Commit Graph

51 Commits

Author SHA1 Message Date
Jace 7da461cf3f Libraries upgraded to VC12. Except for OpenAL. OpenAL is special. Also broken. 2015-06-01 20:57:24 +02:00
Jace 829789d1ad Fulhack. 2014-03-14 04:23:49 +01:00
Adam 7fdb035294 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
	Escape-the-Dawn/GameWorld.cpp
2014-03-14 01:53:22 +01:00
Adam 72c06231ad skybocks 2014-03-14 01:51:38 +01:00
Jace 23701c4ac2 GLM... radians pls. 2014-03-14 00:37:09 +01:00
Jace cbb8eac917 Children transforms relative to parents using TransformSystem::AbsolutePosition and TransformSystem::AbsoluteOrientation 2014-03-13 23:44:32 +01:00
Jimmy f76c0b336f Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-13 19:58:17 +01:00
Jimmy f3ff391984 Frame And Rectangle work 2014-03-13 19:48:40 +01:00
Jace 4905c17ebf I Can't Believe It's Not Shadows!® 2014-03-13 16:29:34 +01:00
Jace b34d2d3dd0 Optimizations 2014-03-13 14:01:15 +01:00
Jace 21b2e3bdc1 AABB rendering 2014-03-13 00:27:21 +01:00
Jace 77aff3c078 WIP Shadow Mapping 2014-03-12 21:40:19 +01:00
Tobias Dahl bb6cc1a23e Ghettomerge 2014-03-11 22:32:49 +01:00
Tobias Dahl 6fec459a55 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/GameWorld.h
2014-03-11 09:20:18 +01:00
Tobias Dahl 0ec0022d6a WIP Lights 2014-03-11 09:18:51 +01:00
Jace 18f47b3603 OBJ class for representing .obj files. 2014-03-11 04:19:01 +01:00
Adam 00cff91a73 soundsystem strular 2014-03-10 03:46:41 +01:00
Jace fcbf802cc2 Added Camera. 2014-03-09 20:32:57 +01:00
Jace bca46de9e1 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
2014-03-09 20:01:59 +01:00
Jace 34889b3b0e Entity properties using boost::any. You'll need Boost now. 2014-03-09 19:05:57 +01:00
Adam e4c443042b SoundSystem påbörjat 2014-03-09 18:13:14 +01:00
Jace c952953787 SystemFactory for dynamic creation and fetching of systems in a world. 2014-03-09 03:37:39 +01:00
Jace 00c893b0dc Viktor stuff fixed 2014-03-07 21:25:41 +01:00
Jace da9b31f56c SOIL library paths fixup. 2014-03-07 21:01:07 +01:00
ViktorLjung 675ff33ef6 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-07 20:39:30 +01:00
ViktorLjung 800b4a3045 Model + Texture 2014-03-07 20:34:40 +01:00
Fahafar b06f8a54b2 Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-07 19:25:43 +01:00
Fahafar 336dc06f35 Added GUI filter and classes 2014-03-07 19:24:24 +01:00
Adam 2fa8963e0a Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/AABB.h
	Escape-the-Dawn/Components/Bounds.h
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-07 19:17:24 +01:00
Adam 566a5c2d93 Added OpenAL 2014-03-07 19:14:38 +01:00
Tobias Dahl 1f48279bc6 WIP (Really really broken tho) 2014-03-07 19:07:07 +01:00
Jace b1f0bc7cce Renderer refactoring. WIP InputSystem. 2014-03-07 02:28:19 +01:00
Jace e65db077d5 Refactored factory and component system. 2014-03-07 01:08:54 +01:00
Adam 18197bf21d Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-06 21:46:27 +01:00
Adam 00584ab397 Components + almost AABB 2014-03-06 21:32:31 +01:00
Jace b87b1f5704 Restructured solution. "Escape-The-Dawn" now links into a .lib, which is used in "Executable" to facilitate easier unit testing. 2014-03-06 18:57:36 +01:00
Jace 5a15491573 Shader stuff. 2014-03-06 17:31:21 +01:00
Jace 9edcaef680 Renamed transform component file 2014-03-03 20:45:50 +01:00
Tobias Dahl 3a51313abd Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn 2014-03-03 20:22:57 +01:00
Tobias Dahl 40d0db4dc2 WIP 2014-03-03 20:22:47 +01:00
Jace 1b135fb525 Merge branch 'STASHBRANCH'
Conflicts:
	Escape-the-Dawn/Escape-the-Dawn.vcxproj
	Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
2014-03-03 20:12:26 +01:00
Jace 444be4f502 WIP World changes 2014-03-03 20:08:08 +01:00
Tobias Dahl c60b490d01 Fixat lite classer osv 2014-03-03 19:47:12 +01:00
Tobias Dahl 68f4be5822 Started working on Renderer 2014-03-03 16:26:58 +01:00
Jace c8ab199c7c Making it compilable is a good thing. 2014-02-27 01:40:11 +01:00
Jace b17fcdb74e Unit testing framework using Boost. 2014-02-26 15:12:04 +01:00
Jace 369ff782f1 "Basic" entity component system. Almost. 2014-02-25 19:26:34 +01:00
Jace ec426301a2 Changed build output directory to /bin for all configurations. 2014-02-20 18:38:36 +01:00
Jace 8f2e981e91 Bootstrapped OpenGL 2014-02-20 18:10:59 +01:00
Jace 0503f4e6bc Apparently we're doing OpenGL now 2014-02-20 16:29:18 +01:00