LevelSystem.cpp
|
2015-10-09 00:22:32 +02:00 |
|
viktorljung
|
c754d04b63
|
Kraken GUI
|
2015-10-09 00:16:16 +02:00 |
|
Jace
|
47493674a8
|
fixup! After merge fixes
|
2015-10-09 00:01:56 +02:00 |
|
Jace
|
db1baad3c1
|
After merge fixes
|
2015-10-08 23:59:26 +02:00 |
|
viktorljung
|
46fca005bf
|
Merge remote-tracking branch 'origin/LevelSystemAndSuch' into Physics
|
2015-10-08 23:53:59 +02:00 |
|
PlatinumSkink
|
c222383b6f
|
KRAKEN ATTACK! At a press of K! KrakenAttackBricks exist, too, just add number to level.
|
2015-10-08 23:52:48 +02:00 |
|
Jace
|
7f344263da
|
Merge branch 'master' into gui
Conflicts:
include/Game/GUI/HUD.h
src/game/Core/Renderer.cpp
|
2015-10-08 23:47:25 +02:00 |
|
Jace
|
7ee0bbc32b
|
Added first stage story
|
2015-10-08 23:41:59 +02:00 |
|
Jace
|
18e2891621
|
fixup: Loading frame
|
2015-10-08 23:40:58 +02:00 |
|
Jace
|
a5c5b5eb3e
|
Fixed ResourceManager preloading
|
2015-10-08 23:39:18 +02:00 |
|
viktorljung
|
9997f3d964
|
Merge remote-tracking branch 'origin/master' into Physics
|
2015-10-08 23:19:23 +02:00 |
|
viktorljung
|
95c1f57dd7
|
GameOver and WinScreen Added
|
2015-10-08 23:18:54 +02:00 |
|
PlatinumSkink
|
90636a7169
|
Color Arrays in Vec4 implimented. Have fun.
|
2015-10-08 22:32:06 +02:00 |
|