ViktorLjung
|
ff58f881ae
|
Merge branch 'havok' into gui
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-19 22:06:04 +02:00 |
|
Jace
|
40718407ac
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/InputManager.cpp
src/Systems/RenderSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-19 21:51:25 +02:00 |
|
Jace
|
bd7ba73bca
|
Split screen working
|
2014-05-19 17:20:43 +02:00 |
|
ViktorLjung
|
998ee3cfab
|
Brakes working
|
2014-05-19 00:58:48 +02:00 |
|
Jace
|
539196cd45
|
Viewport stuff
|
2014-05-19 00:55:58 +02:00 |
|
ViktorLjung
|
02243becee
|
Recoil while firing, clamp inputs, merge Helicopter
|
2014-05-18 23:54:01 +02:00 |
|
ViktorLjung
|
fd0bb18bd3
|
tank stuff
|
2014-05-18 21:07:03 +02:00 |
|
Jace
|
a36d6c554a
|
Merge branch 'master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-17 21:23:46 +02:00 |
|
ViktorLjung
|
a8ecacab11
|
tank steering
|
2014-05-17 18:45:54 +02:00 |
|
ViktorLjung
|
4d15d3e02c
|
Collision callbacks
|
2014-05-17 18:06:56 +02:00 |
|
Jace
|
542ad075ea
|
ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
|
2014-05-17 17:46:17 +02:00 |
|
Jace
|
add27aa8f4
|
Back to working order
|
2014-05-17 01:21:40 +02:00 |
|
Jace
|
f180abcd63
|
Input System improved to allow for multiple inputs for same bind
Did not work properly between keyboard and controller before.
|
2014-05-17 00:53:51 +02:00 |
|
Jace
|
bafa8d0a5d
|
Merge remote-tracking branch 'origin/deffered_rendering'
Conflicts:
assets
src/Components/PointLight.h
src/GameWorld.cpp
src/Renderer.cpp
src/Renderer.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-13 04:07:24 +02:00 |
|
ViktorLjung
|
ab58cbc08d
|
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-13 03:36:09 +02:00 |
|
ViktorLjung
|
ce5b62cf6d
|
Shots fired! ( ゚Д゚)
|
2014-05-13 03:32:58 +02:00 |
|
Jace
|
d259811795
|
Xbox360 controller support
|
2014-05-13 02:24:42 +02:00 |
|
ViktorLjung
|
74d3269e35
|
Merge remote-tracking branch 'origin/particles' into havok
Conflicts:
src/Components/Vehicle.h
|
2014-05-13 01:57:28 +02:00 |
|
Stiffly
|
df13663ca8
|
Two emitters and following camera
|
2014-05-13 01:56:00 +02:00 |
|
ViktorLjung
|
b9231e4d46
|
Shots need more work
|
2014-05-13 01:50:58 +02:00 |
|
ViktorLjung
|
38482431a1
|
Tank tower and barrel steering working
|
2014-05-12 22:33:53 +02:00 |
|
Stiffly
|
19a2879104
|
Emitter childed to a wheel. BUG FIXED: Billboarding calculation.
|
2014-05-12 22:21:27 +02:00 |
|
Tleety
|
4639a6e4c3
|
Working shadows, however ugly they are.
|
2014-05-12 18:03:39 +02:00 |
|
ViktorLjung
|
2aa51c3e90
|
Tank sterring event-based
|
2014-05-12 14:04:55 +02:00 |
|
ViktorLjung
|
c8a77d5c3d
|
Merge remote-tracking branch 'origin/master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-12 14:03:02 +02:00 |
|
ViktorLjung
|
d7e5630f1b
|
Tank with 8 wheels
|
2014-05-11 01:52:00 +02:00 |
|
Tleety
|
22d855a521
|
Fixed attenuation for lights.
|
2014-05-11 00:02:34 +02:00 |
|
Tleety
|
c1c30b0019
|
Fixed lights and added a bad gamma correction
|
2014-05-10 19:51:48 +02:00 |
|
Tleety
|
1268b3d8fd
|
Removed Unused code in renderer
|
2014-05-10 17:44:55 +02:00 |
|
Jace
|
62ca923821
|
Defucked defucked rendering
|
2014-05-07 22:34:38 +02:00 |
|
ViktorLjung
|
ea69a9345d
|
PhysicsSystem redesigned, more work is needed.
|
2014-05-07 22:29:03 +02:00 |
|
Tleety
|
b1b60bce61
|
WIP
|
2014-05-07 14:23:01 +00:00 |
|
Jace
|
0e2a373053
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/Systems/FreeSteeringSystem.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-06 18:05:31 +02:00 |
|
Jace
|
a232559bb1
|
FreeSteeringSystem converted to take input commands
|
2014-05-06 17:07:38 +02:00 |
|
Jace
|
8c8edd0e8e
|
WIP InputController for easier command handling in systems
|
2014-05-06 14:33:02 +02:00 |
|
ViktorLjung
|
dc32316bd7
|
Fixing suspension and car collision shape
|
2014-04-29 14:21:14 +02:00 |
|
ViktorLjung
|
f471d7732f
|
Vehicle tuning
|
2014-04-29 03:47:09 +02:00 |
|
Jace
|
57d29d0db7
|
Started implementation of events for InputSystem and SoundSystem
|
2014-04-28 19:55:31 +02:00 |
|
ViktorLjung
|
ed1df6dc60
|
Proper rotation of child physics objects
|
2014-04-28 19:51:13 +02:00 |
|
ViktorLjung
|
00d27f0058
|
Physics now running on multiple threads
|
2014-04-28 02:06:08 +02:00 |
|
ViktorLjung
|
5f3b03fa6d
|
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-04-27 08:13:57 +02:00 |
|
ViktorLjung
|
720cf3aa87
|
Added support for HkpExtendedMeshShape.
|
2014-04-27 08:08:00 +02:00 |
|
Jace
|
f02954a62c
|
Box and Sphere components renamed to BoxShape and SphereShape
|
2014-04-25 01:05:53 +02:00 |
|
Jace
|
0567aab8c6
|
Merge branch 'havok'
|
2014-04-24 23:12:41 +02:00 |
|
Jace
|
0b7c383e8a
|
Merge branch 'havok'
Conflicts:
src/GameWorld.cpp
src/Systems/PhysicsSystem.cpp
src/Systems/PhysicsSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-04-24 23:11:16 +02:00 |
|
ViktorLjung
|
8facd9dc9a
|
Rigidbody physics fixed.
|
2014-04-24 23:10:59 +02:00 |
|
ViktorLjung
|
6ccb196b3b
|
Jeep physics
|
2014-04-24 01:20:13 +02:00 |
|
ViktorLjung
|
afbe58e4f3
|
Wheels now turning and spinning properly.
|
2014-04-24 00:11:49 +02:00 |
|
Jace
|
3412fa42f7
|
Jeep entity setup.
|
2014-04-23 23:25:41 +02:00 |
|
ViktorLjung
|
eb6cc266a3
|
Vehicle component based, wheel rotation and position not working.
|
2014-04-22 19:14:35 +02:00 |
|