Commit Graph

1238 Commits

Author SHA1 Message Date
Tleety 455e59a04f Made the TEMPORARY capture point boxes transparent. 2016-02-03 11:39:18 +01:00
verysecrethero 39653a1e4c Merge remote-tracking branch 'origin/master' into 3rdPersonDeathCam 2016-02-03 10:38:21 +01:00
Jace 2cbeef4c69 Merge pull request #74 from teamfisk/Warnings-Jocke
Fixed warnings associated with Network
2016-02-03 10:37:10 +01:00
Jace 192de80782 Merge pull request #75 from teamfisk/NormalSpecularMapping
Normal specular mapping
2016-02-03 10:34:22 +01:00
stiffly a64d227cab Assured the volume channels were working. Playing around with drumloop 2016-02-03 10:17:53 +01:00
Tleety 51a588657e QA map change 2016-02-03 10:11:53 +01:00
verysecrethero 73ab9bb4c6 Merge remote-tracking branch 'origin/master' into AssaultDash
# Conflicts:
#	src/Game/Systems/PlayerMovementSystem.cpp
2016-02-03 09:52:54 +01:00
Tleety 73716c28e2 pickpass fix 2016-02-02 17:40:22 +01:00
Tleety a3b7bd7df5 Fix in picking pass, QA map fix. Blue and red ray change. Player weapon change. 2016-02-02 17:39:57 +01:00
William Moberg c4fb604617 Merge branch 'BoxModelCollision' of github.com:teamfisk/TacticalZ into BoxModelCollision 2016-02-02 17:36:50 +01:00
Teejoon da49dc35ee Added stuff to .gitignore file 2016-02-02 17:31:19 +01:00
William Moberg 214dad2afc Removed commented code. 2016-02-02 17:25:59 +01:00
antc13 d99bf60510 Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer 2016-02-02 17:22:06 +01:00
antc13 9cb41fcebe Fixed the exported animation matrices 2016-02-02 17:21:51 +01:00
William Moberg affcc5305b Collision affects velocity correctly, no wierd ice cream sliding along walls. 2016-02-02 17:19:59 +01:00
Tleety 11025b5466 QA-map stuff 2016-02-02 17:19:58 +01:00
Teejoon 4357759715 Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer 2016-02-02 17:18:54 +01:00
Teejoon bb4a65a1db Non-skined mesh WIP 2016-02-02 17:18:42 +01:00
verysecrethero 5e472cd69c DeathExplosion is now an XML file, changed PlayerDeathSystem accordingly. The effect should show as soon as the explosioneffect-fix is merged into master. TODO: remove the test 2016-02-02 17:18:12 +01:00
Tleety eba36b8492 Some QA-map fixes 2016-02-02 17:12:14 +01:00
Tleety 55854f5c0d Merge remote-tracking branch 'origin/master' into NormalSpecularMapping 2016-02-02 16:30:57 +01:00
Tleety 12a181c1ff Fixed a bug where normals scaled with model scale. Again. 2016-02-02 16:11:03 +01:00
Tleety b131f56f5e Made a quality assurance world that will need to be used before creating a pull request 2016-02-02 16:06:42 +01:00
Jace 24aac6a00d Merge pull request #62 from teamfisk/DoubleJump
You can now DoubleJump!
2016-02-02 15:31:03 +01:00
verysecrethero 7236da09b4 Merge remote-tracking branch 'origin/master' into 3rdPersonDeathCam 2016-02-02 15:13:00 +01:00
verysecrethero 45a92b362f DoubleJumping now in InputController instead. 2016-02-02 15:10:11 +01:00
viktorljung 89bc063ef0 Merge remote-tracking branch 'origin/Importer' into Animations
# Conflicts:
#	src/Engine/Rendering/DrawFinalPass.cpp
2016-02-02 15:01:34 +01:00
stiffly 88ad127d8d plays notification on captured/lost point 2016-02-02 14:57:03 +01:00
viktorljung dba2fbdc0c WIP 2016-02-02 14:52:31 +01:00
antc13 69bb17aa90 Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer
# Conflicts:
#	tools/MayaExporter/MayaExporter/Skeleton.cpp
2016-02-02 14:50:01 +01:00
antc13 e8186a7062 Changed the way we're exporting animations. 2016-02-02 14:47:22 +01:00
verysecrethero 2085d9ec9e Merge remote-tracking branch 'origin/master' into DoubleJump 2016-02-02 14:22:00 +01:00
stiffly 83281fdaf1 Changed model in player.xml 2016-02-02 13:39:11 +01:00
stiffly d763789490 Merge remote-tracking branch 'origin/master' into Sound
# Conflicts:
#	src/Engine/Sound/SoundSystem.cpp
2016-02-02 13:38:49 +01:00
Jocke 6a3f585fb9 Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
BOOST_ASIO_ERROR_CATEGORY_NOEXCEPT': macro redefinition was fixed by https://svn.boost.org/trac/boost/ticket/11539
2016-02-02 13:26:15 +01:00
stiffly cb0feb0b84 Tested hurt event. Randomizes between several different ones. 2016-02-02 13:25:25 +01:00
Tleety 7b4826cb44 Merge remote-tracking branch 'origin/master' into NormalSpecularMapping 2016-02-02 13:24:31 +01:00
Tleety 28d412f5c7 Some small changes to test world and assets 2016-02-02 13:24:18 +01:00
Jace 0e5f6da9a9 Merge pull request #73 from teamfisk/CapturePointFixBranch
Several changes/fixes based on the latest broken refactoring in master
2016-02-02 13:22:03 +01:00
Jace 563fd4082e Updated movement test for model collisions 2016-02-02 12:10:39 +01:00
verysecrethero 42b52a6766 Several changes/fixes based on the latest broken refactoring.
Fixed Simon's mistake in CapturePointLogic. William fixed so TriggerSystem works again with CapturePoints.
2016-02-02 11:37:22 +01:00
Tleety 9c2e459e0c Deatheffect color now correctly calculated 2016-02-02 10:58:00 +01:00
Teejoon 9573958a86 Fixed Git's shitty merge in Skeleton.cpp and The Exporter now Exports meshes with and without skins 2016-02-02 10:19:00 +01:00
William Moberg 796e3eac79 Merge branch 'master' into BoxModelCollision 2016-02-02 10:16:48 +01:00
Tleety 8299b99e2f Test world changes and some other small fixes 2016-02-01 19:08:46 +01:00
Tleety c708f1582c Merge remote-tracking branch 'origin/master' into NormalSpecularMapping 2016-02-01 18:30:30 +01:00
Tleety 782c1a388a Comment 2016-02-01 18:23:40 +01:00
Tleety a188a3f7fa Removed widget pointlight since it is now redundant 2016-02-01 18:22:36 +01:00
Tleety ed7d00c1d8 Bug where widgets did not get their ambient light now fixed. 2016-02-01 18:19:38 +01:00
antc13 210e11e659 Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer 2016-02-01 18:08:22 +01:00