Tleety
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260c1295ec
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WIP on deffered_rendering: a459a1c Skybox bugfix
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2014-05-31 17:12:31 +02:00 |
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Tleety
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eb37cc2296
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Fixed blendmaps
Merge remote-tracking branch 'origin/gui' into deffered_rendering
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-28 22:08:50 +02:00 |
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Tleety
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761b8e21e1
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Added blendmap component
Added renderque for models with a blendmap component
Added shaders for blendmaps
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2014-05-28 20:24:31 +02:00 |
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Jace
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cc42b94000
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Viewports fixed. Damage HUD. Free steering fixed.
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2014-05-28 20:22:38 +02:00 |
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Jace
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f31b2b7ddb
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Merge branch 'render_queue'
Conflicts:
src/GameWorld.cpp
src/Renderer.cpp
src/Shaders/Fragment.glsl
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-27 09:35:52 +02:00 |
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ViktorLjung
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f775864ed2
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Fishy
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2014-05-27 09:10:59 +02:00 |
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ViktorLjung
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c37df5c178
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Damage and Spashdamage working, phantomShapes not really working
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2014-05-27 07:04:29 +02:00 |
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Jace
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22442708cc
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One hell of a GUI interface (minus graphical)
"how does this even work lol"
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2014-05-26 03:33:11 +02:00 |
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ViktorLjung
|
6137adf604
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Rockets deleted properly
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2014-05-21 18:30:16 +02:00 |
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ViktorLjung
|
609687d6b4
|
MULTIPLAYER
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2014-05-20 01:43:59 +02:00 |
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ViktorLjung
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ff58f881ae
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Merge branch 'havok' into gui
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-19 22:06:04 +02:00 |
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Jace
|
40718407ac
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/InputManager.cpp
src/Systems/RenderSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-19 21:51:25 +02:00 |
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Jace
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539196cd45
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Viewport stuff
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2014-05-19 00:55:58 +02:00 |
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Jace
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16d51c64c5
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Meh-ish helicopter physics
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2014-05-17 03:49:53 +02:00 |
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Jace
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f180abcd63
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Input System improved to allow for multiple inputs for same bind
Did not work properly between keyboard and controller before.
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2014-05-17 00:53:51 +02:00 |
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ViktorLjung
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ab58cbc08d
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Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-13 03:36:09 +02:00 |
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ViktorLjung
|
ce5b62cf6d
|
Shots fired! ( ゚Д゚)
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2014-05-13 03:32:58 +02:00 |
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Jace
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d259811795
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Xbox360 controller support
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2014-05-13 02:24:42 +02:00 |
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ViktorLjung
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74d3269e35
|
Merge remote-tracking branch 'origin/particles' into havok
Conflicts:
src/Components/Vehicle.h
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2014-05-13 01:57:28 +02:00 |
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ViktorLjung
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b9231e4d46
|
Shots need more work
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2014-05-13 01:50:58 +02:00 |
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ViktorLjung
|
38482431a1
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Tank tower and barrel steering working
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2014-05-12 22:33:53 +02:00 |
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Stiffly
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457ee84903
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Merge remote-tracking branch 'origin/havok' into particles
Conflicts:
src/Components/Vehicle.h
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2014-05-12 15:43:41 +02:00 |
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ViktorLjung
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2aa51c3e90
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Tank sterring event-based
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2014-05-12 14:04:55 +02:00 |
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ViktorLjung
|
c8a77d5c3d
|
Merge remote-tracking branch 'origin/master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-12 14:03:02 +02:00 |
|
Stiffly
|
e0b5b72454
|
Merge remote-tracking branch 'origin/master' into particles
Conflicts:
src/Components/Physics.h
src/GameWorld.cpp
src/World.cpp
src/World.h
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-12 13:55:48 +02:00 |
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ViktorLjung
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ea69a9345d
|
PhysicsSystem redesigned, more work is needed.
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2014-05-07 22:29:03 +02:00 |
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Jace
|
0e2a373053
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/Systems/FreeSteeringSystem.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-06 18:05:31 +02:00 |
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Jace
|
8c8edd0e8e
|
WIP InputController for easier command handling in systems
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2014-05-06 14:33:02 +02:00 |
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Jace
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57d29d0db7
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Started implementation of events for InputSystem and SoundSystem
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2014-04-28 19:55:31 +02:00 |
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Jace
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f02954a62c
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Box and Sphere components renamed to BoxShape and SphereShape
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2014-04-25 01:05:53 +02:00 |
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Jace
|
0b7c383e8a
|
Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-24 23:11:16 +02:00 |
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ViktorLjung
|
4481c95681
|
VehicleSetup componentbased.
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2014-04-22 17:14:29 +02:00 |
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Stiffly
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55221cca12
|
Implemented Spawn and Remove function for particles. Also added a Particle component.
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2014-04-22 16:52:14 +02:00 |
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Stiffly
|
2efb5405eb
|
Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-04-22 11:08:10 +02:00 |
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ViktorLjung
|
069d079594
|
Car physics not working, yet!
|
2014-04-16 01:33:05 +02:00 |
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Jace
|
62abb3f964
|
Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/RenderSystem.cpp
src/Systems/RenderSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-16 00:38:30 +02:00 |
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ViktorLjung
|
84484b3703
|
Box and Sphere Rigidbodies working
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2014-04-13 02:20:50 +02:00 |
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Jace
|
d13c19d654
|
Removed unused components
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2014-04-12 18:36:06 +02:00 |
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ViktorLjung
|
04fff4a27b
|
Changed toolset to vs11, for future Havok implementation.
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2014-04-12 01:59:55 +02:00 |
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ViktorLjung
|
d7e65ff118
|
Vehicle kind of working.
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2014-04-12 00:36:37 +02:00 |
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Jace
|
4c081d0e1c
|
Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
|
2014-04-11 20:59:42 +02:00 |
|
Jace
|
d7fa9eb70f
|
Sound!
|
2014-04-10 07:39:44 +02:00 |
|
ViktorLjung
|
4a6f0cad32
|
Constraints working, I think... :D
|
2014-04-07 00:09:09 +02:00 |
|
ViktorLjung
|
a880e7f3e6
|
CompoundShape works, i.e parent child physics :)
Center of mass is still bugged.
|
2014-04-06 19:00:58 +02:00 |
|
ViktorLjung
|
1d0747076f
|
Physics!!!!!1111oneoneonetwo
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2014-04-06 03:39:50 +02:00 |
|
Jace
|
ad2862bf84
|
A gray tank! :D
|
2014-04-05 21:20:49 +02:00 |
|
Jace
|
a7985b1686
|
Adapted Escape the Dawn engine.
|
2014-04-05 21:20:48 +02:00 |
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