Stiffly
|
03d6594f9a
|
Loads BGM and SFX sounds differently depending on path to sound file.
|
2014-05-29 19:10:22 +02:00 |
|
Stiffly
|
4012edfd43
|
Added Stop Sound event.
|
2014-05-29 18:22:45 +02:00 |
|
Stiffly
|
1b2f930afa
|
Separated PlaySound into PlaySFX and PlayBGM.
|
2014-05-28 22:06:26 +02:00 |
|
Stiffly
|
1a043ab411
|
Using ResourceManager for cached laoding of sounds.
|
2014-05-28 19:56:28 +02:00 |
|
Stiffly
|
7e995fc8b7
|
Fixed bug. Sound not longer always in origin.
|
2014-05-27 06:05:47 +02:00 |
|
Stiffly
|
62adbdb2c8
|
Added more Error checks
|
2014-05-27 04:41:51 +02:00 |
|
Stiffly
|
3b96be2162
|
Fixed playsound event. Added remove sounds OnComponentsRemove only when stopped playing.
|
2014-05-27 00:36:54 +02:00 |
|
Stiffly
|
e3e0d549f5
|
Använder Eventbaserade OnComponentCreated funktionen
|
2014-05-25 04:02:08 +02:00 |
|
Stiffly
|
072e4d4dbb
|
OnComponentCreated nu eventbaserat
|
2014-05-25 04:01:40 +02:00 |
|
Stiffly
|
ad902cb511
|
Merge remote-tracking branch 'origin/master' into FMOD
Conflicts:
src/GameWorld.cpp
src/Systems/SoundSystem.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-25 01:42:26 +02:00 |
|
Stiffly
|
3a638a356c
|
Some new logic, m_Channels and m_Sounds added. Sound is really low...
|
2014-05-25 01:34:57 +02:00 |
|
Jace
|
4102756e33
|
Beautifully broken
|
2014-05-22 22:04:54 +02:00 |
|
Stiffly
|
462af02a6b
|
Added logic for 3D sound
|
2014-05-21 17:14:07 +02:00 |
|
ViktorLjung
|
609687d6b4
|
MULTIPLAYER
|
2014-05-20 01:43:59 +02:00 |
|
Stiffly
|
d06702a7e0
|
Added Listener component
|
2014-05-19 22:13:52 +02:00 |
|
ViktorLjung
|
ff58f881ae
|
Merge branch 'havok' into gui
Conflicts:
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-19 22:06:04 +02:00 |
|
ViktorLjung
|
ec74d700be
|
fix
|
2014-05-19 21:57:13 +02:00 |
|
Jace
|
40718407ac
|
Merge remote-tracking branch 'origin/master' into gui
Conflicts:
src/GameWorld.cpp
src/InputManager.cpp
src/Systems/RenderSystem.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-19 21:51:25 +02:00 |
|
ViktorLjung
|
7f77db97a0
|
Convert functions working in debug
|
2014-05-19 19:59:17 +02:00 |
|
Jace
|
bd7ba73bca
|
Split screen working
|
2014-05-19 17:20:43 +02:00 |
|
Jace
|
e07a0a2b1a
|
More viewport stuff
|
2014-05-19 04:29:30 +02:00 |
|
ViktorLjung
|
998ee3cfab
|
Brakes working
|
2014-05-19 00:58:48 +02:00 |
|
Stiffly
|
73afc8dad4
|
added wubs to the game, also FMOD
|
2014-05-19 00:49:57 +02:00 |
|
ViktorLjung
|
02243becee
|
Recoil while firing, clamp inputs, merge Helicopter
|
2014-05-18 23:54:01 +02:00 |
|
ViktorLjung
|
85e5d7461c
|
Merge remote-tracking branch 'origin/vehicle-helicopter' into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj
|
2014-05-18 21:09:08 +02:00 |
|
ViktorLjung
|
fd0bb18bd3
|
tank stuff
|
2014-05-18 21:07:03 +02:00 |
|
Jace
|
a36d6c554a
|
Merge branch 'master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-17 21:23:46 +02:00 |
|
ViktorLjung
|
4d15d3e02c
|
Collision callbacks
|
2014-05-17 18:06:56 +02:00 |
|
Jace
|
542ad075ea
|
ECS improved to make it less annoying to use
AddComponent<Components::Transform>(entity, "Transform")
is now
AddComponent<Components::Transform>(entity)
etc.
