Tleety
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b131f56f5e
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Made a quality assurance world that will need to be used before creating a pull request
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2016-02-02 16:06:42 +01:00 |
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Jace
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24aac6a00d
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Merge pull request #62 from teamfisk/DoubleJump
You can now DoubleJump!
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2016-02-02 15:31:03 +01:00 |
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verysecrethero
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45a92b362f
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DoubleJumping now in InputController instead.
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2016-02-02 15:10:11 +01:00 |
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viktorljung
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89bc063ef0
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Merge remote-tracking branch 'origin/Importer' into Animations
# Conflicts:
# src/Engine/Rendering/DrawFinalPass.cpp
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2016-02-02 15:01:34 +01:00 |
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viktorljung
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dba2fbdc0c
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WIP
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2016-02-02 14:52:31 +01:00 |
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antc13
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69bb17aa90
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Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer
# Conflicts:
# tools/MayaExporter/MayaExporter/Skeleton.cpp
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2016-02-02 14:50:01 +01:00 |
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antc13
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e8186a7062
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Changed the way we're exporting animations.
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2016-02-02 14:47:22 +01:00 |
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verysecrethero
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2085d9ec9e
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Merge remote-tracking branch 'origin/master' into DoubleJump
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2016-02-02 14:22:00 +01:00 |
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Jocke
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6a3f585fb9
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Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
BOOST_ASIO_ERROR_CATEGORY_NOEXCEPT': macro redefinition was fixed by https://svn.boost.org/trac/boost/ticket/11539
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2016-02-02 13:26:15 +01:00 |
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Tleety
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7b4826cb44
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Merge remote-tracking branch 'origin/master' into NormalSpecularMapping
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2016-02-02 13:24:31 +01:00 |
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Tleety
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28d412f5c7
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Some small changes to test world and assets
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2016-02-02 13:24:18 +01:00 |
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Jace
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0e5f6da9a9
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Merge pull request #73 from teamfisk/CapturePointFixBranch
Several changes/fixes based on the latest broken refactoring in master
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2016-02-02 13:22:03 +01:00 |
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verysecrethero
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42b52a6766
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Several changes/fixes based on the latest broken refactoring.
Fixed Simon's mistake in CapturePointLogic. William fixed so TriggerSystem works again with CapturePoints.
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2016-02-02 11:37:22 +01:00 |
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Tleety
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9c2e459e0c
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Deatheffect color now correctly calculated
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2016-02-02 10:58:00 +01:00 |
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Teejoon
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9573958a86
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Fixed Git's shitty merge in Skeleton.cpp and The Exporter now Exports meshes with and without skins
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2016-02-02 10:19:00 +01:00 |
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Tleety
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8299b99e2f
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Test world changes and some other small fixes
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2016-02-01 19:08:46 +01:00 |
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Tleety
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c708f1582c
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Merge remote-tracking branch 'origin/master' into NormalSpecularMapping
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2016-02-01 18:30:30 +01:00 |
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Tleety
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782c1a388a
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Comment
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2016-02-01 18:23:40 +01:00 |
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Tleety
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a188a3f7fa
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Removed widget pointlight since it is now redundant
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2016-02-01 18:22:36 +01:00 |
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Tleety
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ed7d00c1d8
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Bug where widgets did not get their ambient light now fixed.
