Jace
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7e32946173
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Optimizations
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2014-04-28 04:00:53 +02:00 |
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ViktorLjung
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00d27f0058
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Physics now running on multiple threads
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2014-04-28 02:06:08 +02:00 |
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ViktorLjung
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5f3b03fa6d
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Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-27 08:13:57 +02:00 |
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ViktorLjung
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720cf3aa87
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Added support for HkpExtendedMeshShape.
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2014-04-27 08:08:00 +02:00 |
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ViktorLjung
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cb6b0a58d8
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Resource manager OBJ vs Model conflict fixed
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2014-04-27 08:07:18 +02:00 |
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Stiffly
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04962155e3
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Merge branch 'particles' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into particles
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2014-04-27 07:49:19 +02:00 |
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Jace
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04cafc53e2
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Implemented entity cloning
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2014-04-27 07:48:16 +02:00 |
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Tleety
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4389f2db4c
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Fixed being able to switch between Quad view and normal view.
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2014-04-27 04:59:11 +02:00 |
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Tleety
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a199e777bc
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Working Debug mode
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2014-04-27 03:59:41 +02:00 |
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Stiffly
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28ac8980f2
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tested and fixed scale and velocity interpolation. Fix: could not go from lesser value to larger. Added methods for interpolation.
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2014-04-27 03:20:14 +02:00 |
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Tleety
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90e929131f
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Merge remote-tracking branch 'origin/master' into deffered_rendering
Conflicts:
src/GameWorld.cpp
src/Shaders/Fragment.glsl
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-27 02:51:04 +02:00 |
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Tleety
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87cac66cd8
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Basic working deferred rendering
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2014-04-27 02:44:04 +02:00 |
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Stiffly
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023f49b0ec
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Implemented support for spread angle for particle emitter.
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2014-04-27 00:17:21 +02:00 |
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Stiffly
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956e7cab7b
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BUG FIX: Iterator not increased incorrectly -> No longer a particle stuck in emitter.
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2014-04-25 04:32:15 +02:00 |
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Tleety
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9c329145c4
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Deferred rendering base mostly complete.
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2014-04-25 04:09:42 +02:00 |
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Jace
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f02954a62c
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Box and Sphere components renamed to BoxShape and SphereShape
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2014-04-25 01:05:53 +02:00 |
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Stiffly
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166a9f48f1
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Added support for multiple emitters. (ParticleEmitter component now friend class to ParticleSystem)
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2014-04-25 00:24:13 +02:00 |
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Jace
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7da030d8cd
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Bloody .orig files!
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2014-04-25 00:23:49 +02:00 |
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ViktorLjung
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c4e127b154
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Added VehicleSetup to Physics filter.
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2014-04-24 23:30:46 +02:00 |
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ViktorLjung
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be90953f22
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Rigidbody position not updating in debug FIXED
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2014-04-24 23:29:28 +02:00 |
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Jace
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0567aab8c6
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Merge branch 'havok'
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2014-04-24 23:12:41 +02:00 |
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Jace
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0b7c383e8a
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Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-24 23:11:16 +02:00 |
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ViktorLjung
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8facd9dc9a
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Rigidbody physics fixed.
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2014-04-24 23:10:59 +02:00 |
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ViktorLjung
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824b31ff6b
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FreeSteering fixed
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2014-04-24 20:09:46 +02:00 |
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ViktorLjung
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613610d5b1
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Fixed camera view matrix.
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2014-04-24 19:49:14 +02:00 |
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Jace
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0fbce570ff
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Extended Model to support specular and normal maps
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2014-04-24 02:36:31 +02:00 |
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ViktorLjung
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6ccb196b3b
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Jeep physics
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2014-04-24 01:20:13 +02:00 |
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Stiffly
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b07605594d
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Fixed loop, can't miss particles. (tried to add physics to particles)
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2014-04-24 00:44:26 +02:00 |
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ViktorLjung
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afbe58e4f3
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Wheels now turning and spinning properly.
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2014-04-24 00:11:49 +02:00 |
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Tleety
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6d75336496
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Started on deferred rendering framework.
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2014-04-24 00:11:16 +02:00 |
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ViktorLjung
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c1cb4da684
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Fixed quaternion relative rotations!
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2014-04-24 00:03:22 +02:00 |
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ViktorLjung
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e95d78aba6
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Fixed quaternion relative rotations!
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2014-04-24 00:02:06 +02:00 |
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Stiffly
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5997ee2320
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Added models and temporary "fly everywhere" direction to particles
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2014-04-24 00:00:29 +02:00 |
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Jace
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3412fa42f7
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Jeep entity setup.
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2014-04-23 23:25:41 +02:00 |
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Stiffly
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07bc49e3c1
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Bug fix: fixed time to correct resolution, seconds.
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2014-04-23 22:46:19 +02:00 |
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Stiffly
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100f8f5be4
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Bug fix: checked for particles not created
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2014-04-23 21:33:43 +02:00 |
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Jace
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de1290bf67
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Added a few debug messages to ResourceManager.
No longer warns about hot-loading when a resource which causes a load chain is preloaded.
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2014-04-23 17:58:11 +02:00 |
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Jace
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530b16e31b
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Extended OBJ loader to parse specular and normal maps
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2014-04-23 17:56:04 +02:00 |
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Jace
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dfd9425473
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WIP Frame
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2014-04-23 02:19:17 +02:00 |
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Jace
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ee34b15cf1
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Rectangle class.
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2014-04-23 01:36:03 +02:00 |
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Jace
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1e2f7fdd5c
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Skeleton MessageRelay
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2014-04-22 19:15:02 +02:00 |
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ViktorLjung
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eb6cc266a3
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Vehicle component based, wheel rotation and position not working.
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2014-04-22 19:14:35 +02:00 |
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Stiffly
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bdac6fa9f9
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Added velocity interpolation
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2014-04-22 18:58:41 +02:00 |
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Stiffly
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78d4dbf8c2
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Added scale and color interpolation
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2014-04-22 17:59:55 +02:00 |
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ViktorLjung
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f0b2f2a659
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Barebones entity component commit events
Conflicts:
src/GameWorld.cpp
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2014-04-22 17:18:54 +02:00 |
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ViktorLjung
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4481c95681
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VehicleSetup componentbased.
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2014-04-22 17:14:29 +02:00 |
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Stiffly
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55221cca12
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Implemented Spawn and Remove function for particles. Also added a Particle component.
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2014-04-22 16:52:14 +02:00 |
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Jace
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84d6911744
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Barebones entity component commit events
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2014-04-22 15:42:40 +02:00 |
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Stiffly
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2efb5405eb
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Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-04-22 11:08:10 +02:00 |
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Jace
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d2f3adb07e
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Vehicle keyboard steering!
Steering: Direction keys
Handbrake: Right control
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2014-04-22 01:46:29 +02:00 |
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