viktorljung
|
944d10f4bb
|
Some network fixes with sidearm
|
2016-03-12 17:34:32 +01:00 |
|
Tleety
|
f7363eeea4
|
Boost icon fix
|
2016-03-12 17:30:28 +01:00 |
|
Tleety
|
d51ea3cabd
|
Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement
|
2016-03-12 17:04:00 +01:00 |
|
Tleety
|
548efeb11e
|
EndScreen should now show when a team win
|
2016-03-12 17:03:50 +01:00 |
|
viktorljung
|
4ba011a098
|
Ammosharing over network test WIP
|
2016-03-12 17:01:46 +01:00 |
|
viktorljung
|
01cb3afb4b
|
Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement
# Conflicts:
# resources/Schema/Entities/PlayerAssaultBlue.xml
# resources/Schema/Entities/PlayerDefenderBlue.xml
|
2016-03-12 15:48:41 +01:00 |
|
viktorljung
|
0b26f23188
|
3rd person animations idle bug fixed
|
2016-03-12 15:47:19 +01:00 |
|
Tleety
|
8c2a665ccb
|
Some Entities for endscreen and some basic logic in the EndScreenSystem
|
2016-03-12 15:45:07 +01:00 |
|
stiffly
|
cc10e5500b
|
2x jump now only plays for local player
|
2016-03-12 15:31:44 +01:00 |
|
Jace
|
068e151741
|
Merge pull request #173 from teamfisk/ExplosionEffectV2
Explosion effect v2
|
2016-03-12 15:25:12 +01:00 |
|
stiffly
|
9bac141a6b
|
WIP fixing pull request
|
2016-03-12 15:14:36 +01:00 |
|
Tleety
|
4334ea067e
|
System skeleton
|
2016-03-12 14:44:03 +01:00 |
|
Tleety
|
8e266984f4
|
Player HUD should now be ok, color of health still shit tho
|
2016-03-12 14:37:26 +01:00 |
|
stiffly
|
9942747d41
|
WIP pull request fixes
|
2016-03-12 14:26:09 +01:00 |
|
Jace
|
01db8e0615
|
Merge remote-tracking branch 'origin/master' into Dirtybit
# Conflicts:
# src/Engine/Collision/CollisionSystem.cpp
# src/Engine/Core/Transform.cpp
# src/Engine/Editor/EditorSystem.cpp
# src/Engine/Rendering/AnimationSystem.cpp
# src/Engine/Rendering/BoneAttachmentSystem.cpp
# src/Game/Systems/CapturePointSystem.cpp
# src/Game/Systems/ExplosionEffectSystem.cpp
# src/Game/Systems/PlayerMovementSystem.cpp
|
2016-03-12 04:09:53 +01:00 |
|
viktorljung
|
060585a388
|
Aim fixed for all weapons
|
2016-03-12 02:39:06 +01:00 |
|
Jace
|
80649ce51d
|
Updated the ENTIRE CODEBASE TO MATCH
|
2016-03-12 00:38:33 +01:00 |
|
viktorljung
|
2a209c5d8e
|
AmmoSharing beta
|
2016-03-11 23:58:26 +01:00 |
|
stiffly
|
66d0f9fa47
|
Added menu music
|
2016-03-11 20:28:09 +01:00 |
|
Tleety
|
dc09ba9158
|
Resolution should now use a dropdown
|
2016-03-11 20:02:25 +01:00 |
|
viktorljung
|
e0a6b09d36
|
Defender early alpha
|
2016-03-11 19:16:34 +01:00 |
|
stiffly
|
157a54e845
|
Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
|
2016-03-11 18:19:22 +01:00 |
|
Tleety
|
26337ff243
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-03-11 15:07:52 +01:00 |
|
Tleety
|
0ca627eb8b
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-03-11 14:57:59 +01:00 |
|
FakeShemp
|
4df936ca70
|
imon's fix to rule them all
might have solved dt anormalities
|
2016-03-11 14:57:02 +01:00 |
|
verysecrethero
|
0aedeb61b4
|
CapturePointSystem now sets all children visible/not visible for each red/blue/spectator
|
2016-03-11 14:15:46 +01:00 |
|
Tleety
|
44398eac58
|
Options now has some different resolutions.
