ViktorLjung
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74d3269e35
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Merge remote-tracking branch 'origin/particles' into havok
Conflicts:
src/Components/Vehicle.h
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2014-05-13 01:57:28 +02:00 |
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Stiffly
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df13663ca8
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Two emitters and following camera
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2014-05-13 01:56:00 +02:00 |
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ViktorLjung
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b9231e4d46
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Shots need more work
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2014-05-13 01:50:58 +02:00 |
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ViktorLjung
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38482431a1
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Tank tower and barrel steering working
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2014-05-12 22:33:53 +02:00 |
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Stiffly
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19a2879104
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Emitter childed to a wheel. BUG FIXED: Billboarding calculation.
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2014-05-12 22:21:27 +02:00 |
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ViktorLjung
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2aa51c3e90
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Tank sterring event-based
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2014-05-12 14:04:55 +02:00 |
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ViktorLjung
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c8a77d5c3d
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Merge remote-tracking branch 'origin/master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-12 14:03:02 +02:00 |
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ViktorLjung
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d7e5630f1b
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Tank with 8 wheels
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2014-05-11 01:52:00 +02:00 |
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ViktorLjung
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ea69a9345d
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PhysicsSystem redesigned, more work is needed.
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2014-05-07 22:29:03 +02:00 |
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Jace
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0e2a373053
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Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/Systems/FreeSteeringSystem.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-05-06 18:05:31 +02:00 |
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Jace
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a232559bb1
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FreeSteeringSystem converted to take input commands
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2014-05-06 17:07:38 +02:00 |
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Jace
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8c8edd0e8e
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WIP InputController for easier command handling in systems
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2014-05-06 14:33:02 +02:00 |
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ViktorLjung
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dc32316bd7
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Fixing suspension and car collision shape
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2014-04-29 14:21:14 +02:00 |
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ViktorLjung
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f471d7732f
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Vehicle tuning
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2014-04-29 03:47:09 +02:00 |
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Jace
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57d29d0db7
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Started implementation of events for InputSystem and SoundSystem
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2014-04-28 19:55:31 +02:00 |
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ViktorLjung
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ed1df6dc60
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Proper rotation of child physics objects
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2014-04-28 19:51:13 +02:00 |
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ViktorLjung
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00d27f0058
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Physics now running on multiple threads
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2014-04-28 02:06:08 +02:00 |
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ViktorLjung
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5f3b03fa6d
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Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-27 08:13:57 +02:00 |
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ViktorLjung
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720cf3aa87
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Added support for HkpExtendedMeshShape.
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2014-04-27 08:08:00 +02:00 |
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Jace
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f02954a62c
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Box and Sphere components renamed to BoxShape and SphereShape
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2014-04-25 01:05:53 +02:00 |
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Jace
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0567aab8c6
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Merge branch 'havok'
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2014-04-24 23:12:41 +02:00 |
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Jace
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0b7c383e8a
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Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-24 23:11:16 +02:00 |
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ViktorLjung
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8facd9dc9a
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Rigidbody physics fixed.
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2014-04-24 23:10:59 +02:00 |
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ViktorLjung
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6ccb196b3b
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Jeep physics
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2014-04-24 01:20:13 +02:00 |
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ViktorLjung
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afbe58e4f3
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Wheels now turning and spinning properly.
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2014-04-24 00:11:49 +02:00 |
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Jace
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3412fa42f7
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Jeep entity setup.
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2014-04-23 23:25:41 +02:00 |
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ViktorLjung
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eb6cc266a3
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Vehicle component based, wheel rotation and position not working.
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2014-04-22 19:14:35 +02:00 |
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ViktorLjung
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f0b2f2a659
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Barebones entity component commit events
Conflicts:
src/GameWorld.cpp
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2014-04-22 17:18:54 +02:00 |
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ViktorLjung
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4481c95681
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VehicleSetup componentbased.
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2014-04-22 17:14:29 +02:00 |
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Jace
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84d6911744
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Barebones entity component commit events
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2014-04-22 15:42:40 +02:00 |
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Jace
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d2f3adb07e
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Vehicle keyboard steering!
Steering: Direction keys
Handbrake: Right control
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2014-04-22 01:46:29 +02:00 |
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ViktorLjung
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aa64b7074c
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Vehicle working, ready for entity-component implementation.
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2014-04-17 00:47:53 +02:00 |
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Tleety
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b1edefcf26
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La till lite ljus och annan skit. Började på defucked rendering och det gick ju jävligt bra fucktiskt.
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2014-04-17 00:05:19 +02:00 |
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ViktorLjung
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069d079594
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Car physics not working, yet!
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2014-04-16 01:33:05 +02:00 |
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Jace
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62abb3f964
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Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/RenderSystem.cpp
src/Systems/RenderSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
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2014-04-16 00:38:30 +02:00 |
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Jace
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062242ab8e
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Refactored existing systems to register their own components and resource types.
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2014-04-13 17:15:46 +02:00 |
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Jace
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e4e5068727
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Resource manager refactoring
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2014-04-13 03:42:12 +02:00 |
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ViktorLjung
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84484b3703
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Box and Sphere Rigidbodies working
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2014-04-13 02:20:50 +02:00 |
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Jace
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14feb3659b
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Initial work for pre-caching resources in render system
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2014-04-13 01:25:21 +02:00 |
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Jace
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d13c19d654
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Removed unused components
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2014-04-12 18:36:06 +02:00 |
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ViktorLjung
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04fff4a27b
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Changed toolset to vs11, for future Havok implementation.
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2014-04-12 01:59:55 +02:00 |
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Jace
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3470a80f40
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Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
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2014-04-12 01:48:15 +02:00 |
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ViktorLjung
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d7e65ff118
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Vehicle kind of working.
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2014-04-12 00:36:37 +02:00 |
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Jace
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f2259f712d
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Indentation style changed to Horstmann
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2014-04-11 21:53:05 +02:00 |
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Jace
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4c081d0e1c
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Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
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2014-04-11 20:59:42 +02:00 |
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Jace
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d7fa9eb70f
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Sound!
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2014-04-10 07:39:44 +02:00 |
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ViktorLjung
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4a6f0cad32
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Constraints working, I think... :D
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2014-04-07 00:09:09 +02:00 |
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ViktorLjung
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a880e7f3e6
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CompoundShape works, i.e parent child physics :)
Center of mass is still bugged.
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2014-04-06 19:00:58 +02:00 |
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ViktorLjung
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1d0747076f
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Physics!!!!!1111oneoneonetwo
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2014-04-06 03:39:50 +02:00 |
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Jace
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a774d0ca07
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Some terrain and invisible lights...
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2014-04-05 21:20:50 +02:00 |
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