Commit Graph

50 Commits

Author SHA1 Message Date
ViktorLjung ce5b62cf6d Shots fired! ( ゚Д゚) 2014-05-13 03:32:58 +02:00
ViktorLjung 74d3269e35 Merge remote-tracking branch 'origin/particles' into havok
Conflicts:
	src/Components/Vehicle.h
2014-05-13 01:57:28 +02:00
Stiffly df13663ca8 Two emitters and following camera 2014-05-13 01:56:00 +02:00
ViktorLjung b9231e4d46 Shots need more work 2014-05-13 01:50:58 +02:00
ViktorLjung 38482431a1 Tank tower and barrel steering working 2014-05-12 22:33:53 +02:00
Stiffly 457ee84903 Merge remote-tracking branch 'origin/havok' into particles
Conflicts:
	src/Components/Vehicle.h
2014-05-12 15:43:41 +02:00
ViktorLjung 2aa51c3e90 Tank sterring event-based 2014-05-12 14:04:55 +02:00
ViktorLjung c8a77d5c3d Merge remote-tracking branch 'origin/master' into havok
Conflicts:
	assets
	src/GameWorld.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-12 14:03:02 +02:00
Stiffly e0b5b72454 Merge remote-tracking branch 'origin/master' into particles
Conflicts:
	src/Components/Physics.h
	src/GameWorld.cpp
	src/World.cpp
	src/World.h
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-05-12 13:55:48 +02:00
ViktorLjung d7e5630f1b Tank with 8 wheels 2014-05-11 01:52:00 +02:00
Jace 41177581c6 WIP Render Queue 2014-05-11 01:46:02 +02:00
ViktorLjung ea69a9345d PhysicsSystem redesigned, more work is needed. 2014-05-07 22:29:03 +02:00
Stiffly 1a365bf069 Billboarding on sprites 2014-05-07 21:34:19 +02:00
Stiffly a13e9d32ec Generalized interpolation functions. (orientation spectrum not working properly (quaterions...)) 2014-04-29 11:51:57 +02:00
ViktorLjung f471d7732f Vehicle tuning 2014-04-29 03:47:09 +02:00
ViktorLjung ed1df6dc60 Proper rotation of child physics objects 2014-04-28 19:51:13 +02:00
Stiffly 68761c9291 Angular velocity support 2014-04-28 19:12:51 +02:00
Stiffly d917be0135 Default values for ParticleEmitter.h 2014-04-28 17:55:51 +02:00
ViktorLjung 5f3b03fa6d Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-27 08:13:57 +02:00
ViktorLjung 720cf3aa87 Added support for HkpExtendedMeshShape. 2014-04-27 08:08:00 +02:00
Jace 04cafc53e2 Implemented entity cloning 2014-04-27 07:48:16 +02:00
Jace f02954a62c Box and Sphere components renamed to BoxShape and SphereShape 2014-04-25 01:05:53 +02:00
Stiffly 166a9f48f1 Added support for multiple emitters. (ParticleEmitter component now friend class to ParticleSystem) 2014-04-25 00:24:13 +02:00
Jace 0567aab8c6 Merge branch 'havok' 2014-04-24 23:12:41 +02:00
Jace 0b7c383e8a Merge branch 'havok'
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/PhysicsSystem.h
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-24 23:11:16 +02:00
ViktorLjung 8facd9dc9a Rigidbody physics fixed. 2014-04-24 23:10:59 +02:00
ViktorLjung 6ccb196b3b Jeep physics 2014-04-24 01:20:13 +02:00
ViktorLjung afbe58e4f3 Wheels now turning and spinning properly. 2014-04-24 00:11:49 +02:00
Stiffly 5997ee2320 Added models and temporary "fly everywhere" direction to particles 2014-04-24 00:00:29 +02:00
ViktorLjung eb6cc266a3 Vehicle component based, wheel rotation and position not working. 2014-04-22 19:14:35 +02:00
ViktorLjung 4481c95681 VehicleSetup componentbased. 2014-04-22 17:14:29 +02:00
Stiffly 55221cca12 Implemented Spawn and Remove function for particles. Also added a Particle component. 2014-04-22 16:52:14 +02:00
Stiffly 2efb5405eb Merge branch 'master' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance
Conflicts:
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-22 11:08:10 +02:00
ViktorLjung 069d079594 Car physics not working, yet! 2014-04-16 01:33:05 +02:00
Jace 62abb3f964 Merge branch 'havok'
Conflicts:
	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
	src/Systems/RenderSystem.cpp
	src/Systems/RenderSystem.h
	vs11/Returngeance/Returngeance.vcxproj
	vs11/Returngeance/Returngeance.vcxproj.filters
2014-04-16 00:38:30 +02:00
ViktorLjung 84484b3703 Box and Sphere Rigidbodies working 2014-04-13 02:20:50 +02:00
Jace d13c19d654 Removed unused components 2014-04-12 18:36:06 +02:00
ViktorLjung 04fff4a27b Changed toolset to vs11, for future Havok implementation. 2014-04-12 01:59:55 +02:00
Jace 3470a80f40 Revert "Indentation style changed to Horstmann"
This reverts commit f2259f712d.

Conflicts:

	src/GameWorld.cpp
	src/Systems/PhysicsSystem.cpp
2014-04-12 01:48:15 +02:00
ViktorLjung d7e65ff118 Vehicle kind of working. 2014-04-12 00:36:37 +02:00
Jace f2259f712d Indentation style changed to Horstmann 2014-04-11 21:53:05 +02:00
Jace 4c081d0e1c Indentation style changed to Allman
Using Artistic Style (http://astyle.sourceforge.net/)
Options:
--style=allman
--indent=tab
--keep-one-line-blocks
--align-pointer=type
--align-reference=name
2014-04-11 20:59:42 +02:00
Jace d7fa9eb70f Sound! 2014-04-10 07:39:44 +02:00
Jace 28c7ab4b3e WIP Collision meshes 2014-04-07 23:36:06 +02:00
Jace 412d53a1f7 Physics constraint components 2014-04-06 20:55:54 +02:00
ViktorLjung a880e7f3e6 CompoundShape works, i.e parent child physics :)
Center of mass is still bugged.
2014-04-06 19:00:58 +02:00
ViktorLjung 1d0747076f Physics!!!!!1111oneoneonetwo 2014-04-06 03:39:50 +02:00
Stiffly b4c8d8ca19 Added physics components. 2014:04:05 02:57. 2014-04-05 21:20:50 +02:00
Jace ad2862bf84 A gray tank! :D 2014-04-05 21:20:49 +02:00
Jace a7985b1686 Adapted Escape the Dawn engine. 2014-04-05 21:20:48 +02:00