Stiffly
|
98399c3995
|
Merge branch 'FMOD'
Conflicts:
src/GameWorld.cpp
src/Renderer.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
src/Systems/SoundSystem.cpp
src/Systems/SoundSystem.h
vs11/Returngeance/Returngeance.vcxproj
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-06-02 20:16:08 +02:00 |
|
ViktorLjung
|
d64be64ba4
|
Garage working, ready for vehicle swap implementation
|
2014-06-01 03:07:47 +02:00 |
|
ViktorLjung
|
a142d368a7
|
Movement/rotation queue fixed and Simon force push
|
2014-05-31 03:55:23 +02:00 |
|
ViktorLjung
|
aeaadcba0f
|
Gate fixed
|
2014-05-30 18:44:53 +02:00 |
|
ViktorLjung
|
a1149394bb
|
Gate working
|
2014-05-29 21:25:30 +02:00 |
|
ViktorLjung
|
b8ec7e1dbd
|
Gate half done
|
2014-05-29 17:40:48 +02:00 |
|
ViktorLjung
|
fd188fded6
|
Velocity now updating in transformcomponent
|
2014-05-28 22:09:54 +02:00 |
|
ViktorLjung
|
75e8ae0265
|
Merge remote-tracking branch 'origin/gui' into havok
|
2014-05-28 20:29:28 +02:00 |
|
ViktorLjung
|
133473b00e
|
Tanksteering improved
|
2014-05-28 20:28:48 +02:00 |
|
Jace
|
cc42b94000
|
Viewports fixed. Damage HUD. Free steering fixed.
|
2014-05-28 20:22:38 +02:00 |
|
Jace
|
f31b2b7ddb
|
Merge branch 'render_queue'
Conflicts:
src/GameWorld.cpp
src/Renderer.cpp
src/Shaders/Fragment.glsl
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-27 09:35:52 +02:00 |
|
ViktorLjung
|
f775864ed2
|
Fishy
|
2014-05-27 09:10:59 +02:00 |
|
ViktorLjung
|
c37df5c178
|
Damage and Spashdamage working, phantomShapes not really working
|
2014-05-27 07:04:29 +02:00 |
|
Jace
|
22442708cc
|
One hell of a GUI interface (minus graphical)
"how does this even work lol"
|
2014-05-26 03:33:11 +02:00 |
|
ViktorLjung
|
9a984dbb10
|
Broken
|
2014-05-26 01:03:25 +02:00 |
|
Stiffly
|
072e4d4dbb
|
OnComponentCreated nu eventbaserat
|
2014-05-25 04:01:40 +02:00 |
|
ViktorLjung
|
a674295a83
|
Collisionfilters
|
2014-05-22 22:05:06 +02:00 |
|
ViktorLjung
|
6137adf604
|
Rockets deleted properly
|
2014-05-21 18:30:16 +02:00 |
|
ViktorLjung
|
7e5cf8efaa
|
Fuckhack
|
2014-05-20 03:41:10 +02:00 |
|
ViktorLjung
|
609687d6b4
|
MULTIPLAYER
|
2014-05-20 01:43:59 +02:00 |
|
ViktorLjung
|
ec74d700be
|
fix
|
2014-05-19 21:57:13 +02:00 |
|
ViktorLjung
|
7f77db97a0
|
Convert functions working in debug
|
2014-05-19 19:59:17 +02:00 |
|
ViktorLjung
|
998ee3cfab
|
Brakes working
|
2014-05-19 00:58:48 +02:00 |
|
ViktorLjung
|
02243becee
|
Recoil while firing, clamp inputs, merge Helicopter
|
2014-05-18 23:54:01 +02:00 |
|
ViktorLjung
|
85e5d7461c
|
Merge remote-tracking branch 'origin/vehicle-helicopter' into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj
|
2014-05-18 21:09:08 +02:00 |
|
Jace
|
a36d6c554a
|
Merge branch 'master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-17 21:23:46 +02:00 |
|
ViktorLjung
|
4d15d3e02c
|
Collision callbacks
|
2014-05-17 18:06:56 +02:00 |
|
Jace
|
542ad075ea
|
ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
|
2014-05-17 17:46:17 +02:00 |
|
Jace
|
16d51c64c5
|
Meh-ish helicopter physics
|
2014-05-17 03:49:53 +02:00 |
|
ViktorLjung
|
ce5b62cf6d
|
Shots fired! ( ゚Д゚)
|
2014-05-13 03:32:58 +02:00 |
|
ViktorLjung
|
b9231e4d46
|
Shots need more work
|
2014-05-13 01:50:58 +02:00 |
|
ViktorLjung
|
38482431a1
|
Tank tower and barrel steering working
|
2014-05-12 22:33:53 +02:00 |
|
ViktorLjung
|
2aa51c3e90
|
Tank sterring event-based
|
2014-05-12 14:04:55 +02:00 |
|
ViktorLjung
|
c8a77d5c3d
|
Merge remote-tracking branch 'origin/master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-12 14:03:02 +02:00 |
|
ViktorLjung
|
d7e5630f1b
|
Tank with 8 wheels
|
2014-05-11 01:52:00 +02:00 |
|
ViktorLjung
|
ea69a9345d
|
PhysicsSystem redesigned, more work is needed.
|
2014-05-07 22:29:03 +02:00 |
|
Jace
|
0e2a373053
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/Systems/FreeSteeringSystem.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-06 18:05:31 +02:00 |
|
ViktorLjung
|
dc32316bd7
|
Fixing suspension and car collision shape
|
2014-04-29 14:21:14 +02:00 |
|
ViktorLjung
|
f471d7732f
|
Vehicle tuning
|
2014-04-29 03:47:09 +02:00 |
|
Jace
|
57d29d0db7
|
Started implementation of events for InputSystem and SoundSystem
|
2014-04-28 19:55:31 +02:00 |
|
ViktorLjung
|
ed1df6dc60
|
Proper rotation of child physics objects
|
2014-04-28 19:51:13 +02:00 |
|
ViktorLjung
|
00d27f0058
|
Physics now running on multiple threads
|
2014-04-28 02:06:08 +02:00 |
|
ViktorLjung
|
5f3b03fa6d
|
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-04-27 08:13:57 +02:00 |
|
ViktorLjung
|
720cf3aa87
|
Added support for HkpExtendedMeshShape.
|
2014-04-27 08:08:00 +02:00 |
|
Jace
|
f02954a62c
|
Box and Sphere components renamed to BoxShape and SphereShape
|
2014-04-25 01:05:53 +02:00 |
|
ViktorLjung
|
be90953f22
|
Rigidbody position not updating in debug FIXED
|
2014-04-24 23:29:28 +02:00 |
|
Jace
|
0567aab8c6
|
Merge branch 'havok'
|
2014-04-24 23:12:41 +02:00 |
|
Jace
|
0b7c383e8a
|
Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-04-24 23:11:16 +02:00 |
|
ViktorLjung
|
8facd9dc9a
|
Rigidbody physics fixed.
|
2014-04-24 23:10:59 +02:00 |
|
ViktorLjung
|
6ccb196b3b
|
Jeep physics
|
2014-04-24 01:20:13 +02:00 |
|