stiffly
27669b7383
Merge remote-tracking branch 'origin/master' into HUDDesync
2016-02-23 11:09:44 +01:00
stiffly
fc7d62a5ad
Various clean ups.
2016-02-23 11:07:56 +01:00
stiffly
c42e1e0967
SoundSystem Fix. Now subscribes to an event that was thought to be listened to.
2016-02-23 11:07:41 +01:00
stiffly
fe9dbf0b0f
Serverlist fix.
2016-02-23 10:33:20 +01:00
stiffly
e5ff88d3c9
SoundSystem bug fix
2016-02-22 17:41:14 +01:00
stiffly
845a30ed0f
Merge remote-tracking branch 'origin/DynamicPacketBuffer' into HUDDesync
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# Conflicts:
# include/Engine/Network/TCPServer.h
# src/Engine/Network/TCPServer.cpp
2016-02-22 17:39:48 +01:00
Jocke
34a71b0767
Fixed linking issue.
2016-02-22 17:24:35 +01:00
stiffly
833006744a
WIP
2016-02-22 17:00:25 +01:00
Jocke
b2d8cddfb7
WE now send the map on connect after that only player information.
2016-02-22 16:46:31 +01:00
Viktor Ljung
2c18068059
Merge pull request #126 from teamfisk/SSAO
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SSAO
2016-02-22 16:40:11 +01:00
Teejoon
09aec08d0e
Pull request fixes
2016-02-22 16:38:20 +01:00
Jocke
ed9149fe63
Network buffer should now dynamically increase when needed.
2016-02-22 16:04:27 +01:00
Teejoon
4cf8c3d8d7
Fixed PerformanceTimer start and stop in Renderer.cpp since I have changed a little code there
2016-02-22 15:02:20 +01:00
Teejoon
37414ce124
Merge branch 'master' of https://github.com/teamfisk/TacticalZ into SSAO
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Conflicts:
include/Engine/Rendering/Renderer.h
src/Engine/Rendering/Renderer.cpp
2016-02-22 14:51:42 +01:00
Teejoon
adceccf402
SSAO now working. Changed in DrawFinalePass so that th AOTexture is on texture position 0 and only get binded once.
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Changed so that the picking pass get drawn once in the beginning so that the AO shatde could calculate AO from the depthbuffer generated during pthe pickingpass.
In the ImGUI debugg window there is now sliders to change the behavior of the AO shader. Only the minimum ambient lightning is HardCoded in to the frowardPlus fragmentshaders with a define in the begining.
2016-02-22 14:48:20 +01:00
stiffly
4c1a284636
Server now does Capture point logic too.
2016-02-22 11:30:31 +01:00
stiffly
23dc8e07b2
Will this do the trick? Now tells the server to send HUD entities too.
2016-02-22 10:41:37 +01:00
stiffly
c7d31cac2d
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
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# Conflicts:
# src/Engine/Network/Client.cpp
2016-02-22 10:19:48 +01:00
stiffly
a1e932d261
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
2016-02-22 10:06:51 +01:00
stiffly
070f1bd394
Merge remote-tracking branch 'origin/FriendlyHost/Join' into FriendlyHost/Join
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# Conflicts:
# src/Engine/Network/Client.cpp
2016-02-22 10:06:25 +01:00
stiffly
993d804cef
Added an event to search for servers.
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Client now broadcasts a serverlistrequest.
An active server will then answer the request and send info about the server.
The client saves this data to a list and presents it to the user.
2016-02-22 10:05:47 +01:00
Teejoon
201480b17f
SSAO is working, but is kinda crappy. You can change shade variables in the debug window.
2016-02-19 16:50:04 +01:00
William Moberg
bac23f6e8c
Merge pull request #124 from teamfisk/FixNetworkBugs
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Test text here. Good work Jocke.