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2016-02-01 18:19:38 +01:00 |
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antc13
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210e11e659
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Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer
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2016-02-01 18:08:22 +01:00 |
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Teejoon
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bbbebe077b
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Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer
Conflicts:
tools/MayaExporter/MayaExporter/Skeleton.cpp
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2016-02-01 18:06:35 +01:00 |
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Teejoon
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4d19158600
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No longer need to key frame joins for exporting. Also don't save animations between exports
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2016-02-01 18:04:16 +01:00 |
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Jace
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9090be8acf
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Merge branch 'Warnings-Simon'
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2016-02-01 17:53:55 +01:00 |
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Jace
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a3d4eb65d5
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Fixes #66 warnings
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2016-02-01 17:53:01 +01:00 |
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Jace
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9b2a4be707
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Merge pull request #71 from teamfisk/Warnings-Adam
Warnings adam
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2016-02-01 17:52:18 +01:00 |
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stiffly
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5474a18753
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#68 Fixed warning in SoundSystem.cpp
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2016-02-01 17:15:51 +01:00 |
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Tleety
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53cae25eb2
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WIP on widget fuckery
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2016-02-01 16:56:55 +01:00 |
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Jace
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0a43f8104e
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Added _CRT_SECURE_NO_WARNINGS definition compiling with MSVC
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2016-02-01 16:31:01 +01:00 |
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Adam Byléhn
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ca8b7cbee8
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Merge pull request #65 from teamfisk/EditorUsefulness
Editor usefulness
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2016-02-01 16:13:37 +01:00 |
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Jace
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be3cfef65f
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Merge remote-tracking branch 'origin/master' into EditorUsefulness
# Conflicts:
# src/Engine/Rendering/DrawFinalPass.cpp
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2016-02-01 16:00:46 +01:00 |
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Jace
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65f5bc673f
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Functional translation widget in global and local space
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2016-02-01 15:47:56 +01:00 |
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Jace
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a22bc00d46
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*cough*
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2016-02-01 13:37:51 +01:00 |
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Jace
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5bfcffc142
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Fixed widget movement calculations going weird when world origin wasn't on screen
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2016-02-01 11:56:21 +01:00 |
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Tleety
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7054822be2
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SceneLight component now working
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2016-02-01 11:12:03 +01:00 |
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Jace
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ee92200300
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Improved editor pause logic. Editor now pauses when it's enabled and makes sure UI is up to date with the current state.
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2016-02-01 10:45:37 +01:00 |
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viktorljung
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6ba87d2942
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Fixed, Crash when trying to animate a model that doesn't contain animations
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2016-02-01 10:42:23 +01:00 |
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Jace
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d3b1053f21
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Fixes #59
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2016-02-01 10:29:59 +01:00 |
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viktorljung
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51075aefc8
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Model that has animations is now visible when it does not play an animation (T-pose)
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2016-02-01 10:24:50 +01:00 |
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verysecrethero
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7987d4b27c
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Added AssaultDash and all its logic, including a doubletapkey. Doubletapkey could be made more generic.
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2016-01-29 12:06:14 +01:00 |
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verysecrethero
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0c97ce7a4a
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You can now DoubleJump!
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2016-01-29 10:12:49 +01:00 |
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antc13
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2efbedd4b4
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Merge branch 'master' of https://github.com/teamfisk/TacticalZ into Importer
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2016-01-27 18:46:03 +01:00 |
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antc13
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8834d5f7a0
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Fixed Animation Export
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2016-01-27 18:37:56 +01:00 |
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Jace
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13f020ddf5
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Fixed #49 being able to parent an entity to itself, which resulted in infinite infinite loops everywhere! D:
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2016-01-27 18:37:43 +01:00 |
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Tleety
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8bcafc1151
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WIP
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2016-01-27 18:07:05 +01:00 |
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Jace
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65da634c71
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File dropping into resource paths in the editor
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2016-01-27 17:51:47 +01:00 |
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viktorljung
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c9b982bc89
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Added BoneAttachment to Entity.xsd
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2016-01-27 17:31:57 +01:00 |
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viktorljung
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2ec5023752
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Changed Animation and BoneAttachment "Name" field to "AnimationName" and "BoneName"
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2016-01-27 17:27:34 +01:00 |
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Tleety
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97cbc55223
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Some debug features for color corrections and glow strength fix.
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2016-01-27 17:21:00 +01:00 |
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viktorljung
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405002777c
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Merge remote-tracking branch 'origin/EditorUsefulness' into Animations
# Conflicts:
# resources/Schema/Components.xsd
# resources/Schema/Entities/FastWorld.xml
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Game/Game.cpp
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2016-01-27 17:16:49 +01:00 |
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