|
2016-03-11 14:11:58 +01:00 |
|
Tleety
|
4937bee46a
|
Unresolved externals shit
|
2016-03-11 13:38:48 +01:00 |
|
Tleety
|
8ceaae995d
|
Options menu started working on
|
2016-03-11 13:00:34 +01:00 |
|
verysecrethero
|
0869afd529
|
Merge pull request #193 from teamfisk/BoxModelCollision
Removed collision jittering effects
|
2016-03-11 10:48:25 +01:00 |
|
Adam Byléhn
|
56a13d03fc
|
Merge pull request #197 from teamfisk/SpectatorCamera
Properly unlocked mouse
|
2016-03-11 10:43:29 +01:00 |
|
Jace
|
1992b6cde1
|
WIP Defender tracers
|
2016-03-10 21:15:27 +01:00 |
|
Jace
|
c82be79bb8
|
Functionally working defender weapon
|
2016-03-10 19:26:14 +01:00 |
|
verysecrethero
|
8b89df0095
|
Changed to a better validator
|
2016-03-10 16:09:54 +01:00 |
|
verysecrethero
|
0a94373f3f
|
The children of the CapturePointModels now also get their visibility on/off. This is done since a capturepoint is actually 2 models and not just 1
|
2016-03-10 14:38:20 +01:00 |
|
William Moberg
|
bdcb33d992
|
Mouse always unlocked on game start and on disconnecting (i.e when menu shows).
|
2016-03-10 12:46:06 +01:00 |
|
stiffly
|
e444a86ec5
|
Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
|
2016-03-10 10:36:20 +01:00 |
|
William Moberg
|
8a8c375d3a
|
Merge remote-tracking branch 'origin/master' into BoxModelCollision
|
2016-03-10 09:57:33 +01:00 |
|
Jace
|
e11cdaa662
|
Removed forced player color on spawn
|
2016-03-09 20:11:07 +01:00 |
|
William Moberg
|
8936b3d6c3
|
Probably fixed all the jittering, won't need the jitter guard anymore.
|
2016-03-09 19:45:26 +01:00 |
|
viktorljung
|
60ff53112e
|
Merge remote-tracking branch 'origin/master' into Movement
|
2016-03-09 18:27:36 +01:00 |
|
viktorljung
|
d42d886dcc
|
3rd person animations synced with 1st person animations
|
2016-03-09 18:27:09 +01:00 |
|
William Moberg
|
8a3564ad49
|
Merge remote-tracking branch 'origin/master' into BoxModelCollision
|
2016-03-09 18:03:39 +01:00 |
|
Jace
|
1f14087734
|
Merge branch 'master' of github.com:teamfisk/TacticalZ
|
2016-03-09 18:02:11 +01:00 |
|
Jace
|
0b58f32f32
|
Fixed third person animations over network
|
2016-03-09 18:01:32 +01:00 |
|
William Moberg
|
9581e9ac84
|
Don't set the player to previous position when uncrouching.
|
2016-03-09 17:51:26 +01:00 |
|
stiffly
|
99ccca6273
|
Merge remote-tracking branch 'origin/master' into FriendlyHost/Join
|
2016-03-09 17:38:37 +01:00 |
|
Tleety
|
d093284569
|
Rename variable
|
2016-03-09 17:37:40 +01:00 |
|
Tleety
|
7e7d98eaae
|
Merge remote-tracking branch 'origin/master' into Menu
|
2016-03-09 17:24:41 +01:00 |
|
Tleety
|
1104166039
|
TextureSprite Resource that use GL_NEAREST for sampling aswell as some StartMenu changes
|
2016-03-09 17:24:21 +01:00 |
|