Jace
|
d4b28a2228
|
Semi-working world rendering
|
2014-05-27 06:45:26 +02:00 |
|
Jace
|
74239300bd
|
Merge commit 'e3aab96a750d6e5d6f8ff42ffdb5a23a47ab929d' into render_queue
Conflicts:
assets
src/GameWorld.cpp
src/Renderer.cpp
src/Renderer.h
src/Systems/RenderSystem.cpp
|
2014-05-26 04:21:08 +02:00 |
|
Jace
|
22442708cc
|
One hell of a GUI interface (minus graphical)
"how does this even work lol"
|
2014-05-26 03:33:11 +02:00 |
|
Jace
|
07c74ff9f5
|
I'll create a GUI interface using Visual Basic, see if I can track an IP address
|
2014-05-25 04:12:28 +02:00 |
|
Tleety
|
e3aab96a75
|
Fixed forward rendering for transparensy
|
2014-05-25 01:52:57 +02:00 |
|
Jace
|
2fbcad4dbf
|
Layer in render queue?
|
2014-05-24 20:32:54 +02:00 |
|
Jace
|
1bf5a8464e
|
Merge branch 'events'
|
2014-05-23 23:42:00 +02:00 |
|
Jace
|
e48df894cf
|
Better events
|
2014-05-23 23:41:34 +02:00 |
|
Tleety
|
a9f2911e41
|
Shadows working, and looking totaly not shit.
Improved location of the shadowmap to always be infront of the camera.
|
2014-05-23 22:42:11 +02:00 |
|
Jace
|
4102756e33
|
Beautifully broken
|
2014-05-22 22:04:54 +02:00 |
|
Tleety
|
dbad1ee7f5
|
Work done on light and shadows.
|
2014-05-21 16:51:05 +02:00 |
|
Tleety
|
e414087816
|
Some work done on lights and normals and other buggs/fixes
|
2014-05-20 03:33:42 +02:00 |
|
ViktorLjung
|
609687d6b4
|
MULTIPLAYER
|
2014-05-20 01:43:59 +02:00 |
|
ViktorLjung
|
ff58f881ae
|
Merge branch 'havok' into gui
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-19 22:06:04 +02:00 |
|
ViktorLjung
|
ec74d700be
|
fix
|
2014-05-19 21:57:13 +02:00 |
|
Jace
|
40718407ac
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/InputManager.cpp
src/Systems/RenderSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-19 21:51:25 +02:00 |
|
Tleety
|
82d5953c97
|
Specular maps working.
|
2014-05-19 21:36:28 +02:00 |
|
ViktorLjung
|
7f77db97a0
|
Convert functions working in debug
|
2014-05-19 19:59:17 +02:00 |
|
Jace
|
bd7ba73bca
|
Split screen working
|
2014-05-19 17:20:43 +02:00 |
|
Jace
|
e07a0a2b1a
|
More viewport stuff
|
2014-05-19 04:29:30 +02:00 |
|
Jace
|
3023391358
|
Merge remote-tracking branch 'origin/deffered_rendering' into gui
Conflicts:
assets
src/GameWorld.cpp
|
2014-05-19 03:15:40 +02:00 |
|
Tleety
|
7455f4b865
|
NormalMaps Working and started work on specular maps.
|
2014-05-19 01:01:46 +02:00 |
|
ViktorLjung
|
998ee3cfab
|
Brakes working
|
2014-05-19 00:58:48 +02:00 |
|
Jace
|
539196cd45
|
Viewport stuff
|
2014-05-19 00:55:58 +02:00 |
|
ViktorLjung
|
f14a83caa8
|
Assets
|
2014-05-18 23:59:18 +02:00 |
|
ViktorLjung
|
02243becee
|
Recoil while firing, clamp inputs, merge Helicopter
|
2014-05-18 23:54:01 +02:00 |
|
ViktorLjung
|
85e5d7461c
|
Merge remote-tracking branch 'origin/vehicle-helicopter' into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj
|
2014-05-18 21:09:08 +02:00 |
|
ViktorLjung
|
fd0bb18bd3
|
tank stuff
|
2014-05-18 21:07:03 +02:00 |
|
Jace
|
a36d6c554a
|
Merge branch 'master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-17 21:23:46 +02:00 |
|
ViktorLjung
|
a8ecacab11
|
tank steering
|
2014-05-17 18:45:54 +02:00 |
|
Tleety
|
2520fba1b4
|
Merge remote-tracking branch 'origin/master' into deffered_rendering
Conflicts:
assets
|
2014-05-17 18:10:48 +02:00 |
|
ViktorLjung
|
4d15d3e02c
|
Collision callbacks
|
2014-05-17 18:06:56 +02:00 |
|
Tleety
|
67778f391a
|
Working on shadows
|
2014-05-17 18:02:10 +02:00 |
|
Jace
|
542ad075ea
|
ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
|
2014-05-17 17:46:17 +02:00 |
|
Jace
|
16d51c64c5
|
Meh-ish helicopter physics
|
2014-05-17 03:49:53 +02:00 |
|
Jace
|
add27aa8f4
|
Back to working order
|
2014-05-17 01:21:40 +02:00 |
|
Jace
|
d98badc59a
|
Latest assets
|
2014-05-17 00:57:24 +02:00 |
|
Jace
|
f180abcd63
|
Input System improved to allow for multiple inputs for same bind
Did not work properly between keyboard and controller before.
|
2014-05-17 00:53:51 +02:00 |
|
Jace
|
2a28f65c37
|
FreeSteeringSystem updated to allow for controller input
|
2014-05-17 00:50:45 +02:00 |
|
Jace
|
33b14b1859
|
Mouse locking event
|
2014-05-17 00:49:23 +02:00 |
|
Jace
|
44e376e815
|
Pls go away
|
2014-05-16 02:13:28 +02:00 |
|
Jace
|
9723d80742
|
And then Microsoft happened...
|
2014-05-15 21:50:49 +02:00 |
|
Jace
|
6684aa06b7
|
Merge branch 'master' into gui
Conflicts:
src/GUI/Frame.h
src/InputManager.cpp
|
2014-05-15 21:16:43 +02:00 |
|
ViktorLjung
|
05757b6112
|
assets
|
2014-05-15 19:30:44 +02:00 |
|
Jace
|
bafa8d0a5d
|
Merge remote-tracking branch 'origin/deffered_rendering'
Conflicts:
assets
src/Components/PointLight.h
src/GameWorld.cpp
src/Renderer.cpp
src/Renderer.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-13 04:07:24 +02:00 |
|
ViktorLjung
|
ab58cbc08d
|
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-13 03:36:09 +02:00 |
|
ViktorLjung
|
ce5b62cf6d
|
Shots fired! ( ゚Д゚)
|
2014-05-13 03:32:58 +02:00 |
|
Jace
|
d259811795
|
Xbox360 controller support
|
2014-05-13 02:24:42 +02:00 |
|
ViktorLjung
|
74d3269e35
|
Merge remote-tracking branch 'origin/particles' into havok
Conflicts:
src/Components/Vehicle.h
|
2014-05-13 01:57:28 +02:00 |
|
Stiffly
|
df13663ca8
|
Two emitters and following camera
|
2014-05-13 01:56:00 +02:00 |
|