Commit Graph

1761 Commits

Author SHA1 Message Date
Jace e527badab4 Executable name updated to "Axyz" 2016-03-14 01:53:20 +01:00
Jace d492b54687 Added executable icon to CMakeLists 2016-03-14 01:42:14 +01:00
Adam Byléhn 50abeda99a Merge pull request #218 from teamfisk/DashEffect
Dash effect
2016-03-14 00:58:00 +01:00
Tleety c493ebca8e Viewpunch for sidearm and defender 2016-03-14 00:23:51 +01:00
William Moberg ef9a449077 Merge branch 'master' into DashEffect 2016-03-14 00:07:45 +01:00
William Moberg 12d0c68fbf Weapon should fade on dash effect afterimage. 2016-03-13 23:57:47 +01:00
Tleety b89f68ae2f Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-03-13 23:30:26 +01:00
Tleety 36185b43ef Killfeed in overwatch camera 2016-03-13 23:30:17 +01:00
William Moberg e2686abb16 Merge branch 'master' into DashEffect 2016-03-13 23:25:38 +01:00
William Moberg be91fc5005 WIP dash effect fade weapon 2. 2016-03-13 23:23:36 +01:00
William Moberg 0084224e18 WIP, dash effect fade weapon. 2016-03-13 23:23:05 +01:00
Jace 9d2ce5af8a Player is now spawned as the correct class that they picked. 2016-03-13 23:05:52 +01:00
William Moberg e4145cf292 Fixed dash effect to be supported with the new animations using Fade components.
Added bool Loop field in Fade component.
2016-03-13 22:49:24 +01:00
Jace a715f7fe86 Merge branch 'master' into Movement
# Conflicts:
#	include/Engine/Network/Client.h
#	resources/DefaultConfig.ini
#	resources/Schema/Entities/OverwatchCamera.xml
#	resources/Schema/Types/Entity.xsd
2016-03-13 22:22:36 +01:00
Tleety ce2fcd9109 Now it works 2016-03-13 22:13:37 +01:00
Tleety 83ae87594f Fixed maxhealth probably 2016-03-13 22:00:48 +01:00
Jace 53dd96d44d Merge branch 'master' into UnpickableComponent
# Conflicts:
#	resources/Schema/Components.xsd
#	resources/Schema/Types/Entity.xsd
2016-03-13 22:00:10 +01:00
Tobias Dahl 8c48e96ad1 Merge pull request #211 from teamfisk/MSAA
MSAA
2016-03-13 21:47:43 +01:00
Tobias Dahl 7fa634ef7c Revert "Shadow will actually shut itself off and delete itself now" 2016-03-13 21:35:57 +01:00
Tobias Dahl 080f5ac856 Merge pull request #216 from teamfisk/ShadowOptimization
Shadow will actually shut itself off and delete itself now
2016-03-13 21:32:42 +01:00
Jace 4ecbef59bf Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-03-13 21:29:59 +01:00
Jace 8a1217e8b5 Hoodwinked GLFW into creating a fullscreen windowed window by initializing it one pixel higher than the resolution height 2016-03-13 21:29:39 +01:00
Teejoon f59a9e1d2b Merge remote-tracking branch 'origin/master' into MSAA
Conflicts:
	resources/Schema/Entities/CP_Rocky2.xml
2016-03-13 21:28:38 +01:00
Teejoon 5796d07b56 PerformanceTimer will no longer run while in release 2016-03-13 21:25:32 +01:00
FakeShemp 8e150da7ff Use CommonFunctions::DeleteTexture() instead 2016-03-13 21:25:04 +01:00
viktorljung 148d60f8f8 hp really fixed? 2016-03-13 21:24:27 +01:00
viktorljung 066ca6075d hp fixed? 2016-03-13 21:19:21 +01:00
viktorljung 93f4384da6 Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement 2016-03-13 21:10:39 +01:00
viktorljung 3a0cff7a83 boost check for defender 2016-03-13 21:10:22 +01:00
William Moberg c790b952fb Merge pull request #214 from teamfisk/PerfectSoundForRelease
Perfect sound for release
2016-03-13 21:01:21 +01:00
Tleety 27443d4e08 Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement 2016-03-13 21:01:15 +01:00
Tleety 20e48eeb08 Killfeed should work now. 2016-03-13 21:01:04 +01:00
viktorljung e929ecab50 fix??? 2016-03-13 20:58:53 +01:00
viktorljung ee8d7574b2 dash fix? 2016-03-13 20:46:59 +01:00
viktorljung 1da3ec3c74 ammo share fix? 2016-03-13 20:32:08 +01:00
Jace f05b09ca7a Merge branch 'master' of github.com:teamfisk/TacticalZ 2016-03-13 19:54:22 +01:00
Jace e76740d72b Point lights child of a camera no longer visible to other cameras 2016-03-13 19:53:34 +01:00
Jace d3927de7cc Super fancy new class pick, don't overwrite plz 2016-03-13 19:51:01 +01:00
Teejoon 5aaefc6e53 Animation optimization 2016-03-13 19:01:30 +01:00
viktorljung 6bfed76e06 Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement 2016-03-13 18:56:04 +01:00
viktorljung 389d27973f Assault boost check 2016-03-13 18:55:45 +01:00
stiffly fe090504cf Now listens to SetCamera event and the background music should be working properly. 2016-03-13 17:35:05 +01:00
Tleety fc5ad2d380 Small fix 2016-03-13 17:33:12 +01:00
Teejoon a9d5c5d9d2 Glow is looking good :) 2016-03-13 17:15:36 +01:00
viktorljung 0d287ad5d1 Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement
# Conflicts:
#	resources/Schema/Entities/RayAssaultBlue.xml
2016-03-13 16:45:57 +01:00
viktorljung 3cee4e4248 defender ray fixes 2016-03-13 16:42:07 +01:00
Teejoon 5f11d1e066 fix 2016-03-13 16:38:50 +01:00
Adam Byléhn 672d6f884d Merge pull request #215 from teamfisk/RestartMap
Added pop up for client when server timeouts.
2016-03-13 16:33:51 +01:00
viktorljung 17007a2a41 fix fix 2016-03-13 16:28:39 +01:00
Jocke 5ea0f04b20 Added pop up for client when server timeouts. 2016-03-13 16:21:55 +01:00