|
2014-05-17 17:46:17 +02:00 |
|
Jace
|
16d51c64c5
|
Meh-ish helicopter physics
|
2014-05-17 03:49:53 +02:00 |
|
Jace
|
f180abcd63
|
Input System improved to allow for multiple inputs for same bind
Did not work properly between keyboard and controller before.
|
2014-05-17 00:53:51 +02:00 |
|
Jace
|
2a28f65c37
|
FreeSteeringSystem updated to allow for controller input
|
2014-05-17 00:50:45 +02:00 |
|
Jace
|
6684aa06b7
|
Merge branch 'master' into gui
Conflicts:
src/GUI/Frame.h
src/InputManager.cpp
|
2014-05-15 21:16:43 +02:00 |
|
Jace
|
bafa8d0a5d
|
Merge remote-tracking branch 'origin/deffered_rendering'
Conflicts:
assets
src/Components/PointLight.h
src/GameWorld.cpp
src/Renderer.cpp
src/Renderer.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-13 04:07:24 +02:00 |
|
ViktorLjung
|
ab58cbc08d
|
Merge branch 'havok' of github.com:sippeangelo/Return-to-the-Return-of-Return-Fire-2-Returngeance into havok
Conflicts:
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-13 03:36:09 +02:00 |
|
ViktorLjung
|
ce5b62cf6d
|
Shots fired! ( ゚Д゚)
|
2014-05-13 03:32:58 +02:00 |
|
Jace
|
d259811795
|
Xbox360 controller support
|
2014-05-13 02:24:42 +02:00 |
|
ViktorLjung
|
74d3269e35
|
Merge remote-tracking branch 'origin/particles' into havok
Conflicts:
src/Components/Vehicle.h
|
2014-05-13 01:57:28 +02:00 |
|
ViktorLjung
|
b9231e4d46
|
Shots need more work
|
2014-05-13 01:50:58 +02:00 |
|
Jace
|
ad19848c1b
|
WIP ECS GUI
|
2014-05-12 22:33:59 +02:00 |
|
ViktorLjung
|
38482431a1
|
Tank tower and barrel steering working
|
2014-05-12 22:33:53 +02:00 |
|
ViktorLjung
|
92e9fd1049
|
fixup! Fixed relative transform rotations (For real this time?)
|
2014-05-12 22:24:53 +02:00 |
|
Stiffly
|
19a2879104
|
Emitter childed to a wheel. BUG FIXED: Billboarding calculation.
|
2014-05-12 22:21:27 +02:00 |
|
ViktorLjung
|
ddc41b88a7
|
Fixed relative transform rotations (For real this time?)
|
2014-05-12 22:15:21 +02:00 |
|
Stiffly
|
5d48ea7e2a
|
not reversed input for Camera...
|
2014-05-12 22:05:56 +02:00 |
|
Stiffly
|
457ee84903
|
Merge remote-tracking branch 'origin/havok' into particles
Conflicts:
src/Components/Vehicle.h
|
2014-05-12 15:43:41 +02:00 |
|
ViktorLjung
|
2aa51c3e90
|
Tank sterring event-based
|
2014-05-12 14:04:55 +02:00 |
|
ViktorLjung
|
c8a77d5c3d
|
Merge remote-tracking branch 'origin/master' into havok
Conflicts:
assets
src/GameWorld.cpp
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-12 14:03:02 +02:00 |
|
Stiffly
|
e0b5b72454
|
Merge remote-tracking branch 'origin/master' into particles
Conflicts:
src/Components/Physics.h
src/GameWorld.cpp
src/World.cpp
src/World.h
vs11/Returngeance/Returngeance.vcxproj.filters
|
2014-05-12 13:55:48 +02:00 |
|
ViktorLjung
|
d7e5630f1b
|
Tank with 8 wheels
|
2014-05-11 01:52:00 +02:00 |
|