Stiffly
262d259681
Orientation interpolation complete (v.length() != glm::length(v), the latter is correct)
2014-05-01 02:00:10 +02:00
Stiffly
fa9a610353
Almost correct Orientation calculation...
2014-04-29 14:21:52 +02:00
ViktorLjung
dc32316bd7
Fixing suspension and car collision shape
2014-04-29 14:21:14 +02:00
Jace
9e8c3161e0
WIP Frame
2014-04-29 13:58:37 +02:00
Jace
d0211ef8d6
Encapsulated Renderer WIDTH and HEIGHT variables.
2014-04-29 13:58:27 +02:00
Stiffly
a13e9d32ec
Generalized interpolation functions. (orientation spectrum not working properly (quaterions...))
2014-04-29 11:51:57 +02:00
ViktorLjung
f471d7732f
Vehicle tuning
2014-04-29 03:47:09 +02:00
Stiffly
0feb983277
Made Interpolation functions look nicer
2014-04-28 19:56:18 +02:00
Jace
57d29d0db7
Started implementation of events for InputSystem and SoundSystem
2014-04-28 19:55:31 +02:00
ViktorLjung
ed1df6dc60
Proper rotation of child physics objects
2014-04-28 19:51:13 +02:00
Stiffly
68761c9291
Angular velocity support
2014-04-28 19:12:51 +02:00
Stiffly
ea4b7b005e
Now use the CloneEntity() function to spawn new particles.
2014-04-28 17:56:05 +02:00
Stiffly
d917be0135
Default values for ParticleEmitter.h
2014-04-28 17:55:51 +02:00
Jace
5e1355f3fe
Optimizations
...
(cherry picked from commit 7e32946173 )
2014-04-28 16:24:17 +02:00
Stiffly
0b8a3230c3
Fixed GetComponent bug which would create invalid components if the entity didn't have the requested component
2014-04-28 16:18:08 +02:00
Jace
6ba50c2d1e
Fixed GetComponent bug which would create invalid components if the entity didn't have the requested component
2014-04-28 16:16:03 +02:00
Jace
5870a4d7bf
Working event system!
2014-04-28 09:28:18 +02:00
Jace
22138a36aa
MessageRelay renamed to EventRelay
2014-04-28 06:03:45 +02:00
Jace
55059c05fe
Debugging Optimizations
...
Removed Basic Runtime Checks flag /RTC1
Added Maximize Speed flag /O2
Changed Debug Information Format flag /ZI -> /Zi
Added Enable Intrinsic Functions flag /Oi
2014-04-28 04:56:37 +02:00
Jace
7e32946173
Optimizations
2014-04-28 04:00:53 +02:00
ViktorLjung
00d27f0058
Physics now running on multiple threads
2014-04-28 02:06:08 +02:00
ViktorLjung
5f3b03fa6d
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
...
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-27 08:13:57 +02:00
ViktorLjung
720cf3aa87
Added support for HkpExtendedMeshShape.
2014-04-27 08:08:00 +02:00
ViktorLjung
cb6b0a58d8
Resource manager OBJ vs Model conflict fixed
2014-04-27 08:07:18 +02:00
Stiffly
04962155e3
Merge branch 'particles' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into particles
2014-04-27 07:49:19 +02:00
Jace
04cafc53e2
Implemented entity cloning
2014-04-27 07:48:16 +02:00
Tleety
4389f2db4c
Fixed being able to switch between Quad view and normal view.
2014-04-27 04:59:11 +02:00
Tleety
a199e777bc
Working Debug mode
2014-04-27 03:59:41 +02:00
Stiffly
28ac8980f2
tested and fixed scale and velocity interpolation. Fix: could not go from lesser value to larger. Added methods for interpolation.
2014-04-27 03:20:14 +02:00
Tleety
90e929131f
Merge remote-tracking branch 'origin/master' into deffered_rendering
...
Conflicts:
src/GameWorld.cpp
src/Shaders/Fragment.glsl
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-27 02:51:04 +02:00
Tleety
87cac66cd8
Basic working deferred rendering
2014-04-27 02:44:04 +02:00
Stiffly
023f49b0ec
Implemented support for spread angle for particle emitter.
2014-04-27 00:17:21 +02:00
Stiffly
956e7cab7b
BUG FIX: Iterator not increased incorrectly -> No longer a particle stuck in emitter.
2014-04-25 04:32:15 +02:00
Tleety
9c329145c4
Deferred rendering base mostly complete.
2014-04-25 04:09:42 +02:00
Jace
f02954a62c
Box and Sphere components renamed to BoxShape and SphereShape
2014-04-25 01:05:53 +02:00
Stiffly
166a9f48f1
Added support for multiple emitters. (ParticleEmitter component now friend class to ParticleSystem)
2014-04-25 00:24:13 +02:00
Jace
7da030d8cd
Bloody .orig files!
2014-04-25 00:23:49 +02:00
ViktorLjung
c4e127b154
Added VehicleSetup to Physics filter.
2014-04-24 23:30:46 +02:00
ViktorLjung
be90953f22
Rigidbody position not updating in debug FIXED
2014-04-24 23:29:28 +02:00
Jace
0567aab8c6
Merge branch 'havok'
2014-04-24 23:12:41 +02:00
Jace
0b7c383e8a
Merge branch 'havok'
...
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-24 23:11:16 +02:00
ViktorLjung
8facd9dc9a
Rigidbody physics fixed.
2014-04-24 23:10:59 +02:00
ViktorLjung
824b31ff6b
FreeSteering fixed
2014-04-24 20:09:46 +02:00
ViktorLjung
613610d5b1
Fixed camera view matrix.
2014-04-24 19:49:14 +02:00
Jace
0fbce570ff
Extended Model to support specular and normal maps
2014-04-24 02:36:31 +02:00
ViktorLjung
6ccb196b3b
Jeep physics
2014-04-24 01:20:13 +02:00
Stiffly
b07605594d
Fixed loop, can't miss particles. (tried to add physics to particles)
2014-04-24 00:44:26 +02:00
ViktorLjung
afbe58e4f3
Wheels now turning and spinning properly.
2014-04-24 00:11:49 +02:00
Tleety
6d75336496
Started on deferred rendering framework.
2014-04-24 00:11:16 +02:00
ViktorLjung
c1cb4da684
Fixed quaternion relative rotations!
2014-04-24 00:03:22 +02:00