2016-02-19 16:47:34 +01:00
Jocke
68f2d5327d
added extra check in HealthSystem
2016-02-19 16:37:26 +01:00
Jocke
2263fd2ad6
Fixed crash in Client::parsePlayerDamage.
2016-02-19 16:18:16 +01:00
stiffly
2f259c3773
Added an event to search for servers.
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Client now broadcasts a serverlistrequest.
An active server will then answer the request and send info about the server.
The client saves this data to a list and presents it to the user.
2016-02-19 15:38:09 +01:00
William Moberg
8cc928b5f4
Merge pull request #122 from teamfisk/WorldSnapshots
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World snapshots
2016-02-19 15:12:31 +01:00
Jace
881ce7b02f
Proper string handling without nasty memory leaks. PHEW.
2016-02-19 15:11:10 +01:00
Jace
c130fdda5e
Merge pull request #123 from teamfisk/BoxModelCollision
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Falling through ground + dash fix.
2016-02-19 14:53:37 +01:00
William Moberg
4c87ca10b9
Merge branch 'master' into BoxModelCollision
2016-02-19 14:17:17 +01:00
William Moberg
22664848dc
You should not be able to fall through ground or dash thru walls. Very thin objects may still be possible to go through, e.g. the grid border walls in GameMap.xml.
2016-02-19 14:16:22 +01:00
Tleety
d135ea2da6
Small fix
2016-02-19 13:53:43 +01:00
Jace
844825813b
Merge pull request #121 from teamfisk/ResolutionChange
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Resolution change
2016-02-19 13:31:06 +01:00
Tleety
722b795d37
Fixed spelling
2016-02-19 13:30:41 +01:00
Tleety
cf2bf4e14d
Merge remote-tracking branch 'origin/master' into ResolutionChange
2016-02-19 13:17:31 +01:00
Jace
2ac584bafb
Merge pull request #113 from teamfisk/Menu-Tobias
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Menu tobias
2016-02-19 13:16:50 +01:00
Tleety
6e5335a266
Release now return name and entity of the entity that was previously klicked.
2016-02-19 13:16:26 +01:00
Tleety
fc5d054cb2
Entity is now sent with the click events.
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Fixed small things
2016-02-19 12:49:07 +01:00
Tleety
8c9f4bb84b
Resize should now be working correctly.
2016-02-19 11:42:52 +01:00
Tleety
e15a7b9485
You can now change resolution without any apparent bugs.
2016-02-18 18:00:26 +01:00
William Moberg
a141da3d8c
Merge pull request #118 from teamfisk/AndersTest
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Test fixes
2016-02-18 15:29:33 +01:00
Jace
ca907b912e
Copy constructor for deep copy of World.
2016-02-18 13:54:32 +01:00
Jace
97499f1c28
Made ComponentPool copyable by making sure string fields are handled properly
2016-02-18 11:37:03 +01:00
verysecrethero
64610e3c03
Fixed so some of the tests are working again. Also removed the test errors
2016-02-18 11:27:07 +01:00
Jace
5dd85d2748
Merge pull request #110 from teamfisk/PerformanceTiming
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Performance timing
2016-02-18 10:33:24 +01:00
Jace
261c2e021e
Merge pull request #115 from teamfisk/Respawning
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Spawn blocking fix
2016-02-18 10:26:08 +01:00
William Moberg
581a7b470c
Merge pull request #94 from teamfisk/AndersTest
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Added 3 PickupSpawnSystem test
2016-02-18 10:21:37 +01:00
Tleety
3e7936ef00
You can now change resolution by pressing buttons.
2016-02-17 17:44:33 +01:00
stiffly
46987beefb
Updated the serverlist, now prints adress and port of the server.
2016-02-17 17:05:10 +01:00
verysecrethero
8845054965
Merge remote-tracking branch 'origin/master' into PerformanceTiming
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# Conflicts:
# resources/Schema/Entities/NewMap.xml
2016-02-17 16:59:26 +01:00