Jace
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7da461cf3f
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Libraries upgraded to VC12. Except for OpenAL. OpenAL is special. Also broken.
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2015-06-01 20:57:24 +02:00 |
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Jace
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829789d1ad
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Fulhack.
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2014-03-14 04:23:49 +01:00 |
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Adam
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7fdb035294
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
Escape-the-Dawn/GameWorld.cpp
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2014-03-14 01:53:22 +01:00 |
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Adam
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72c06231ad
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skybocks
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2014-03-14 01:51:38 +01:00 |
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Jace
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23701c4ac2
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GLM... radians pls.
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2014-03-14 00:37:09 +01:00 |
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Jace
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cbb8eac917
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Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation
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2014-03-13 23:44:32 +01:00 |
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Jimmy
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f76c0b336f
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-13 19:58:17 +01:00 |
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Jimmy
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f3ff391984
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Frame And Rectangle work
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2014-03-13 19:48:40 +01:00 |
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Jace
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4905c17ebf
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I Can't Believe It's Not Shadows!®
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2014-03-13 16:29:34 +01:00 |
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Jace
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b34d2d3dd0
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Optimizations
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2014-03-13 14:01:15 +01:00 |
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Jace
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21b2e3bdc1
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AABB rendering
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2014-03-13 00:27:21 +01:00 |
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Jace
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77aff3c078
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WIP Shadow Mapping
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2014-03-12 21:40:19 +01:00 |
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Tobias Dahl
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bb6cc1a23e
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Ghettomerge
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2014-03-11 22:32:49 +01:00 |
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Tobias Dahl
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6fec459a55
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/GameWorld.h
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2014-03-11 09:20:18 +01:00 |
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Tobias Dahl
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0ec0022d6a
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WIP Lights
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2014-03-11 09:18:51 +01:00 |
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Jace
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18f47b3603
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OBJ class for representing .obj files.
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2014-03-11 04:19:01 +01:00 |
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Adam
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00cff91a73
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soundsystem strular
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2014-03-10 03:46:41 +01:00 |
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Jace
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fcbf802cc2
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Added Camera.
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2014-03-09 20:32:57 +01:00 |
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Jace
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bca46de9e1
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj
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2014-03-09 20:01:59 +01:00 |
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Jace
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34889b3b0e
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Entity properties using boost::any. You'll need Boost now.
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2014-03-09 19:05:57 +01:00 |
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Adam
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e4c443042b
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SoundSystem påbörjat
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2014-03-09 18:13:14 +01:00 |
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Jace
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c952953787
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SystemFactory for dynamic creation and fetching of systems in a world.
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2014-03-09 03:37:39 +01:00 |
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Jace
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00c893b0dc
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Viktor stuff fixed
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2014-03-07 21:25:41 +01:00 |
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Jace
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da9b31f56c
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SOIL library paths fixup.
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2014-03-07 21:01:07 +01:00 |
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ViktorLjung
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675ff33ef6
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-07 20:39:30 +01:00 |
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ViktorLjung
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800b4a3045
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Model + Texture
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2014-03-07 20:34:40 +01:00 |
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Fahafar
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b06f8a54b2
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-07 19:25:43 +01:00 |
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Fahafar
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336dc06f35
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Added GUI filter and classes
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2014-03-07 19:24:24 +01:00 |
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Adam
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2fa8963e0a
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/AABB.h
Escape-the-Dawn/Components/Bounds.h
Escape-the-Dawn/Escape-the-Dawn.vcxproj
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-07 19:17:24 +01:00 |
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Adam
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566a5c2d93
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Added OpenAL
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2014-03-07 19:14:38 +01:00 |
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Tobias Dahl
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1f48279bc6
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WIP (Really really broken tho)
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2014-03-07 19:07:07 +01:00 |
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Jace
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b1f0bc7cce
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Renderer refactoring. WIP InputSystem.
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2014-03-07 02:28:19 +01:00 |
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Jace
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e65db077d5
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Refactored factory and component system.
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2014-03-07 01:08:54 +01:00 |
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Adam
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18197bf21d
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-06 21:46:27 +01:00 |
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Adam
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00584ab397
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Components + almost AABB
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2014-03-06 21:32:31 +01:00 |
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Jace
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b87b1f5704
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Restructured solution. "Escape-The-Dawn" now links into a .lib, which is used in "Executable" to facilitate easier unit testing.
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2014-03-06 18:57:36 +01:00 |
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Jace
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5a15491573
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Shader stuff.
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2014-03-06 17:31:21 +01:00 |
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Jace
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9edcaef680
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Renamed transform component file
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2014-03-03 20:45:50 +01:00 |
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Tobias Dahl
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3a51313abd
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Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
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2014-03-03 20:22:57 +01:00 |
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Tobias Dahl
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40d0db4dc2
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WIP
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2014-03-03 20:22:47 +01:00 |
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Jace
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1b135fb525
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Merge branch 'STASHBRANCH'
Conflicts:
Escape-the-Dawn/Escape-the-Dawn.vcxproj
Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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2014-03-03 20:12:26 +01:00 |
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Jace
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444be4f502
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WIP World changes
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2014-03-03 20:08:08 +01:00 |
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Tobias Dahl
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c60b490d01
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Fixat lite classer osv
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2014-03-03 19:47:12 +01:00 |
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Tobias Dahl
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68f4be5822
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Started working on Renderer
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2014-03-03 16:26:58 +01:00 |
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Jace
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c8ab199c7c
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Making it compilable is a good thing.
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2014-02-27 01:40:11 +01:00 |
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Jace
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b17fcdb74e
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Unit testing framework using Boost.
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2014-02-26 15:12:04 +01:00 |
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Jace
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369ff782f1
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"Basic" entity component system. Almost.
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2014-02-25 19:26:34 +01:00 |
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Jace
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ec426301a2
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Changed build output directory to /bin for all configurations.
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2014-02-20 18:38:36 +01:00 |
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Jace
|
8f2e981e91
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Bootstrapped OpenGL
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2014-02-20 18:10:59 +01:00 |
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Jace
|
0503f4e6bc
|
Apparently we're doing OpenGL now
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2014-02-20 16:29:18 +01:00 |
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